Author: Priya Kuber
Publisher: Packt Publishing Ltd
ISBN: 1785882228
Category : Computers
Languages : en
Pages : 208
Book Description
A cool guide to help kids develop robots and electronics About This Book Get clearly-written code with descriptions and comments that explain each code section The book comes with separate code files, one entire program at a time, as well as many diagrams and separate downloadable files that contain colored photos explaining steps in the book Kids can build multiple projects during the course of the book; by the end, they will have working projects of their own Who This Book Is For This book is for children aged 9 and up, and their parents, who may or may not have a technical background. This book is tailored around the central idea of introducing electronics as a fun and a curiosity-inducing exercise. This book can act as a bonding exercise between parent and child over a single weekend. What You Will Learn Write simple programs using variables, functions, loops, arrays, and libraries Set up the Arduino and understand its internal functioning Get to grips with connections in electronics and arrive at ways to connect various components yourself Delve into various sensors and their selection and build your own sensor Unravel the concept of resistors and capacitors along with understanding the physics of electronics Become an inventor through interactive exercises (such as making a friend happy with a proximity sensor, and giving "life" to a plant) In Detail The mission of this book is to integrate technology with the tools that children already use for crafts so that they feel that the technology is an extension of their playtime. We use coding, sensors, and micro-controllers integrated with art and craft supplies, origami, and Playdough. There are 10 fun-filled chapters that talk to children directly, and give clear instructions for non-technical parents too. We use Arduino as the controller of choice due to its easy availability and large community. By the end of the book, children will comfortably be able to set up their Arduino, read and understand code, manipulate code, and ultimately write their own code for projects. They will also be able to use basic sensors and know how components connect to each other. All the learning takes place with lots of colorful pictures and the circuits are neatly presented using wiring. Style and approach This book will show you the glamour of common and easily available sensors, so that kids and parents waste no time searching for parts. We provide simple yet fun projects with step-by-step instructions that make it easy to get hands-on.
Arduino Junior
Author: A Ayiez Zarqali
Publisher:
ISBN: 9781711181073
Category :
Languages : en
Pages : 92
Book Description
This module was written in accordance with the Curriculum and Assessment Standard Document for the subject of Technology Design (RBT). This module strengthens and equips junior readers aged between 4 to 15 years old with the knowledge and skills to learn electronic topics. This module is specially designed for readers with beginner knowledge in programming and microprocessor use. This book is specially designed for UNO Maker boards. This module can also be used for all Arduino UNO compatible microprocessor boards, such as CT-UNO. This book is usually accompanied by a set of student modules that can be used in conjunction with the tutor module. This module is built and written by teachers, for teachers; in collaboration with GMN Technologies Academy.GMN Academy is a social enterprise based in Malaysia. The current Academy is founded by 4 high school teachers whose mission is to provide quality and relevant STEM education for the underprivileged. Arduino emphasizes the spirit and principles of Open Source. The capital is also issued on the same principle.
Publisher:
ISBN: 9781711181073
Category :
Languages : en
Pages : 92
Book Description
This module was written in accordance with the Curriculum and Assessment Standard Document for the subject of Technology Design (RBT). This module strengthens and equips junior readers aged between 4 to 15 years old with the knowledge and skills to learn electronic topics. This module is specially designed for readers with beginner knowledge in programming and microprocessor use. This book is specially designed for UNO Maker boards. This module can also be used for all Arduino UNO compatible microprocessor boards, such as CT-UNO. This book is usually accompanied by a set of student modules that can be used in conjunction with the tutor module. This module is built and written by teachers, for teachers; in collaboration with GMN Technologies Academy.GMN Academy is a social enterprise based in Malaysia. The current Academy is founded by 4 high school teachers whose mission is to provide quality and relevant STEM education for the underprivileged. Arduino emphasizes the spirit and principles of Open Source. The capital is also issued on the same principle.
Arduino Project Handbook
Author: Mark Geddes
Publisher: No Starch Press
ISBN: 1593276907
Category : Computers
Languages : en
Pages : 273
Book Description
Arduino Project Handbook is a beginner-friendly collection of electronics projects using the low-cost Arduino board. With just a handful of components, an Arduino, and a computer, you’ll learn to build and program everything from light shows to arcade games to an ultrasonic security system. First you’ll get set up with an introduction to the Arduino and valuable advice on tools and components. Then you can work through the book in order or just jump to projects that catch your eye. Each project includes simple instructions, colorful photos and circuit diagrams, and all necessary code. Arduino Project Handbook is a fast and fun way to get started with microcontrollers that’s perfect for beginners, hobbyists, parents, and educators. Uses the Arduino Uno board.
Publisher: No Starch Press
ISBN: 1593276907
Category : Computers
Languages : en
Pages : 273
Book Description
Arduino Project Handbook is a beginner-friendly collection of electronics projects using the low-cost Arduino board. With just a handful of components, an Arduino, and a computer, you’ll learn to build and program everything from light shows to arcade games to an ultrasonic security system. First you’ll get set up with an introduction to the Arduino and valuable advice on tools and components. Then you can work through the book in order or just jump to projects that catch your eye. Each project includes simple instructions, colorful photos and circuit diagrams, and all necessary code. Arduino Project Handbook is a fast and fun way to get started with microcontrollers that’s perfect for beginners, hobbyists, parents, and educators. Uses the Arduino Uno board.
Programming Arduino Getting Started with Sketches
Author: Simon Monk
Publisher: McGraw Hill Professional
ISBN: 0071784233
Category : Technology & Engineering
Languages : en
Pages : 177
Book Description
Program Arduino with ease! Using clear, easy-to-follow examples, Programming Arduino: Getting Started with Sketches reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required! The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes. Understand Arduino hardware fundamentals Install the software, power it up, and upload your first sketch Learn C language basics Write functions in Arduino sketches Structure data using arrays and strings Use Arduino's digital and analog inputs and outputs in your programs Work with the Standard Arduino Library Write sketches that can store data Program LCD displays Use an Ethernet shield to enable Arduino to function as a web server Write your own Arduino libraries In December 2011, Arduino 1.0 was released. This changed a few things that have caused two of the sketches in this book to break. The change that has caused trouble is that the classes 'Server' and 'Client' have been renamed to 'EthernetServer' and 'EthernetClient' respectively. To fix this: Edit sketches 10-01 and 10-02 to replace all occurrences of the word 'Server' with 'EthernetServer' and all occurrences of 'Client' with 'EthernetClient'. Alternatively, you can download the modified sketches for 10-01 and 10-02 from here: http://www.arduinobook.com/arduino-1-0 Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.
Publisher: McGraw Hill Professional
ISBN: 0071784233
Category : Technology & Engineering
Languages : en
Pages : 177
Book Description
Program Arduino with ease! Using clear, easy-to-follow examples, Programming Arduino: Getting Started with Sketches reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required! The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes. Understand Arduino hardware fundamentals Install the software, power it up, and upload your first sketch Learn C language basics Write functions in Arduino sketches Structure data using arrays and strings Use Arduino's digital and analog inputs and outputs in your programs Work with the Standard Arduino Library Write sketches that can store data Program LCD displays Use an Ethernet shield to enable Arduino to function as a web server Write your own Arduino libraries In December 2011, Arduino 1.0 was released. This changed a few things that have caused two of the sketches in this book to break. The change that has caused trouble is that the classes 'Server' and 'Client' have been renamed to 'EthernetServer' and 'EthernetClient' respectively. To fix this: Edit sketches 10-01 and 10-02 to replace all occurrences of the word 'Server' with 'EthernetServer' and all occurrences of 'Client' with 'EthernetClient'. Alternatively, you can download the modified sketches for 10-01 and 10-02 from here: http://www.arduinobook.com/arduino-1-0 Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.
Arduino Robotics
Author: John-David Warren
Publisher: Apress
ISBN: 143023184X
Category : Computers
Languages : en
Pages : 621
Book Description
This book will show you how to use your Arduino to control a variety of different robots, while providing step-by-step instructions on the entire robot building process. You'll learn Arduino basics as well as the characteristics of different types of motors used in robotics. You also discover controller methods and failsafe methods, and learn how to apply them to your project. The book starts with basic robots and moves into more complex projects, including a GPS-enabled robot, a robotic lawn mower, a fighting bot, and even a DIY Segway-clone. Introduction to the Arduino and other components needed for robotics Learn how to build motor controllers Build bots from simple line-following and bump-sensor bots to more complex robots that can mow your lawn, do battle, or even take you for a ride Please note: the print version of this title is black & white; the eBook is full color.
Publisher: Apress
ISBN: 143023184X
Category : Computers
Languages : en
Pages : 621
Book Description
This book will show you how to use your Arduino to control a variety of different robots, while providing step-by-step instructions on the entire robot building process. You'll learn Arduino basics as well as the characteristics of different types of motors used in robotics. You also discover controller methods and failsafe methods, and learn how to apply them to your project. The book starts with basic robots and moves into more complex projects, including a GPS-enabled robot, a robotic lawn mower, a fighting bot, and even a DIY Segway-clone. Introduction to the Arduino and other components needed for robotics Learn how to build motor controllers Build bots from simple line-following and bump-sensor bots to more complex robots that can mow your lawn, do battle, or even take you for a ride Please note: the print version of this title is black & white; the eBook is full color.
Sylvia's Super-awesome Project Book
Author: Sylvia Todd
Publisher:
ISBN: 9780989151160
Category : Arduino (Programmable controller)
Languages : en
Pages : 0
Book Description
In this super fun book, Sylvia teaches you to understand Arduino microcontroller programming by inventing an adjustable strobe and two digital musical instruments you can play! Along the way, you'll learn a lot about electronics, coding, science, and engineering.Written and illustrated by a kid, for kids of all ages, Sylvia's whimsical graphics and clever explanations make powerful STEM (Science, Technology, Engineering, and Math) concepts accessible and fun.
Publisher:
ISBN: 9780989151160
Category : Arduino (Programmable controller)
Languages : en
Pages : 0
Book Description
In this super fun book, Sylvia teaches you to understand Arduino microcontroller programming by inventing an adjustable strobe and two digital musical instruments you can play! Along the way, you'll learn a lot about electronics, coding, science, and engineering.Written and illustrated by a kid, for kids of all ages, Sylvia's whimsical graphics and clever explanations make powerful STEM (Science, Technology, Engineering, and Math) concepts accessible and fun.
Arduino Project Handbook, Volume 2
Author: Mark Geddes
Publisher: No Starch Press
ISBN: 1593278187
Category : Technology & Engineering
Languages : en
Pages : 273
Book Description
This second volume of the Arduino Project Handbook delivers 25 more beginner-friendly electronics projects. Get up and running with a crash course on the Arduino, and then pick any project that sparks your interest and start making! Each project includes cost and time estimates, simple instructions, colorful photos and circuit diagrams, a troubleshooting section, and the complete code to bring your build to life. With just the Arduino board and a handful of components, you’ll make gadgets like a rainbow light display, noise-level meter, digital piano, GPS speedometer, and fingerprint scanner. This collection of projects is a fast and fun way to get started with microcontrollers that’s perfect for beginners, hobbyists, parents, and educators. 25 Step-by-Step Projects LED Light Bar Light-Activated Night-Light Seven-Segment LED Countdown Timer LED Scrolling Marquee Mood Light Rainbow Strip Light NeoPixel Compass Arduino Piano Audio LED Visualizer Old-School Analog Dial Stepper Motor Temperature-Controlled Fan Ultrasonic Range Finder Digital Thermometer Bomb Decoder Game Serial LCD Screen Ultrasonic People Counter Nokia 5110 LCD Screen Pong Game OLED Breathalyzer Ultrasonic Soaker Fingerprint Scanner Ultrasonic Robot Internet-Controlled LED Voice-Controlled LED GPS Speedometer Uses the Arduino Uno board
Publisher: No Starch Press
ISBN: 1593278187
Category : Technology & Engineering
Languages : en
Pages : 273
Book Description
This second volume of the Arduino Project Handbook delivers 25 more beginner-friendly electronics projects. Get up and running with a crash course on the Arduino, and then pick any project that sparks your interest and start making! Each project includes cost and time estimates, simple instructions, colorful photos and circuit diagrams, a troubleshooting section, and the complete code to bring your build to life. With just the Arduino board and a handful of components, you’ll make gadgets like a rainbow light display, noise-level meter, digital piano, GPS speedometer, and fingerprint scanner. This collection of projects is a fast and fun way to get started with microcontrollers that’s perfect for beginners, hobbyists, parents, and educators. 25 Step-by-Step Projects LED Light Bar Light-Activated Night-Light Seven-Segment LED Countdown Timer LED Scrolling Marquee Mood Light Rainbow Strip Light NeoPixel Compass Arduino Piano Audio LED Visualizer Old-School Analog Dial Stepper Motor Temperature-Controlled Fan Ultrasonic Range Finder Digital Thermometer Bomb Decoder Game Serial LCD Screen Ultrasonic People Counter Nokia 5110 LCD Screen Pong Game OLED Breathalyzer Ultrasonic Soaker Fingerprint Scanner Ultrasonic Robot Internet-Controlled LED Voice-Controlled LED GPS Speedometer Uses the Arduino Uno board