Author: Sean-Michael Argo
Publisher:
ISBN:
Category :
Languages : en
Pages : 0
Book Description
Shoot first. Fight dirty. Get paid. Bronco is a gunslinging wastelander of dubious moral character & questionable sanity, and he is here to show you how to survive and thrive in the post-apocalyptic future. This survival guide is full of scavenging tactics, guns & ammo, dystopian societies, psycho mutants, bloodthirsty cannibals, and radiation zombies. Get ready for tall tales of gratuitous violence, misguided heroism, foul language, rampant hedonism, and heavy doses of gallows humor in this oddball take on the post-apocalypse.
Fallout 76
Author: David Hodgson
Publisher: Penguin
ISBN: 0744019966
Category : Games & Activities
Languages : en
Pages : 546
Book Description
Emerge from Vault 76 ready to thrive- solo or with friends-with the official guide to Fallout 76. It's the ultimate reference for creating your character, teaming up with allies, defeating enemies, building, crafting, and exploring the wastes of West Virginia! Surviving Aboveground: Detailed training, character creation guidance, and combat strategies help prepare you to embark on your adventure. Quest Walkthroughs: Quest breakdowns and helpful guidance through your journey, from your first steps outside the vault to collecting the last nuclear code! Post-Apocalyptic Atlas: Enhance your exploration with fully labeled maps and detailed information on every wasteland location. Building and Crafting: Learn how create shelter and necessary supplies with the new Construction and Assembly Mobile Platform. Multiplayer: Journey together with fellow Vault Dwellers for the first time! Make teamwork work for you with effective strategies for assembling your crew.
Publisher: Penguin
ISBN: 0744019966
Category : Games & Activities
Languages : en
Pages : 546
Book Description
Emerge from Vault 76 ready to thrive- solo or with friends-with the official guide to Fallout 76. It's the ultimate reference for creating your character, teaming up with allies, defeating enemies, building, crafting, and exploring the wastes of West Virginia! Surviving Aboveground: Detailed training, character creation guidance, and combat strategies help prepare you to embark on your adventure. Quest Walkthroughs: Quest breakdowns and helpful guidance through your journey, from your first steps outside the vault to collecting the last nuclear code! Post-Apocalyptic Atlas: Enhance your exploration with fully labeled maps and detailed information on every wasteland location. Building and Crafting: Learn how create shelter and necessary supplies with the new Construction and Assembly Mobile Platform. Multiplayer: Journey together with fellow Vault Dwellers for the first time! Make teamwork work for you with effective strategies for assembling your crew.
Wasteland Survival Guide
Author: Sean-Michael Argo
Publisher: CreateSpace
ISBN: 9781493651023
Category : Humor
Languages : en
Pages : 262
Book Description
Shoot first. Fight dirty. Get paid. You've got to earn every moment of life you can cling to out here. This book was written to help you in that struggle; to arm you with the tools and knowledge to transform yourself from a clueless pile of Zone-meat into a hardboiled Wastelander. To answer important questions like: What's with all the mohawk hairdos? Why do mutants wear gas masks? Is that a giant scorpion, or have I finally gone insane? This book is full of useful information on a variety of topics such as: scavenging tactics, guns and ammo, persons of interest, dystopian societies, bloodthirsty cannibals, and, of course, radiation zombies. So, whoever you are, and whatever you've seen in this weird post-Collapse world, there's a good chance you'll find at least a thing or two in this handbook you didn't know. Welcome to the Wasteland. It's big. It's dangerous. It's profitable. Author's Note: This book is an independent work of fiction and is not related to the video game franchises Fallout, Rage, or Wasteland. However, those games are all amazing, and if you enjoyed those you will love this.
Publisher: CreateSpace
ISBN: 9781493651023
Category : Humor
Languages : en
Pages : 262
Book Description
Shoot first. Fight dirty. Get paid. You've got to earn every moment of life you can cling to out here. This book was written to help you in that struggle; to arm you with the tools and knowledge to transform yourself from a clueless pile of Zone-meat into a hardboiled Wastelander. To answer important questions like: What's with all the mohawk hairdos? Why do mutants wear gas masks? Is that a giant scorpion, or have I finally gone insane? This book is full of useful information on a variety of topics such as: scavenging tactics, guns and ammo, persons of interest, dystopian societies, bloodthirsty cannibals, and, of course, radiation zombies. So, whoever you are, and whatever you've seen in this weird post-Collapse world, there's a good chance you'll find at least a thing or two in this handbook you didn't know. Welcome to the Wasteland. It's big. It's dangerous. It's profitable. Author's Note: This book is an independent work of fiction and is not related to the video game franchises Fallout, Rage, or Wasteland. However, those games are all amazing, and if you enjoyed those you will love this.
Fallout 4: Game of the Year Edition
Author: David Hodgson
Publisher: Prima Games
ISBN: 9780744019230
Category : Computer adventure games
Languages : en
Pages : 0
Book Description
"Print Guide: Full coverage of the original Fallout 4 content. GOTY DLC Expansions: The free eGuide provides interactive maps plus coverage of each of the DLC expansions (Automatron, Wasteland Workshop, Far Harbor, Contraptions Workshop, Vault-Tec Workshop, and Nuka-World)! NAVIGATING THE WASTELAND: If you do choose to go aboveground, we have provided an atlas of the surrounding area, with as much detail and information as possible, to satisfy your curiosity and dissuade you from ever venturing outside. EQUIPMENT AND SURVIVAL GEAR: In the unfortunate event that you actually decide to leave the Vault, this manual provides schematics and data for the types of weaponry you may be inclined to use while fighting for your life. Again, we urge you to reconsider going outside. CRAFTING AND RESOURCES: Making good use of your surroundings is essential for survival, should you make the poor decision to venture outside Vault 111. But, just in case, this guide contains schematics and data vital for creating and repairing useful weapons and essential technology. TIPS FOR DANGEROUS ENCOUNTERS: Nothing should deter you from leaving the safety of the Vault like the threat of good, old-fashioned danger. Be sure to study the data that our scientists have compiled about the radiated terrors that you might find outside the comforts of Vault 111. You have been warned! Free Mobile-Friendly eGuide: Includes a code to access the eGuide, a web-access version of the complete guide optimized for a second-screen experience."--Amazon.com.
Publisher: Prima Games
ISBN: 9780744019230
Category : Computer adventure games
Languages : en
Pages : 0
Book Description
"Print Guide: Full coverage of the original Fallout 4 content. GOTY DLC Expansions: The free eGuide provides interactive maps plus coverage of each of the DLC expansions (Automatron, Wasteland Workshop, Far Harbor, Contraptions Workshop, Vault-Tec Workshop, and Nuka-World)! NAVIGATING THE WASTELAND: If you do choose to go aboveground, we have provided an atlas of the surrounding area, with as much detail and information as possible, to satisfy your curiosity and dissuade you from ever venturing outside. EQUIPMENT AND SURVIVAL GEAR: In the unfortunate event that you actually decide to leave the Vault, this manual provides schematics and data for the types of weaponry you may be inclined to use while fighting for your life. Again, we urge you to reconsider going outside. CRAFTING AND RESOURCES: Making good use of your surroundings is essential for survival, should you make the poor decision to venture outside Vault 111. But, just in case, this guide contains schematics and data vital for creating and repairing useful weapons and essential technology. TIPS FOR DANGEROUS ENCOUNTERS: Nothing should deter you from leaving the safety of the Vault like the threat of good, old-fashioned danger. Be sure to study the data that our scientists have compiled about the radiated terrors that you might find outside the comforts of Vault 111. You have been warned! Free Mobile-Friendly eGuide: Includes a code to access the eGuide, a web-access version of the complete guide optimized for a second-screen experience."--Amazon.com.
The Art of Eating Through the Zombie Apocalypse
Author: Lauren Wilson
Publisher: BenBella Books, Inc.
ISBN: 1940363373
Category : Crafts & Hobbies
Languages : en
Pages : 362
Book Description
Just because the undead's taste buds are atrophying doesn't mean yours have to! You duck into the safest-looking abandoned house you can find and hold your breath as you listen for the approaching zombie horde you've been running from all day. You hear a gurgling sound. Is it the undead? No—it's your stomach. When the zombie apocalypse tears down life and society as we know it, it will mean no more take out, no more brightly lit, immaculately organized aisles of food just waiting to be plucked effortlessly off the shelves. No more trips down to the local farmers' market. No more microwaved meals in front of the TV or intimate dinner parties. No, when the undead rise, eating will be hard, and doing it successfully will become an art. The Art of Eating through the Zombie Apocalypse is a cookbook and culinary field guide for the busy zpoc survivor. With more than 80 recipes (from Overnight of the Living Dead French Toast and It's Not Easy Growing Greens Salad to Down & Out Sauerkraut, Honey & Blackberry Mead, and Twinkie Trifle), scads of gastronomic survival tips, and dozens of diagrams and illustrations that help you scavenge, forage, and improvise your way to an artful post-apocalypse meal. The Art of Eating is the ideal handbook for efficient food sourcing and inventive meal preparation in the event of an undead uprising. Whether you decide to hole up in your own home or bug out into the wilderness, whether you prefer to scavenge the dregs of society or try your hand at apocalyptic agriculture, and regardless of your level of skill or preparation, The Art of Eating will help you navigate the wasteland and make the most of what you eat.
Publisher: BenBella Books, Inc.
ISBN: 1940363373
Category : Crafts & Hobbies
Languages : en
Pages : 362
Book Description
Just because the undead's taste buds are atrophying doesn't mean yours have to! You duck into the safest-looking abandoned house you can find and hold your breath as you listen for the approaching zombie horde you've been running from all day. You hear a gurgling sound. Is it the undead? No—it's your stomach. When the zombie apocalypse tears down life and society as we know it, it will mean no more take out, no more brightly lit, immaculately organized aisles of food just waiting to be plucked effortlessly off the shelves. No more trips down to the local farmers' market. No more microwaved meals in front of the TV or intimate dinner parties. No, when the undead rise, eating will be hard, and doing it successfully will become an art. The Art of Eating through the Zombie Apocalypse is a cookbook and culinary field guide for the busy zpoc survivor. With more than 80 recipes (from Overnight of the Living Dead French Toast and It's Not Easy Growing Greens Salad to Down & Out Sauerkraut, Honey & Blackberry Mead, and Twinkie Trifle), scads of gastronomic survival tips, and dozens of diagrams and illustrations that help you scavenge, forage, and improvise your way to an artful post-apocalypse meal. The Art of Eating is the ideal handbook for efficient food sourcing and inventive meal preparation in the event of an undead uprising. Whether you decide to hole up in your own home or bug out into the wilderness, whether you prefer to scavenge the dregs of society or try your hand at apocalyptic agriculture, and regardless of your level of skill or preparation, The Art of Eating will help you navigate the wasteland and make the most of what you eat.
Aftermath! Survival Guide
Author: David S. Harmer
Publisher:
ISBN: 9781440418068
Category :
Languages : en
Pages : 104
Book Description
AFTERMATH! Survival Guide provides background information for setting up and running AFTERMATH! campaigns set during the collapse. Information is presented as a survival guide to the players - to let them plan and prepare, with the gamemaster section as a reference in the back. This format allows the gamemaster to decide what collapse scenario will be presented, without informing the players. This book covers the following disaster scenarios: * Nuclear * Biological * Chemical * Hurricanes and Tornadoes * Extreme Cold * Drought * Civil Unrest and Terrorism * Hostile Occupation * Zombie Uprising * and more.... This book is also useable as a guide for real world survival, and includes crucial information on the hazards of nuclear, biological, and chemical hazards, instructions on how to prepare an evacuation kit, or "Bug Out Bag", missile targeting and fallout predictions, and a checklist for keeping it all together.
Publisher:
ISBN: 9781440418068
Category :
Languages : en
Pages : 104
Book Description
AFTERMATH! Survival Guide provides background information for setting up and running AFTERMATH! campaigns set during the collapse. Information is presented as a survival guide to the players - to let them plan and prepare, with the gamemaster section as a reference in the back. This format allows the gamemaster to decide what collapse scenario will be presented, without informing the players. This book covers the following disaster scenarios: * Nuclear * Biological * Chemical * Hurricanes and Tornadoes * Extreme Cold * Drought * Civil Unrest and Terrorism * Hostile Occupation * Zombie Uprising * and more.... This book is also useable as a guide for real world survival, and includes crucial information on the hazards of nuclear, biological, and chemical hazards, instructions on how to prepare an evacuation kit, or "Bug Out Bag", missile targeting and fallout predictions, and a checklist for keeping it all together.
Fallout 3 - Strategy Guide
Author: GamerGuides.com
Publisher: Gamer Guides
ISBN: 1631020692
Category : Games & Activities
Languages : en
Pages : 631
Book Description
War never changes. The Fallout franchise certainly has, however. In 2008 Bethesda revived Interplay's famous "Post Nuclear Role Playing Game", moving from third person to first person, and from the west coast to the east coast. You are the Lone Wanderer, an outcast from Vault 101 who sacrifices a relatively easy life in order to brave the terrors of the post-apocalyptic Wasteland and find your Dad, whose mysterious departure from Vault 101 sets a chain of events in motion that will change the Capital Wasteland forever... This guide is intended to be the ultimate completionist's guide to Fallout 3. The guide offers the following: - Every area in the game covered extensively including all side quests and main quests. - All the Bobbleheads, skill books and schematic locations. - A full trophy/achievement guide. - An in-depth information about character creation is also provided so you can create whatever Vault Dweller suits you best. - Good, evil and neutral alternatives to quests will be presented where applicable. Become the Last, Best Hope of Humanity... or add to the continuing sum of human misery in your selfish quest for survival. Sneak past foes, talk your way out of confrontations, shoot everything in the head, or create a character who can do it all. The Wasteland is a big, dangerous place, and this guide will help you experience as much as possible.
Publisher: Gamer Guides
ISBN: 1631020692
Category : Games & Activities
Languages : en
Pages : 631
Book Description
War never changes. The Fallout franchise certainly has, however. In 2008 Bethesda revived Interplay's famous "Post Nuclear Role Playing Game", moving from third person to first person, and from the west coast to the east coast. You are the Lone Wanderer, an outcast from Vault 101 who sacrifices a relatively easy life in order to brave the terrors of the post-apocalyptic Wasteland and find your Dad, whose mysterious departure from Vault 101 sets a chain of events in motion that will change the Capital Wasteland forever... This guide is intended to be the ultimate completionist's guide to Fallout 3. The guide offers the following: - Every area in the game covered extensively including all side quests and main quests. - All the Bobbleheads, skill books and schematic locations. - A full trophy/achievement guide. - An in-depth information about character creation is also provided so you can create whatever Vault Dweller suits you best. - Good, evil and neutral alternatives to quests will be presented where applicable. Become the Last, Best Hope of Humanity... or add to the continuing sum of human misery in your selfish quest for survival. Sneak past foes, talk your way out of confrontations, shoot everything in the head, or create a character who can do it all. The Wasteland is a big, dangerous place, and this guide will help you experience as much as possible.
The Art of Fallout 4
Author: Bethesda Softworks
Publisher: Dark Horse Comics
ISBN: 1616559802
Category : Art
Languages : en
Pages : 371
Book Description
Bethesda Game Studios, the award-winning creators of Fallout® 3 and The Elder Scrolls V: Skyrim®, welcome you to the world of Fallout® 4 - their most ambitious game ever, and the next generation of open-world gaming. The Art of Fallout 4 is a must-have collectible for fans and an ultimate resource for every Wasteland wanderer. Featuring 368 oversize pages, never-before-seen designs, and concept art from the game's dynamic environments, iconic characters, detailed weapons, and more -- along with commentary from the developers themselves.
Publisher: Dark Horse Comics
ISBN: 1616559802
Category : Art
Languages : en
Pages : 371
Book Description
Bethesda Game Studios, the award-winning creators of Fallout® 3 and The Elder Scrolls V: Skyrim®, welcome you to the world of Fallout® 4 - their most ambitious game ever, and the next generation of open-world gaming. The Art of Fallout 4 is a must-have collectible for fans and an ultimate resource for every Wasteland wanderer. Featuring 368 oversize pages, never-before-seen designs, and concept art from the game's dynamic environments, iconic characters, detailed weapons, and more -- along with commentary from the developers themselves.
Todd Howard
Author: Wendi Sierra
Publisher: Bloomsbury Publishing USA
ISBN: 1501350978
Category : Biography & Autobiography
Languages : en
Pages : 177
Book Description
The newest addition to our Influential Video Game Designers series explores the work of Todd Howard, executive producer at Bethesda Studios, known for how he consistently pushes the boundaries of open-world gaming and player agency. Howard's games create worlds in which players can design their own characters and tell their own stories. While many games tell the story of the game's main character, Todd Howard's worldbuilding approach to game design focuses more on telling the story of the game's world, whether it be the high fantasy environments of the Elder Scrolls series or the post-apocalyptic wasteland of the Fallout series. This focus on sculpting the world allows for remarkable amounts of player freedom and choice in an expansive game environment by creating a landscape rich with open opportunity. Drawing on both academic discussions of narrative, world design, and game design, as well as on officially released interviews, speeches, and presentations given by Howard and other designers at Bethesda Games, Wendi Sierra highlights three core areas set Howard's design perspective apart from other designers: micronarratives, iterative design, and the sharing of design tools. Taken as a whole, these three elements demonstrate how Howard has used a worldbuilding perspective to shape his games. In doing so, he has impacted not only Bethesda Studios, but also the landscape of game design itself.
Publisher: Bloomsbury Publishing USA
ISBN: 1501350978
Category : Biography & Autobiography
Languages : en
Pages : 177
Book Description
The newest addition to our Influential Video Game Designers series explores the work of Todd Howard, executive producer at Bethesda Studios, known for how he consistently pushes the boundaries of open-world gaming and player agency. Howard's games create worlds in which players can design their own characters and tell their own stories. While many games tell the story of the game's main character, Todd Howard's worldbuilding approach to game design focuses more on telling the story of the game's world, whether it be the high fantasy environments of the Elder Scrolls series or the post-apocalyptic wasteland of the Fallout series. This focus on sculpting the world allows for remarkable amounts of player freedom and choice in an expansive game environment by creating a landscape rich with open opportunity. Drawing on both academic discussions of narrative, world design, and game design, as well as on officially released interviews, speeches, and presentations given by Howard and other designers at Bethesda Games, Wendi Sierra highlights three core areas set Howard's design perspective apart from other designers: micronarratives, iterative design, and the sharing of design tools. Taken as a whole, these three elements demonstrate how Howard has used a worldbuilding perspective to shape his games. In doing so, he has impacted not only Bethesda Studios, but also the landscape of game design itself.