Author: Chris Walker
Publisher: "O'Reilly Media, Inc."
ISBN: 1449331181
Category : Computers
Languages : en
Pages : 101
Book Description
Start building electronics projects with Netduino, the popular open source hardware platform that’s captured the imagination of makers and hobbyists worldwide. This easy-to-follow book provides the step-by-step guidance you need to experiment with Netduino and the .NET Micro Framework. Through a set of simple projects, you’ll learn how to create electronic gadgets—including networked devices that communicate over TCP/IP. Along the way, hobbyists will pick up the basics of .NET programming, and programmers will discover how to work with electronics and microcontrollers. Follow the projects in sequence and learn techniques for building your own Netduino-based devices. Get an overview of the Netduino microcontroller family Install the free Visual Studio Express, .NET Micro Framework, and Netduino SDK Write code that lets you turn Netduino’s LED on and off Learn how to increase Netduino’s capabilities with various expansion shields Measure digital and analog inputs with MakerShield Make a light appear dimmer or brighter with Pulse Width Modulation Use electrical pulses to play a song and control the position of a servo motor Create an app to control your Netduino over the Web
Getting Started with Netduino
Author: Chris Walker
Publisher: "O'Reilly Media, Inc."
ISBN: 1449302459
Category : Computers
Languages : en
Pages : 101
Book Description
Readers will learn how to build electronics projects with Netduino, the popular platform that's capturing the imagination of makers and hobbyists worldwide. This easy-to-follow, hands-on book provides everything needed to experiment with Netduino and the open source .NET Micro Framework.
Publisher: "O'Reilly Media, Inc."
ISBN: 1449302459
Category : Computers
Languages : en
Pages : 101
Book Description
Readers will learn how to build electronics projects with Netduino, the popular platform that's capturing the imagination of makers and hobbyists worldwide. This easy-to-follow, hands-on book provides everything needed to experiment with Netduino and the open source .NET Micro Framework.
Getting Started with the Internet of Things
Author: Cuno Pfister
Publisher: "O'Reilly Media, Inc."
ISBN: 1449393578
Category : Computers
Languages : en
Pages : 195
Book Description
This hands-on introductory guide will quickly show how to program embedded devices using the .NET Micro Framework and the Netduino Plus board, and then connect these devices to the Internet using Pachube, a cloud platform for sharing real-time sensor data.
Publisher: "O'Reilly Media, Inc."
ISBN: 1449393578
Category : Computers
Languages : en
Pages : 195
Book Description
This hands-on introductory guide will quickly show how to program embedded devices using the .NET Micro Framework and the Netduino Plus board, and then connect these devices to the Internet using Pachube, a cloud platform for sharing real-time sensor data.
Kinect for Windows SDK Programming Guide
Author: Abhijit Jana
Publisher: Packt Publishing Ltd
ISBN: 1849692394
Category : Computers
Languages : en
Pages : 569
Book Description
This book is a practical tutorial that explains all the features of Kinect SDK by creating sample applications throughout the book. It includes a detailed discussion of APIs with step-by-step explanation of development of a real-world sample application. The purpose of this book is to explain how to develop applications using the Kinect for Windows SDK. If you are a beginner and looking to start developing applications using the Kinect for Windows SDK, and if you want to build motion-sensing, speech-recognizing applications with Kinect, this book is for you. This book uses C♯ and WPF (Windows P.
Publisher: Packt Publishing Ltd
ISBN: 1849692394
Category : Computers
Languages : en
Pages : 569
Book Description
This book is a practical tutorial that explains all the features of Kinect SDK by creating sample applications throughout the book. It includes a detailed discussion of APIs with step-by-step explanation of development of a real-world sample application. The purpose of this book is to explain how to develop applications using the Kinect for Windows SDK. If you are a beginner and looking to start developing applications using the Kinect for Windows SDK, and if you want to build motion-sensing, speech-recognizing applications with Kinect, this book is for you. This book uses C♯ and WPF (Windows P.
Make: Technology on Your Time Volume 25
Author: Mark Frauenfelder
Publisher: "O'Reilly Media, Inc."
ISBN: 1449393985
Category : Computers
Languages : en
Pages : 181
Book Description
The first magazine devoted entirely to do-it-yourself technology projectspresents its 25th quarterly edition for people who like to tweak, disassemble, recreate,and invent cool new uses for technology. MAKE Volume 25 is all about the Arduino Revolution! Give your gadgets a brain! Previously out of reach for the do-it-yourselfer, the tiny computers called microcontrollers are now so cheap and easy to use that anyone can make their stuff smart. With a microcontroller, your gadget can sense the environment, talk to the internet or other hardware, and make things happen in the real world by controlling motors, lights, or any electronic device. The Arduino is an easy-to-use microcontroller board -- it's like an R&D lab on your kitchen table for prototyping any gadget. We show you how to make one, and how to use Arduinos and other microcontrollers to make an automatic yogurt maker, a vintage Skype telephone, a gumball machine that recognizes your secret knock, and more. Plus, make a Helicopter Rocket, gourmet Sous Vide food cooker, Reverse Geocache treasure box, and many more fun DIY projects.
Publisher: "O'Reilly Media, Inc."
ISBN: 1449393985
Category : Computers
Languages : en
Pages : 181
Book Description
The first magazine devoted entirely to do-it-yourself technology projectspresents its 25th quarterly edition for people who like to tweak, disassemble, recreate,and invent cool new uses for technology. MAKE Volume 25 is all about the Arduino Revolution! Give your gadgets a brain! Previously out of reach for the do-it-yourselfer, the tiny computers called microcontrollers are now so cheap and easy to use that anyone can make their stuff smart. With a microcontroller, your gadget can sense the environment, talk to the internet or other hardware, and make things happen in the real world by controlling motors, lights, or any electronic device. The Arduino is an easy-to-use microcontroller board -- it's like an R&D lab on your kitchen table for prototyping any gadget. We show you how to make one, and how to use Arduinos and other microcontrollers to make an automatic yogurt maker, a vintage Skype telephone, a gumball machine that recognizes your secret knock, and more. Plus, make a Helicopter Rocket, gourmet Sous Vide food cooker, Reverse Geocache treasure box, and many more fun DIY projects.
Introduction to Arduino
Author: Alan Smith
Publisher:
ISBN: 9781463698348
Category :
Languages : en
Pages : 170
Book Description
This book is different than many Arduino books in that it expects no previous knowledge in electronics or programming. Instead of going into depth teaching those topics, it teaches only enough so that you can make things.In this book, you will:* Use lights to quickly learn basic programming concepts* Make noise and music on a speaker* Make a digital thermometer* Add graphics to your thermometer to show a graph of recorded temperature* Play with sensors to detect light, magnets, and knocking* Make a rubber band gun that uses a joystick for panning, tilting, and firing* Be encouraged to go create your own projects!There are exercises after each chapter (with sample solutions) to help you make sure you understand the concepts.
Publisher:
ISBN: 9781463698348
Category :
Languages : en
Pages : 170
Book Description
This book is different than many Arduino books in that it expects no previous knowledge in electronics or programming. Instead of going into depth teaching those topics, it teaches only enough so that you can make things.In this book, you will:* Use lights to quickly learn basic programming concepts* Make noise and music on a speaker* Make a digital thermometer* Add graphics to your thermometer to show a graph of recorded temperature* Play with sensors to detect light, magnets, and knocking* Make a rubber band gun that uses a joystick for panning, tilting, and firing* Be encouraged to go create your own projects!There are exercises after each chapter (with sample solutions) to help you make sure you understand the concepts.
The Complete Idiot's Guide to Electronics 101
Author: Jean Riescher Westcott
Publisher: Penguin
ISBN: 1101543191
Category : Science
Languages : en
Pages : 451
Book Description
A creative spark for electronic enthusiasts. The Complete Idiot's Guide® to Electronics 101 teaches readers the fundamentals of electronics in an engaging, hands-on way. Appropriate for students and aspiring hobbyists alike, this book is loaded with more than a dozen projects that start simple and progressively get more involved as the reader moves through the book. Topics include: fundamentals of electronics: electrons, voltage, current, power, conductors, insulators, semiconductors, etc.; designing, building, and modifying circuit boards; sensors and controllers; and transmitters and receivers. ? Community college enrollment-where basic courses in electronics are most often taught-is at an all time high, up 8% from 2008 enrollment to 3.4 million new students per year. ? Specifically designed to appeal to both students and hobbyists with lost of fun, hands-on projects to aid in the learning process.
Publisher: Penguin
ISBN: 1101543191
Category : Science
Languages : en
Pages : 451
Book Description
A creative spark for electronic enthusiasts. The Complete Idiot's Guide® to Electronics 101 teaches readers the fundamentals of electronics in an engaging, hands-on way. Appropriate for students and aspiring hobbyists alike, this book is loaded with more than a dozen projects that start simple and progressively get more involved as the reader moves through the book. Topics include: fundamentals of electronics: electrons, voltage, current, power, conductors, insulators, semiconductors, etc.; designing, building, and modifying circuit boards; sensors and controllers; and transmitters and receivers. ? Community college enrollment-where basic courses in electronics are most often taught-is at an all time high, up 8% from 2008 enrollment to 3.4 million new students per year. ? Specifically designed to appeal to both students and hobbyists with lost of fun, hands-on projects to aid in the learning process.
Make: Volume 87
Author: Dale Dougherty
Publisher: Maker Media, Inc.
ISBN: 1680458256
Category : Computers
Languages : en
Pages : 144
Book Description
Boards are back and more powerful than ever! With fresh offerings from Arduino and Raspberry Pi and powerhouse boards like DFRobot's LattePanda Sigma and Nvidia's Jetson Orin Nano, it�¢â?¬â?¢s easier than ever to put epic computing power for your next project in the palm of your hand. In this issue of Make: we track new trends in microcontrollers and single board computers, and show you the ones we're most excited about. And if you still can't find the right board for you, we show you how to design and manufacture your own custom chips for cheap! Next, use machine learning and Particle to automagically unmute your mic when someone says "You're muted!" Then, use a Waveshare RP2040 board to build a mini oscilloscope for your workbench for about $25. Annual Boards Guide: Meet the hottest new boards, and compare specs for 80+ microcontrollers and single board computers in our annual comparison guide. Plus, 31 projects: Craft an illuminated, animated, tessellated tote bag using LED pebble lights and 3D-printed fabric Build an optical transmitter for covert communication Sew a soft touch panel matrix for wearable electronics Super-size classic wooden Froebel blocks for a fun playground experience Harvest disposable vape batteries and give e-waste a 2nd life Build a metal detector circuit, 3D print a Kirby fume extractor, or laser-cut an emoji fortune teller And much more!
Publisher: Maker Media, Inc.
ISBN: 1680458256
Category : Computers
Languages : en
Pages : 144
Book Description
Boards are back and more powerful than ever! With fresh offerings from Arduino and Raspberry Pi and powerhouse boards like DFRobot's LattePanda Sigma and Nvidia's Jetson Orin Nano, it�¢â?¬â?¢s easier than ever to put epic computing power for your next project in the palm of your hand. In this issue of Make: we track new trends in microcontrollers and single board computers, and show you the ones we're most excited about. And if you still can't find the right board for you, we show you how to design and manufacture your own custom chips for cheap! Next, use machine learning and Particle to automagically unmute your mic when someone says "You're muted!" Then, use a Waveshare RP2040 board to build a mini oscilloscope for your workbench for about $25. Annual Boards Guide: Meet the hottest new boards, and compare specs for 80+ microcontrollers and single board computers in our annual comparison guide. Plus, 31 projects: Craft an illuminated, animated, tessellated tote bag using LED pebble lights and 3D-printed fabric Build an optical transmitter for covert communication Sew a soft touch panel matrix for wearable electronics Super-size classic wooden Froebel blocks for a fun playground experience Harvest disposable vape batteries and give e-waste a 2nd life Build a metal detector circuit, 3D print a Kirby fume extractor, or laser-cut an emoji fortune teller And much more!
ARM® Cortex® M4 Cookbook
Author: Dr. Mark Fisher
Publisher: Packt Publishing Ltd
ISBN: 1782176519
Category : Computers
Languages : en
Pages : 296
Book Description
Over 50 hands-on recipes that will help you develop amazing real-time applications using GPIO, RS232, ADC, DAC, timers, audio codecs, graphics LCD, and a touch screen About This Book This book focuses on programming embedded systems using a practical approach Examples show how to use bitmapped graphics and manipulate digital audio to produce amazing games and other multimedia applications The recipes in this book are written using ARM's MDK Microcontroller Development Kit which is the most comprehensive and accessible development solution Who This Book Is For This book is aimed at those with an interest in designing and programming embedded systems. These could include electrical engineers or computer programmers who want to get started with microcontroller applications using the ARM Cortex-M4 architecture in a short time frame. The book's recipes can also be used to support students learning embedded programming for the first time. Basic knowledge of programming using a high level language is essential but those familiar with other high level languages such as Python or Java should not have too much difficulty picking up the basics of embedded C programming. What You Will Learn Use ARM's uVision MDK to configure the microcontroller run time environment (RTE), create projects and compile download and run simple programs on an evaluation board. Use and extend device family packs to configure I/O peripherals. Develop multimedia applications using the touchscreen and audio codec beep generator. Configure the codec to stream digital audio and design digital filters to create amazing audio effects. Write multi-threaded programs using ARM's real time operating system (RTOS). Write critical sections of code in assembly language and integrate these with functions written in C. Fix problems using ARM's debugging tool to set breakpoints and examine variables. Port uVision projects to other open source development environments. In Detail Embedded microcontrollers are at the core of many everyday electronic devices. Electronic automotive systems rely on these devices for engine management, anti-lock brakes, in car entertainment, automatic transmission, active suspension, satellite navigation, etc. The so-called internet of things drives the market for such technology, so much so that embedded cores now represent 90% of all processor's sold. The ARM Cortex-M4 is one of the most powerful microcontrollers on the market and includes a floating point unit (FPU) which enables it to address applications. The ARM Cortex-M4 Microcontroller Cookbook provides a practical introduction to programming an embedded microcontroller architecture. This book attempts to address this through a series of recipes that develop embedded applications targeting the ARM-Cortex M4 device family. The recipes in this book have all been tested using the Keil MCBSTM32F400 board. This board includes a small graphic LCD touchscreen (320x240 pixels) that can be used to create a variety of 2D gaming applications. These motivate a younger audience and are used throughout the book to illustrate particular hardware peripherals and software concepts. C language is used predominantly throughout but one chapter is devoted to recipes involving assembly language. Programs are mostly written using ARM's free microcontroller development kit (MDK) but for those looking for open source development environments the book also shows how to configure the ARM-GNU toolchain. Some of the recipes described in the book are the basis for laboratories and assignments undertaken by undergraduates. Style and approach The ARM Cortex-M4 Cookbook is a practical guide full of hands-on recipes. It follows a step-by-step approach that allows you to find, utilize and learn ARM concepts quickly.
Publisher: Packt Publishing Ltd
ISBN: 1782176519
Category : Computers
Languages : en
Pages : 296
Book Description
Over 50 hands-on recipes that will help you develop amazing real-time applications using GPIO, RS232, ADC, DAC, timers, audio codecs, graphics LCD, and a touch screen About This Book This book focuses on programming embedded systems using a practical approach Examples show how to use bitmapped graphics and manipulate digital audio to produce amazing games and other multimedia applications The recipes in this book are written using ARM's MDK Microcontroller Development Kit which is the most comprehensive and accessible development solution Who This Book Is For This book is aimed at those with an interest in designing and programming embedded systems. These could include electrical engineers or computer programmers who want to get started with microcontroller applications using the ARM Cortex-M4 architecture in a short time frame. The book's recipes can also be used to support students learning embedded programming for the first time. Basic knowledge of programming using a high level language is essential but those familiar with other high level languages such as Python or Java should not have too much difficulty picking up the basics of embedded C programming. What You Will Learn Use ARM's uVision MDK to configure the microcontroller run time environment (RTE), create projects and compile download and run simple programs on an evaluation board. Use and extend device family packs to configure I/O peripherals. Develop multimedia applications using the touchscreen and audio codec beep generator. Configure the codec to stream digital audio and design digital filters to create amazing audio effects. Write multi-threaded programs using ARM's real time operating system (RTOS). Write critical sections of code in assembly language and integrate these with functions written in C. Fix problems using ARM's debugging tool to set breakpoints and examine variables. Port uVision projects to other open source development environments. In Detail Embedded microcontrollers are at the core of many everyday electronic devices. Electronic automotive systems rely on these devices for engine management, anti-lock brakes, in car entertainment, automatic transmission, active suspension, satellite navigation, etc. The so-called internet of things drives the market for such technology, so much so that embedded cores now represent 90% of all processor's sold. The ARM Cortex-M4 is one of the most powerful microcontrollers on the market and includes a floating point unit (FPU) which enables it to address applications. The ARM Cortex-M4 Microcontroller Cookbook provides a practical introduction to programming an embedded microcontroller architecture. This book attempts to address this through a series of recipes that develop embedded applications targeting the ARM-Cortex M4 device family. The recipes in this book have all been tested using the Keil MCBSTM32F400 board. This board includes a small graphic LCD touchscreen (320x240 pixels) that can be used to create a variety of 2D gaming applications. These motivate a younger audience and are used throughout the book to illustrate particular hardware peripherals and software concepts. C language is used predominantly throughout but one chapter is devoted to recipes involving assembly language. Programs are mostly written using ARM's free microcontroller development kit (MDK) but for those looking for open source development environments the book also shows how to configure the ARM-GNU toolchain. Some of the recipes described in the book are the basis for laboratories and assignments undertaken by undergraduates. Style and approach The ARM Cortex-M4 Cookbook is a practical guide full of hands-on recipes. It follows a step-by-step approach that allows you to find, utilize and learn ARM concepts quickly.