Author: Derrick Jensen
Publisher:
ISBN:
Category : History
Languages : en
Pages : 436
Book Description
Incensed and hopeful, impassioned and lucid, this volume focuses on mankind'sability to adapt to the impending ecological revolution.
Endgame, Volume 1
Author: Derrick Jensen
Publisher: Seven Stories Press
ISBN: 9781583227305
Category : Science
Languages : en
Pages : 518
Book Description
The long-awaited companion piece to Derrick Jensen's immensely popular and highly acclaimed works A Language Older Than Words and The Culture of Make Believe. Accepting the increasingly widespread belief that industrialized culture inevitably erodes the natural world, Endgame sets out to explore how this relationship impels us towards a revolutionary and as-yet undiscovered shift in strategy. Building on a series of simple but increasingly provocative premises, Jensen leaves us hoping for what may be inevitable: a return to agrarian communal life via the disintegration of civilization itself.
Publisher: Seven Stories Press
ISBN: 9781583227305
Category : Science
Languages : en
Pages : 518
Book Description
The long-awaited companion piece to Derrick Jensen's immensely popular and highly acclaimed works A Language Older Than Words and The Culture of Make Believe. Accepting the increasingly widespread belief that industrialized culture inevitably erodes the natural world, Endgame sets out to explore how this relationship impels us towards a revolutionary and as-yet undiscovered shift in strategy. Building on a series of simple but increasingly provocative premises, Jensen leaves us hoping for what may be inevitable: a return to agrarian communal life via the disintegration of civilization itself.
Escape from a Video Game
Author: Dustin Brady
Publisher: Andrews McMeel Publishing
ISBN: 1524878324
Category : Juvenile Fiction
Languages : en
Pages : 227
Book Description
The latest battle royale video game from Bionosoft promises a crazy cast of villains, over-the-top superweapons, and non-stop action. But when you get sucked into the game, you discover that Grim Island is home to something far stranger than a few costumed baddies. Young gamers control the action in this new interactive adventure from the bestselling author of Trapped in a Video Game. They’ll use critical thinking skills to solve puzzles, explore hidden areas, and outsmart villains. Then, once they finish the main story, they’ll get a chance to unlock a whole new tale. Fans of battle royale games like Fortnite will fall in love with the story’s frenetic pace and quirky humor, while parents will appreciate a book that can captivate the attention of their “I’d rather be gaming” kid.
Publisher: Andrews McMeel Publishing
ISBN: 1524878324
Category : Juvenile Fiction
Languages : en
Pages : 227
Book Description
The latest battle royale video game from Bionosoft promises a crazy cast of villains, over-the-top superweapons, and non-stop action. But when you get sucked into the game, you discover that Grim Island is home to something far stranger than a few costumed baddies. Young gamers control the action in this new interactive adventure from the bestselling author of Trapped in a Video Game. They’ll use critical thinking skills to solve puzzles, explore hidden areas, and outsmart villains. Then, once they finish the main story, they’ll get a chance to unlock a whole new tale. Fans of battle royale games like Fortnite will fall in love with the story’s frenetic pace and quirky humor, while parents will appreciate a book that can captivate the attention of their “I’d rather be gaming” kid.
Mastering the Endgame: Closed games
Author: M. I. Shereshevsky
Publisher: Cadogan Books
ISBN: 9780080377841
Category : Games & Activities
Languages : en
Pages : 240
Book Description
The connection between opening and endgame is a topic that has been hardly covered before in chess literature. By analysing a selection of classic and modern games, the authors explain how to play the typical endings arising from different openings. Volume 2: From the Closed Games covers the plans and playing methods in endings arising from the Queen's Gambit, Indian Defenses, English Opening, and other Closed Games. The material is arranged not by a formal opening classification, but mainly according to the type of pawn formation and the central strategy adopted by Black.
Publisher: Cadogan Books
ISBN: 9780080377841
Category : Games & Activities
Languages : en
Pages : 240
Book Description
The connection between opening and endgame is a topic that has been hardly covered before in chess literature. By analysing a selection of classic and modern games, the authors explain how to play the typical endings arising from different openings. Volume 2: From the Closed Games covers the plans and playing methods in endings arising from the Queen's Gambit, Indian Defenses, English Opening, and other Closed Games. The material is arranged not by a formal opening classification, but mainly according to the type of pawn formation and the central strategy adopted by Black.
Thanos Vol. 1
Author: Jeff Lemire
Publisher: Marvel Entertainment
ISBN: 1302498363
Category : Comics & Graphic Novels
Languages : en
Pages : 149
Book Description
Collects Thanos #1-6. Thanos, possibly the most diabolical individual in the Marvel Universe, is back and hes out for vengeance on all who would oppose him! Unfortunately for the Mad Titan, hes also heading for an unexpected reckoning with his family. Take an ongoing walk on the dark side of the galaxy, and follow the deadly trail of destruction left in the wake of Thanos! He is pure evil. He is unstoppable. And its time for someone anyone to take him down.
Publisher: Marvel Entertainment
ISBN: 1302498363
Category : Comics & Graphic Novels
Languages : en
Pages : 149
Book Description
Collects Thanos #1-6. Thanos, possibly the most diabolical individual in the Marvel Universe, is back and hes out for vengeance on all who would oppose him! Unfortunately for the Mad Titan, hes also heading for an unexpected reckoning with his family. Take an ongoing walk on the dark side of the galaxy, and follow the deadly trail of destruction left in the wake of Thanos! He is pure evil. He is unstoppable. And its time for someone anyone to take him down.
Endgame Virtuoso Magnus Carlsen
Author: Tibor Karolyi
Publisher: New In Chess
ISBN: 9056917773
Category : Games & Activities
Languages : en
Pages : 268
Book Description
Magnus Carlsen’s brilliant endgame play has been one of the key reasons for his success. At the age of 13 the Norwegian became the youngest grandmaster in the world, at 19 the youngest number one in the FIDE world rankings, and at 22 the second youngest World Champion in history. With his fine technique, great inventiveness an iron determination Magnus has won countless endgame positions in which almost everyone else would have settled for a draw. He also has saved endgames that seemed impossible to hold. International Master Tibor Karolyi has studied Carlsen’s career and selected more than 90 of his best endgames. He reviews them in chronological order to show how Magnus developed his skills. His technique and his choices are being explained in a manner that is easy to understand for club players. Endgame Virtuoso Magnus Carlsen will help you to appreciate Magnus’ endgame magic and shows you how to become a better endgame player yourself. A highly instructive, inspiring and entertaining book.
Publisher: New In Chess
ISBN: 9056917773
Category : Games & Activities
Languages : en
Pages : 268
Book Description
Magnus Carlsen’s brilliant endgame play has been one of the key reasons for his success. At the age of 13 the Norwegian became the youngest grandmaster in the world, at 19 the youngest number one in the FIDE world rankings, and at 22 the second youngest World Champion in history. With his fine technique, great inventiveness an iron determination Magnus has won countless endgame positions in which almost everyone else would have settled for a draw. He also has saved endgames that seemed impossible to hold. International Master Tibor Karolyi has studied Carlsen’s career and selected more than 90 of his best endgames. He reviews them in chronological order to show how Magnus developed his skills. His technique and his choices are being explained in a manner that is easy to understand for club players. Endgame Virtuoso Magnus Carlsen will help you to appreciate Magnus’ endgame magic and shows you how to become a better endgame player yourself. A highly instructive, inspiring and entertaining book.
Star Wars: Clone Wars Volume 4:Light and Dark
Author: John Ostrander
Publisher: Dark Horse
ISBN: 9781593071950
Category : Comics & Graphic Novels
Languages : en
Pages :
Book Description
The Jedi are taught to use the Force for good; to avail themselves only to the light side. But the dark side can be a dangerous temptation to even the strongest Jedi, as Aayla Secura learns when she battles former Jedi in training Aurra Sing, and Quinlan Vos discovers when he crosses swords with a true master of the dark, Count Dooku. Set against the backdrop of the Clone Wars, this novel-length adventure is filled with espionage, betrayal, and amazing lightsaber battles. It all begins with a dangerous undercover assignment that leads to—well, we dare not reveal the shocking ending! A story that is sure to have Star Wars fans talking—and wondering whether the fate of the Jedi lies in the light...or the dark. • This volume collects Star Wars: Republic #54-#63, Star Wars: Jedi—Aayla Secura, and Star Wars: Jedi—Dooku.
Publisher: Dark Horse
ISBN: 9781593071950
Category : Comics & Graphic Novels
Languages : en
Pages :
Book Description
The Jedi are taught to use the Force for good; to avail themselves only to the light side. But the dark side can be a dangerous temptation to even the strongest Jedi, as Aayla Secura learns when she battles former Jedi in training Aurra Sing, and Quinlan Vos discovers when he crosses swords with a true master of the dark, Count Dooku. Set against the backdrop of the Clone Wars, this novel-length adventure is filled with espionage, betrayal, and amazing lightsaber battles. It all begins with a dangerous undercover assignment that leads to—well, we dare not reveal the shocking ending! A story that is sure to have Star Wars fans talking—and wondering whether the fate of the Jedi lies in the light...or the dark. • This volume collects Star Wars: Republic #54-#63, Star Wars: Jedi—Aayla Secura, and Star Wars: Jedi—Dooku.
How to Play Chess Endgames
Author: Karsten Muller
Publisher: Gambit Publications
ISBN: 9781904600862
Category : Chess
Languages : en
Pages : 0
Book Description
In this companion volume to Fundamental Chess Endings, M�ller and Pajeken focus on the practical side of playing endgames. They cover all aspects of strategic endgames, with particular emphasis on thinking methods, and ways to create difficulties for opponents over the board. Using hundreds of outstanding examples from modern practice, the authors explain not only how to conduct 'classical' endgame tasks, such as exploiting an extra pawn or more active pieces, but also how to handle the extremely unbalanced endings that often arise from the dynamic openings favoured nowadays. All varieties of endgames are covered, and there are more than 200 exercises for the reader, together with full solutions. Major topics include: * Basic Principles and Methods * Activity * Schematic Thinking * The Fight for the Initiative * Prophylaxis and Preventing Counterplay * The Bishop-Pair in the Endgame * Domination * The Art of Defence * Typical Mistakes * Rules of Thumb
Publisher: Gambit Publications
ISBN: 9781904600862
Category : Chess
Languages : en
Pages : 0
Book Description
In this companion volume to Fundamental Chess Endings, M�ller and Pajeken focus on the practical side of playing endgames. They cover all aspects of strategic endgames, with particular emphasis on thinking methods, and ways to create difficulties for opponents over the board. Using hundreds of outstanding examples from modern practice, the authors explain not only how to conduct 'classical' endgame tasks, such as exploiting an extra pawn or more active pieces, but also how to handle the extremely unbalanced endings that often arise from the dynamic openings favoured nowadays. All varieties of endgames are covered, and there are more than 200 exercises for the reader, together with full solutions. Major topics include: * Basic Principles and Methods * Activity * Schematic Thinking * The Fight for the Initiative * Prophylaxis and Preventing Counterplay * The Bishop-Pair in the Endgame * Domination * The Art of Defence * Typical Mistakes * Rules of Thumb