Playing Easy to Get

Playing Easy to Get PDF Author: Kresley Cole
Publisher: Simon and Schuster
ISBN: 1416527249
Category : Fiction
Languages : en
Pages : 339

Book Description
New York Times bestselling author Sherrilyn Kenyon and rising stars Jaid Black and Kresley Cole unlock the pleasures and perils of embracing the boldest and most powerful of lovers -- 100% alpha males -- in three sensually erotic tales. Discover the physical rapture of his muscular arms.... Become a prisoner of passion, swept away by an encounter with his primal side.... And get lost in the all-consuming thrill of white-hot pursuit by a relentless stranger who may be your most dangerous foe, the best lover you've ever had -- or both. Let your fantasies run wild with these unforgettable novellas where bigger is most definitely better -- and playing easy-to-get is the only way to go!

The Great Mental Models, Volume 1

The Great Mental Models, Volume 1 PDF Author: Shane Parrish
Publisher: Penguin
ISBN: 0593719972
Category : Business & Economics
Languages : en
Pages : 209

Book Description
Discover the essential thinking tools you’ve been missing with The Great Mental Models series by Shane Parrish, New York Times bestselling author and the mind behind the acclaimed Farnam Street blog and “The Knowledge Project” podcast. This first book in the series is your guide to learning the crucial thinking tools nobody ever taught you. Time and time again, great thinkers such as Charlie Munger and Warren Buffett have credited their success to mental models–representations of how something works that can scale onto other fields. Mastering a small number of mental models enables you to rapidly grasp new information, identify patterns others miss, and avoid the common mistakes that hold people back. The Great Mental Models: Volume 1, General Thinking Concepts shows you how making a few tiny changes in the way you think can deliver big results. Drawing on examples from history, business, art, and science, this book details nine of the most versatile, all-purpose mental models you can use right away to improve your decision making and productivity. This book will teach you how to: Avoid blind spots when looking at problems. Find non-obvious solutions. Anticipate and achieve desired outcomes. Play to your strengths, avoid your weaknesses, … and more. The Great Mental Models series demystifies once elusive concepts and illuminates rich knowledge that traditional education overlooks. This series is the most comprehensive and accessible guide on using mental models to better understand our world, solve problems, and gain an advantage.

Now Playing: A Seek-and-Find Book for Film Buffs

Now Playing: A Seek-and-Find Book for Film Buffs PDF Author: Alexandre Clerisse
Publisher: Chronicle Books
ISBN: 9781452166308
Category : Games & Activities
Languages : en
Pages : 0

Book Description
Can you find Edward Scissorhands, Steve Zissou, Mrs. Bates, and seven Gremlins? This deluxe seek-and-find for film buffs challenges viewers to locate iconic characters and elements from the work of 12 great directors within largeformat, sumptuously illustrated set-piece spreads (one for each director, with the Coen brothers as a pair). Featured here are Tim Burton, Stanley Kubrick, Wes Anderson, Alfred Hitchcock, Steven Spielberg, Quentin Tarantino, and more. With answer keys following the spreads, and visual discovery and delight on every page, Now Playing is a beautifully packaged treat for movie and visual puzzle fans.

The Everything Bridge Book

The Everything Bridge Book PDF Author: Brent Manley
Publisher: Simon and Schuster
ISBN: 1605507091
Category : Games & Activities
Languages : en
Pages : 315

Book Description
What do Martina Navratilova, Bill Gates, and Warren Buffet have in common? They're all bridge fanatics! The card came is popular again--at home, online, and in schools. Whether readers are learning bridge from scratch or looking to improve their game, this book is the ultimate contract bridge manual. Bridge master Brent Manley takes you step by step from the rudiments of bidding to the more advanced principles of tournament play. You learn how to: Play a contract and keep score Gain confidence in competitive bidding Recognize good vs. bad leads Successfully communicate with their partners Win tricks more frequently This book provides readers with all the skills and tips they need to play this highly social and totally addicting card game! This edition includes completely new information on: Important bridge terminology Bidding accuracy and judgment Online bridge

Seven Games: A Human History

Seven Games: A Human History PDF Author: Oliver Roeder
Publisher: W. W. Norton & Company
ISBN: 1324003782
Category : History
Languages : en
Pages : 326

Book Description
A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.

Playing Tyler

Playing Tyler PDF Author: T L Costa
Publisher: Watkins Media Limited
ISBN: 1908844620
Category : Juvenile Fiction
Languages : en
Pages : 263

Book Description
When is a game not a game? Tyler MacCandless can’t focus, even when he takes his medication. He can’t focus on school, on his future, on a book, on much of anything other than taking care of his older brother, Brandon, who’s in rehab for heroin abuse… again. Tyler’s dad is dead and his mom has mentally checked out. The only person he can really count on is his Civilian Air Patrol Mentor, Rick. The one thing in life it seems he doesn’t suck at is playing video games and, well, thats probably not going to get him into college. Just when it seems like his future is on a collision course with a life sentence at McDonald’s, Rick asks him to test a video game. If his score’s high enough, it could earn him a place in flight school and win him the future he was certain that he could never have. And when he falls in love with the game’s designer, the legendary gamer Ani, Tyler thinks his life might finally be turning around. That is, until Brandon goes MIA from rehab and Tyler and Ani discover that the game is more than it seems. Now Tyler will have to figure out what’s really going on in time to save his brother… and prevent his own future from going down in flames.

101 Great Classroom Games

101 Great Classroom Games PDF Author: Alexis Ludewig
Publisher: McGraw Hill Professional
ISBN: 0071594027
Category : Business & Economics
Languages : en
Pages : 270

Book Description
101 ways to energize any ho-hum day Created by award-winning educators, these easy-to-learn, giggle-as-you-go games are designed to be both fun and educational. These activities in reading, logic, science, measuring, listening, social studies, and math are the perfect complement to your K-5 curriculum. Get the fun and the learning started with games such as: Bug Bite: Players flip over vocabulary word cards and slap the table when a bug card comes up. Whoever slaps first reads all the words and then keeps the card. The child with the most cards wins! Bull's-Eye Feather Math: Children blow feathers around a bull's-eye game board with straws as they sharpen their multiplication skills. Geography Baseball: Players find map locations that are “pitched” to them. The more “hits” they get, the faster they score runs. Fishy Facts: Players snag paper fish with a fishing pole and hook. If they can answer the question on the side of the fish, they score. . . . and many more! BONUS: Games are ranked for noise levels!

Fair Play

Fair Play PDF Author: Eve Rodsky
Publisher: Penguin
ISBN: 0525541942
Category : Social Science
Languages : en
Pages : 385

Book Description
AN INSTANT NEW YORK TIMES BESTSELLER • A REESE'S BOOK CLUB PICK Tired, stressed, and in need of more help from your partner? Imagine running your household (and life!) in a new way... It started with the Sh*t I Do List. Tired of being the “shefault” parent responsible for all aspects of her busy household, Eve Rodsky counted up all the unpaid, invisible work she was doing for her family—and then sent that list to her husband, asking for things to change. His response was...underwhelming. Rodsky realized that simply identifying the issue of unequal labor on the home front wasn't enough: She needed a solution to this universal problem. Her sanity, identity, career, and marriage depended on it. The result is Fair Play: a time- and anxiety-saving system that offers couples a completely new way to divvy up domestic responsibilities. Rodsky interviewed more than five hundred men and women from all walks of life to figure out what the invisible work in a family actually entails and how to get it all done efficiently. With 4 easy-to-follow rules, 100 household tasks, and a series of conversation starters for you and your partner, Fair Play helps you prioritize what's important to your family and who should take the lead on every chore, from laundry to homework to dinner. “Winning” this game means rebalancing your home life, reigniting your relationship with your significant other, and reclaiming your Unicorn Space—the time to develop the skills and passions that keep you interested and interesting. Stop drowning in to-dos and lose some of that invisible workload that's pulling you down. Are you ready to try Fair Play? Let's deal you in.

The First 20 Hours

The First 20 Hours PDF Author: Josh Kaufman
Publisher: Penguin
ISBN: 1101623047
Category : Self-Help
Languages : en
Pages : 290

Book Description
Forget the 10,000 hour rule— what if it’s possible to learn the basics of any new skill in 20 hours or less? Take a moment to consider how many things you want to learn to do. What’s on your list? What’s holding you back from getting started? Are you worried about the time and effort it takes to acquire new skills—time you don’t have and effort you can’t spare? Research suggests it takes 10,000 hours to develop a new skill. In this nonstop world when will you ever find that much time and energy? To make matters worse, the early hours of prac­ticing something new are always the most frustrating. That’s why it’s difficult to learn how to speak a new language, play an instrument, hit a golf ball, or shoot great photos. It’s so much easier to watch TV or surf the web . . . In The First 20 Hours, Josh Kaufman offers a systematic approach to rapid skill acquisition— how to learn any new skill as quickly as possible. His method shows you how to deconstruct com­plex skills, maximize productive practice, and remove common learning barriers. By complet­ing just 20 hours of focused, deliberate practice you’ll go from knowing absolutely nothing to performing noticeably well. Kaufman personally field-tested the meth­ods in this book. You’ll have a front row seat as he develops a personal yoga practice, writes his own web-based computer programs, teaches himself to touch type on a nonstandard key­board, explores the oldest and most complex board game in history, picks up the ukulele, and learns how to windsurf. Here are a few of the sim­ple techniques he teaches: Define your target performance level: Fig­ure out what your desired level of skill looks like, what you’re trying to achieve, and what you’ll be able to do when you’re done. The more specific, the better. Deconstruct the skill: Most of the things we think of as skills are actually bundles of smaller subskills. If you break down the subcompo­nents, it’s easier to figure out which ones are most important and practice those first. Eliminate barriers to practice: Removing common distractions and unnecessary effort makes it much easier to sit down and focus on deliberate practice. Create fast feedback loops: Getting accu­rate, real-time information about how well you’re performing during practice makes it much easier to improve. Whether you want to paint a portrait, launch a start-up, fly an airplane, or juggle flaming chain­saws, The First 20 Hours will help you pick up the basics of any skill in record time . . . and have more fun along the way.

Playing for More

Playing for More PDF Author: Case Keenum
Publisher: B&H Publishing Group
ISBN: 153593980X
Category : Religion
Languages : en
Pages : 151

Book Description
Case Keenum has traveled one of the most unique paths in the NFL. Recruited by just one college, undrafted, and released three times, Case has overcome every obstacle to become a successful starting quarterback. In 2017, Keenum captured America’s imagination by leading the Minnesota Vikings to a 13-3 record and an NFC North title. His game-winning touchdown in the final seconds of their divisional playoff game against the Saints, the "Minneapolis Miracle," made Case part of NFL history. Keenum shares stories from every stage of his life, starting out as a ball boy for his father’s college team in West Texas, going on to win a state title in high school, and rewriting the NCAA record book at the University of Houston. A devastating knee injury almost derailed his football career, but helped him get closer to the woman who would soon become his wife. Throughout his story, Case will explain how being a Christian helped him navigate the winding path to success. No matter what obstacle has been placed in front of him, Case believes God has a plan for him. That’s why he plays football and that’s why he’s writing this book: To glorify God and to help others who face adversity in their everyday life. “Am I a football player who happens to be a Christian?” Case writes, "No, I’m a Christian who happens to be a football player. That’s my calling. That’s my defining characteristic. Once I realized that, everything else fell into place. I became a better football player and, more importantly, a better person.”
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