Author: Kumon Publishing
Publisher: Kumon Workbooks
ISBN: 9781933241319
Category : Education
Languages : en
Pages : 0
Book Description
Vehicles of all sorts are the subject of this book of mazes. Practicing mazes builds important reasoning and pencil control skills.
Mazes for Programmers
Author: Jamis Buck
Publisher: Pragmatic Bookshelf
ISBN: 1680503960
Category : Computers
Languages : en
Pages : 385
Book Description
Unlock the secrets to creating random mazes! Whether you're a game developer, an algorithm connoisseur, or simply in search of a new puzzle, you're about to level up. Learn algorithms to randomly generate mazes in a variety of shapes, sizes, and dimensions. Bend them into Moebius strips, fold them into cubes, and wrap them around spheres. Stretch them into other dimensions, squeeze them into arbitrary outlines, and tile them in a dizzying variety of ways. From twelve little algorithms, you'll discover a vast reservoir of ideas and inspiration. From video games to movies, mazes are ubiquitous. Explore a dozen algorithms for generating these puzzles randomly, from Binary Tree to Eller's, each copiously illustrated and accompanied by working implementations in Ruby. You'll learn their pros and cons, and how to choose the right one for the job. You'll start by learning six maze algorithms and transition from making mazes on paper to writing programs that generate and draw them. You'll be introduced to Dijkstra's algorithm and see how it can help solve, analyze, and visualize mazes. Part 2 shows you how to constrain your mazes to different shapes and outlines, such as text, circles, hex and triangle grids, and more. You'll learn techniques for culling dead-ends, and for making your passages weave over and under each other. Part 3 looks at six more algorithms, taking it all to the next level. You'll learn how to build your mazes in multiple dimensions, and even on curved surfaces. Through it all, you'll discover yourself brimming with ideas, the best medicine for programmer's block, burn-out, and the grayest of days. By the time you're done, you'll be energized and full of maze-related possibilities! What You Need: The example code requires version 2 of the Ruby programming language. Some examples depend on the ChunkyPNG library to generate PNG images, and one chapter uses POV-Ray version 3.7 to render 3D graphics.
Publisher: Pragmatic Bookshelf
ISBN: 1680503960
Category : Computers
Languages : en
Pages : 385
Book Description
Unlock the secrets to creating random mazes! Whether you're a game developer, an algorithm connoisseur, or simply in search of a new puzzle, you're about to level up. Learn algorithms to randomly generate mazes in a variety of shapes, sizes, and dimensions. Bend them into Moebius strips, fold them into cubes, and wrap them around spheres. Stretch them into other dimensions, squeeze them into arbitrary outlines, and tile them in a dizzying variety of ways. From twelve little algorithms, you'll discover a vast reservoir of ideas and inspiration. From video games to movies, mazes are ubiquitous. Explore a dozen algorithms for generating these puzzles randomly, from Binary Tree to Eller's, each copiously illustrated and accompanied by working implementations in Ruby. You'll learn their pros and cons, and how to choose the right one for the job. You'll start by learning six maze algorithms and transition from making mazes on paper to writing programs that generate and draw them. You'll be introduced to Dijkstra's algorithm and see how it can help solve, analyze, and visualize mazes. Part 2 shows you how to constrain your mazes to different shapes and outlines, such as text, circles, hex and triangle grids, and more. You'll learn techniques for culling dead-ends, and for making your passages weave over and under each other. Part 3 looks at six more algorithms, taking it all to the next level. You'll learn how to build your mazes in multiple dimensions, and even on curved surfaces. Through it all, you'll discover yourself brimming with ideas, the best medicine for programmer's block, burn-out, and the grayest of days. By the time you're done, you'll be energized and full of maze-related possibilities! What You Need: The example code requires version 2 of the Ruby programming language. Some examples depend on the ChunkyPNG library to generate PNG images, and one chapter uses POV-Ray version 3.7 to render 3D graphics.
My First Book of Mazes
Author: Kumon Publishing
Publisher: Kumon Publishing North America
ISBN: 9784774307091
Category : Education
Languages : en
Pages : 0
Book Description
Getting through mazes builds a foundation for pencil skills. Use this book to help your child develop pencil skills and reasoning ability. Activity Book.
Publisher: Kumon Publishing North America
ISBN: 9784774307091
Category : Education
Languages : en
Pages : 0
Book Description
Getting through mazes builds a foundation for pencil skills. Use this book to help your child develop pencil skills and reasoning ability. Activity Book.
From Here to There
Author: Sean C. Jackson
Publisher: Chronicle Books
ISBN: 9781452158693
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Sean Jackson has been illustrating and exploring mazes for his own enjoyment for more than 30 years. Inspired by art, architecture, and the natural world, his colorfully detailed mazes offer imaginative and meditative journeys through village streets, garden vistas, island habitats, castle grounds, scenic towns, and gravity-defying surreal situations—each encouraging the mind to wander while following the paths. This large-format collection features nearly 50 absorbing single-page and full-spread mazes, sequenced with increasing complexity, and includes inventive bonuses such as mazes with two paths to follow and a maze that runs on the inside covers from front to back. Solutions are provided, but for those seeking mindful activity or hours of puzzle decoding entertainment, getting there will be half the fun.
Publisher: Chronicle Books
ISBN: 9781452158693
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Sean Jackson has been illustrating and exploring mazes for his own enjoyment for more than 30 years. Inspired by art, architecture, and the natural world, his colorfully detailed mazes offer imaginative and meditative journeys through village streets, garden vistas, island habitats, castle grounds, scenic towns, and gravity-defying surreal situations—each encouraging the mind to wander while following the paths. This large-format collection features nearly 50 absorbing single-page and full-spread mazes, sequenced with increasing complexity, and includes inventive bonuses such as mazes with two paths to follow and a maze that runs on the inside covers from front to back. Solutions are provided, but for those seeking mindful activity or hours of puzzle decoding entertainment, getting there will be half the fun.
Around the World Mazes
Author: Sam Smith
Publisher: Usborne Publishing
ISBN: 9781474937511
Category : Juvenile Nonfiction
Languages : en
Pages : 64
Book Description
Go on a big puzzle journey around the world with this amazing maze book! Children are taken on a whirlwind journey around the globe, solving puzzles along the way.
Publisher: Usborne Publishing
ISBN: 9781474937511
Category : Juvenile Nonfiction
Languages : en
Pages : 64
Book Description
Go on a big puzzle journey around the world with this amazing maze book! Children are taken on a whirlwind journey around the globe, solving puzzles along the way.
Big Maze Book
Author: Kirsteen Robson
Publisher: Usborne Books
ISBN: 9781409532491
Category :
Languages : en
Pages : 64
Book Description
Fifty amazing mazes, each one completely different from the one before. With extra puzzles to solve and challenges to complete en route, encouraging children to develop their problem-solving and visual recognition skills.
Publisher: Usborne Books
ISBN: 9781409532491
Category :
Languages : en
Pages : 64
Book Description
Fifty amazing mazes, each one completely different from the one before. With extra puzzles to solve and challenges to complete en route, encouraging children to develop their problem-solving and visual recognition skills.
My Book of Number Games 1-70
Author: Kumon Publishing
Publisher: Kumon Publishing North America
ISBN: 9781934968451
Category : Numbers, Natural
Languages : en
Pages : 80
Book Description
Our UK Commonwealth Editions have been reexamined to see how they align with UK education standards. Kumon offers four titles that support the Early Years Learning Stage curriculum and four titles that support Key Stage 1 curriculum. Give your child an edge in education with Kumon Workbooks.
Publisher: Kumon Publishing North America
ISBN: 9781934968451
Category : Numbers, Natural
Languages : en
Pages : 80
Book Description
Our UK Commonwealth Editions have been reexamined to see how they align with UK education standards. Kumon offers four titles that support the Early Years Learning Stage curriculum and four titles that support Key Stage 1 curriculum. Give your child an edge in education with Kumon Workbooks.
The Kids' Book Of Mazes
Author: Gareth Moore
Publisher: Buster Books
ISBN: 9781780552484
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
Kids of all ages will love to lose themselves in this bumper book of mazes. With hundreds of twists and turns, the magical mazes get more fiendish with every turn of the page.
Publisher: Buster Books
ISBN: 9781780552484
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
Kids of all ages will love to lose themselves in this bumper book of mazes. With hundreds of twists and turns, the magical mazes get more fiendish with every turn of the page.
Space Maze Book
Author: Kirsteen ROBSON
Publisher: Maze Books
ISBN: 9781409598503
Category : Maze puzzles
Languages : en
Pages : 0
Book Description
Lots of amazing mazes set in space, each one completely different from the one before. Many of the mazes contain extra puzzles to solve and challenges to complete en route, and the mazes get gradually more and more difficult throughout the book, pushing children to develop their problem-solving and visual recognition skills.
Publisher: Maze Books
ISBN: 9781409598503
Category : Maze puzzles
Languages : en
Pages : 0
Book Description
Lots of amazing mazes set in space, each one completely different from the one before. Many of the mazes contain extra puzzles to solve and challenges to complete en route, and the mazes get gradually more and more difficult throughout the book, pushing children to develop their problem-solving and visual recognition skills.
Becoming Thuperman
Author: Elgon Williams
Publisher: Pandamoon Publishing
ISBN:
Category : Fiction
Languages : en
Pages : 290
Book Description
What if you could take make-believe and make it real? It’s the summer of 1988 and little is normal about Will and Sandra, except for the name of their town, Normal, Illinois. The two precocious eight-year-olds share overactive imaginations, a love of baseball and genuine affection for each other. But over the course of a single, fateful week at the beginning of their summer vacation the duo discovers budding superhero powers. Each day is a new adventure and an excuse for them to get on their bikes and enjoy being kids. Down the street from where they live is a spooky old house. An elderly woman and her older brother live there along with an overly protective dog that barks at the kids, frightening them as they pass by the house on their bikes. Children in the neighborhood believe the old lady is actually a witch and the old house is haunted. And there’s a rumor that she keeps kids locked in her basement. Sandra helps Will overcome his lack of confidence. Will convinces Sandra to stand up to her mother and become what she wants to be. Together, the kids use a map/maze that Sandra created to explore their imaginations, taking a detour through a fantastic world where they serve as fairy royalty. But when reality rudely intrudes on their idyllic world, Will and Sandra unlock their true potential as a crime fighting team when they are forced to save the day from two dangerous men.
Publisher: Pandamoon Publishing
ISBN:
Category : Fiction
Languages : en
Pages : 290
Book Description
What if you could take make-believe and make it real? It’s the summer of 1988 and little is normal about Will and Sandra, except for the name of their town, Normal, Illinois. The two precocious eight-year-olds share overactive imaginations, a love of baseball and genuine affection for each other. But over the course of a single, fateful week at the beginning of their summer vacation the duo discovers budding superhero powers. Each day is a new adventure and an excuse for them to get on their bikes and enjoy being kids. Down the street from where they live is a spooky old house. An elderly woman and her older brother live there along with an overly protective dog that barks at the kids, frightening them as they pass by the house on their bikes. Children in the neighborhood believe the old lady is actually a witch and the old house is haunted. And there’s a rumor that she keeps kids locked in her basement. Sandra helps Will overcome his lack of confidence. Will convinces Sandra to stand up to her mother and become what she wants to be. Together, the kids use a map/maze that Sandra created to explore their imaginations, taking a detour through a fantastic world where they serve as fairy royalty. But when reality rudely intrudes on their idyllic world, Will and Sandra unlock their true potential as a crime fighting team when they are forced to save the day from two dangerous men.