My Life as a Gamer

My Life as a Gamer PDF Author: Janet Tashjian
Publisher: Henry Holt and Company (BYR)
ISBN: 0805098658
Category : Juvenile Fiction
Languages : en
Pages : 273

Book Description
Derek Fallon gets the chance of a lifetime—to participate in a gaming company focus group and to test out a new video game called "Arctic Ninja." Together with his friends Carly, Matt, and Umberto, Derek thinks his gaming talents will be showcased. But he soon realizes that everyone has got him beat, including whiz kid El Cid. On top of that, school reading tests have begun and Derek feels doubly off his game. Isn't there anything he's good at?

My Life as a Book

My Life as a Book PDF Author: Janet Tashjian
Publisher: Henry Holt and Company (BYR)
ISBN: 1466830689
Category : Juvenile Fiction
Languages : en
Pages : 242

Book Description
Summer's finally here, and Derek Fallon is looking forward to pelting the UPS truck with water balloons, climbing onto the garage roof, and conducting silly investigations. But when his parents decide to send him to Learning Camp, Derek's dreams of fun come to an end. Ever since he's been labeled a "reluctant reader," his mom has pushed him to read "real" books-something other than his beloved Calvin & Hobbes. As Derek forges unexpected friendships and uncovers a family secret involving himself (in diapers! no less), he realizes that adventures and surprises are around the corner, complete with curve balls. My Life as a Book is a 2011 Bank Street - Best Children's Book of the Year.

Gamer Army

Gamer Army PDF Author: Trent Reedy
Publisher: Scholastic Inc.
ISBN: 1338045318
Category : Juvenile Fiction
Languages : en
Pages : 267

Book Description
In this timely and thrilling novel, Ender's Game meets Ready Player One and several terabytes of fast-paced video game action as five gamers are recruited into a tech giant's secret program. After Rogan Webber levels up yet again on his favorite video game, Laser Viper, the world-famous creator of the game invites him to join the five best players in the country for an exclusive tournament. The gamers are flown to the tech mogul's headquarters, where they stay in luxury dorms and test out cutting edge virtual-reality gaming equipment, doing digital battle as powerful fighting robots. It's the ultimate gaming experience.But as the contest continues, the missions become harder, losing gamers are eliminated, and the remaining contestants face the growing suspicion that the game may not be what it seems. Why do the soldiers and robots they fight in Laser Viper act so weird? What's behind the strange game glitches? And why does the game feel so... real?Rogan and his gamer rivals must come together, summoning the collective power of their Gamer Army to discover the truth and make things right... in a dangerous world where video games have invaded reality.

Self-Gamification Happiness Formula

Self-Gamification Happiness Formula PDF Author: Victoria Ichizli-Bartels
Publisher: Independently Published
ISBN: 9781073323258
Category :
Languages : en
Pages : 485

Book Description
Are you struggling to motivate yourself to start the day, to work on a project, or maintain a healthy habit? Do you think that happiness is hard earned and reserved only for the "chosen ones"? This book will show you that happiness is close by and available to everyone. It will show you how to not take life too seriously and still be excellent in all you want or have to do. Read the book and learn how to motivate yourself by practicing self-gamification -- a unique self-help approach to implementing game design elements into your life. Master three skill sets to be successful in your self-motivational game design, your projects, and your life: See yourself, the world around you, and your thought processes non-judgmentally, as an anthropologist would do. Identify your dreams and goals, and take action, one small and effortless step at a time, the kaizen way. Apply gamification, that is see and treat whatever you are up to as a game: design, play, and improve your (life) games, and learn to appreciate every step on the way by giving yourself points, badges, stars, and other small symbolic rewards. Apply anthropology, kaizen, and gamification together to practice self-gamification, a unique approach that will help you turn happiness into a lifestyle.

My Life as a Stuntboy

My Life as a Stuntboy PDF Author: Janet Tashjian
Publisher: Henry Holt and Company (BYR)
ISBN: 1466822902
Category : Juvenile Fiction
Languages : en
Pages : 206

Book Description
Derek Fallon gets the opportunity of a lifetime—to be a stunt boy in a major movie featuring a pretty teen starlet. After accepting the job he learns that he is the star's stunt double and must wear a wig! His friends are never going to let him live this down. If that weren't his only problem, his parents are threatening to give away his pet monkey, and his best friend just posted an embarrassing video of him on Youtube. Can life get any worse? Still the irrepressible Derek takes it all in stride and even manages to save the day.

My Life as a Youtuber

My Life as a Youtuber PDF Author: Janet Tashjian
Publisher: Henry Holt and Company (BYR)
ISBN: 1627798935
Category : Juvenile Fiction
Languages : en
Pages : 273

Book Description
Book 7 of the much-loved My Life series that has the irrepressible Derek Fallon starting his own Youtube web series! Derek Fallon finally found something to get excited about at school—an extracurricular class on making videos! Together with his friends Carly, Matt, and Umberto, Derek can’t wait to create his own Youtube web series. But he soon realizes Youtube stardom is a lot of work. On top of that, it’s time for his foster monkey Frank to go to monkey college so Derek must scramble to find a reason for Frank to stay with his family—if only a little while longer. Can Derek solve both problems at once? What if Frank became a part of Derek's Youtube videos? Here's another funny and thoughtful novel in the series that centers around most every tween today’s pastime—Youtube! Christy Ottaviano Books

My Life as a Joke

My Life as a Joke PDF Author: Janet Tashjian
Publisher: Henry Holt and Company (BYR)
ISBN: 080509864X
Category : Juvenile Fiction
Languages : en
Pages : 270

Book Description
Derek Fallon discovers all the angst that comes with being twelve—he just wants to feel grown up, but life gets in the way with a series of mishaps that make him look like a baby. He passes out during a worm dissection in science class, falls flat on his face in gym class and gets a fat lip that causes him to lisp all day, and his plans for a monster-truck party turn into a bouncy house disaster. Why isn't being in middle school as great as Derek imagined? Thankfully, with a little help from his friends—and, ironically, a Toys for Tots fundraiser—things seem like they could start shaping up at last. My Life as a Joke by Janet and Jake Tashjian is a Christy Ottaviano Book

The Truth about Life as a Pro Gamer

The Truth about Life as a Pro Gamer PDF Author: Ciara O'Neal
Publisher: Capstone Press
ISBN: 1543590675
Category : Juvenile Nonfiction
Languages : en
Pages : 33

Book Description
"How does someone become a pro gamer? What do pro gamers do in real life? Learn about how pro gamers compete, train, and more!"--

SuperBetter

SuperBetter PDF Author: Jane McGonigal
Publisher: Penguin
ISBN: 0698185501
Category : Self-Help
Languages : en
Pages : 274

Book Description
An innovative guide to living gamefully, based on the program that has already helped nearly half a million people achieve remarkable personal growth In 2009, internationally renowned game designer Jane McGonigal suffered a severe concussion. Unable to think clearly or work or even get out of bed, she became anxious and depressed, even suicidal. But rather than let herself sink further, she decided to get better by doing what she does best: she turned her recovery process into a resilience-building game. What started as a simple motivational exercise quickly became a set of rules for “post-traumatic growth” that she shared on her blog. These rules led to a digital game and a major research study with the National Institutes of Health. Today nearly half a million people have played SuperBetter to get stronger, happier, and healthier. But the life-changing ideas behind SuperBetter are much bigger than just one game. In this book, McGonigal reveals a decade’s worth of scientific research into the ways all games—including videogames, sports, and puzzles—change how we respond to stress, challenge, and pain. She explains how we can cultivate new powers of recovery and resilience in everyday life simply by adopting a more “gameful” mind-set. Being gameful means bringing the same psychological strengths we naturally display when we play games—such as optimism, creativity, courage, and determination—to real-world goals. Drawing on hundreds of studies, McGonigal shows that getting superbetter is as simple as tapping into the three core psychological strengths that games help you build: • Your ability to control your attention, and therefore your thoughts and feelings • Your power to turn anyone into a potential ally, and to strengthen your existing relationships • Your natural capacity to motivate yourself and super-charge your heroic qualities, like willpower, compassion, and determination SuperBetter contains nearly 100 playful challenges anyone can undertake in order to build these gameful strengths. It includes stories and data from people who have used the SuperBetter method to get stronger in the face of illness, injury, and other major setbacks, as well as to achieve goals like losing weight, running a marathon, and finding a new job. As inspiring as it is down to earth, and grounded in rigorous research, SuperBetter is a proven game plan for a better life. You’ll never say that something is “just a game” again.

Mastering the Game

Mastering the Game PDF Author: Jon Harrison
Publisher: CreateSpace
ISBN: 9781508762553
Category :
Languages : en
Pages : 294

Book Description
Can video games be used to teach personal and business success lessons?Mastering The Game: What Video Games Can Teach Us About Success In Life takes a look at how the same habits and principles that lead to success when playing video games can be applied to personal and business success. Principles are ideas that are truly timeless, and remain true independent of context, culture or time period. So what are the principles embedded in the most popular video games? Surprisingly, the list strongly resembles the most in demand traits for the workplace. * Adaptability & Managing Change* Personal Accountability* Innovation* Communication & Listening* Teambuilding & Collaboration* Knowledge Sharing* Persistence & GritMastering The Game provides analogies, examples, and lessons for connecting the dots between how gamers play and how successful professionals work. Are you ready to take your career to the next level?
Proudly powered by WordPress | Theme: Rits Blog by Crimson Themes.