Author: Peter W. Szabo
Publisher: Packt Publishing Ltd
ISBN: 1787127605
Category : Computers
Languages : en
Pages : 342
Book Description
Understand your users, gain strategic insights, and make your product development more efficient with user experience mapping About This Book Detailed guidance on the major types of User Experience Maps. Learn to gain strategic insights and improve communication with stakeholders. Get an idea on creating wireflows, mental model maps, ecosystem maps and solution maps Who This Book Is For This book is for Product Manager, Service Managers and Designers who are keen on learning the user experience mapping techniques. What You Will Learn Create and understand all common user experience map types. Use lab or remote user research to create maps and understand users better. Design behavioral change and represent it visually. Create 4D user experience maps, the “ultimate UX deliverable”. Capture many levels of interaction in a holistic view. Use experience mapping in an agile team, and learn how maps help in communicating within the team and with stakeholders. Become more user focused and help your organisation become user-centric. In Detail Do you want to create better products and innovative solutions? User Experience Maps will help you understand users, gain strategic insights and improve communication with stakeholders. Maps can also champion user-centricity within the organisation. Two advanced mapping techniques will be revealed for the first time in print, the behavioural change map and the 4D UX map. You will also explore user story maps, task models and journey maps. You will create wireflows, mental model maps, ecosystem maps and solution maps. In this book, the author will show you how to use insights from real users to create and improve your maps and your product. The book describes each major User Experience map type in detail. Starting with simple techniques based on sticky notes moving to more complex map types. In each chapter, you will solve a real-world problem with a map. The book contains detailed, beginner level tutorials on creating maps using different software products, including Adobe Illustrator, Balsamiq Mockups, Axure RP or Microsoft Word. Even if you don't have access to any of those, each map type can also be drawn with pen and paper. Beyond creating maps, the book will also showcase communication techniques and workshop ideas. Although the book is not intended to be a comprehensive guide to modern user experience or product management, its novel ideas can help you create better solutions. You will also learn about the Kaizen-UX management framework, developed by the author, now used by many agencies and in-house UX teams in Europe and beyond. Buying this map will give you hundreds of hours worth of user experience knowledge, from one of the world's leading UX consultants. It will change your users' world for the better. If you are still not convinced, we have hidden some cat drawings in it, just in case. Style and approach An easy to understand guide, filled with real world use cases on how to plan, prioritize and visualize your project on customer experience
Max Einstein: Saves the Future
Author: James Patterson
Publisher: jimmy patterson
ISBN: 0316428841
Category : Juvenile Fiction
Languages : en
Pages : 250
Book Description
The world's #1 bestselling author has teamed up with the world's most famous genius to entertain, educate and inspire a generation of kids--with the first and only kids' book series officially approved by the Albert Einstein Archives. Albert Einstein + James Patterson = A Must Read! Max is back with a thrilling new adventure that involves time travel, creepy bad guys, killer drones, and a shocking mystery about her past that she will stop at nothing to solve! Under constant danger of being kidnapped by the shadowy Corporation, Max is on the run from New York to London and beyond. But soon the call comes for the Change Maker kids' next mission: make sure no kid ever goes hungry again! If anyone can tackle a problem this big, Max and her genius friends can. But mysterious clues about her past keep distracting Max's focus. She always wanted to know who her parents were and why they abandoned her as a baby. If she manages to build a time machine, she could find them and get all the answers! What's more important - her past, or the future of the Change Makers?
Publisher: jimmy patterson
ISBN: 0316428841
Category : Juvenile Fiction
Languages : en
Pages : 250
Book Description
The world's #1 bestselling author has teamed up with the world's most famous genius to entertain, educate and inspire a generation of kids--with the first and only kids' book series officially approved by the Albert Einstein Archives. Albert Einstein + James Patterson = A Must Read! Max is back with a thrilling new adventure that involves time travel, creepy bad guys, killer drones, and a shocking mystery about her past that she will stop at nothing to solve! Under constant danger of being kidnapped by the shadowy Corporation, Max is on the run from New York to London and beyond. But soon the call comes for the Change Maker kids' next mission: make sure no kid ever goes hungry again! If anyone can tackle a problem this big, Max and her genius friends can. But mysterious clues about her past keep distracting Max's focus. She always wanted to know who her parents were and why they abandoned her as a baby. If she manages to build a time machine, she could find them and get all the answers! What's more important - her past, or the future of the Change Makers?
Exploding Kittens: Talking Button
Author: Exploding Kittens
Publisher: RP Minis
ISBN: 9780762495542
Category : Humor
Languages : en
Pages : 16
Book Description
Exploding Kittens, the highly strategic kitty-powered version of Russian roulette and best-selling card game, is now a first-of-its-kind talking button. Kit includes: Exploding Kittens talking button that plays 12 hilarious phrases from the mobile app 2-1/2" x 3-1/2" bonus card to add an unfair advantage to the Exploding Kittens card game 16-page sticker book featuring full-color illustrations from the card game
Publisher: RP Minis
ISBN: 9780762495542
Category : Humor
Languages : en
Pages : 16
Book Description
Exploding Kittens, the highly strategic kitty-powered version of Russian roulette and best-selling card game, is now a first-of-its-kind talking button. Kit includes: Exploding Kittens talking button that plays 12 hilarious phrases from the mobile app 2-1/2" x 3-1/2" bonus card to add an unfair advantage to the Exploding Kittens card game 16-page sticker book featuring full-color illustrations from the card game
My Dog: The Paradox
Author: The Oatmeal
Publisher: Andrews McMeel Publishing
ISBN: 1449437710
Category : Humor
Languages : en
Pages : 35
Book Description
This eponymous comic became an instant hit when it went live on The Oatmeal.com and was liked on Facebook by 700,000 fans. Now fans will have a keepsake book of this comic to give and to keep. In My Dog: The Paradox, Inman discusses the canine penchant for rolling in horse droppings, chasing large animals four times their size, and acting recklessly enthusiastic through the entirety of their impulsive, lovable lives. Hilarious and heartfelt, My Dog: The Paradox eloquently illustrates the complicated relationship between man and dog. We will never know why dogs fear hair dryers, or being baited into staring contests with cats, but as Inman explains, perhaps we love dogs so much “because their lives aren’t lengthy, logical, or deliberate, but an explosive paradox composed of fur, teeth, and enthusiasm.”
Publisher: Andrews McMeel Publishing
ISBN: 1449437710
Category : Humor
Languages : en
Pages : 35
Book Description
This eponymous comic became an instant hit when it went live on The Oatmeal.com and was liked on Facebook by 700,000 fans. Now fans will have a keepsake book of this comic to give and to keep. In My Dog: The Paradox, Inman discusses the canine penchant for rolling in horse droppings, chasing large animals four times their size, and acting recklessly enthusiastic through the entirety of their impulsive, lovable lives. Hilarious and heartfelt, My Dog: The Paradox eloquently illustrates the complicated relationship between man and dog. We will never know why dogs fear hair dryers, or being baited into staring contests with cats, but as Inman explains, perhaps we love dogs so much “because their lives aren’t lengthy, logical, or deliberate, but an explosive paradox composed of fur, teeth, and enthusiasm.”
Paper Towns
Author: John Green
Publisher: A&C Black
ISBN: 140884818X
Category : Juvenile Fiction
Languages : en
Pages : 321
Book Description
Quentin Jacobson has spent a lifetime loving Margo Roth Spiegelman from afar. So when she cracks open a window and climbs into his life - dressed like a ninja and summoning him for an ingenious campaign of revenge - he follows. After their all-nighter ends, Q arrives at school to discover that Margo has disappeared.
Publisher: A&C Black
ISBN: 140884818X
Category : Juvenile Fiction
Languages : en
Pages : 321
Book Description
Quentin Jacobson has spent a lifetime loving Margo Roth Spiegelman from afar. So when she cracks open a window and climbs into his life - dressed like a ninja and summoning him for an ingenious campaign of revenge - he follows. After their all-nighter ends, Q arrives at school to discover that Margo has disappeared.
World Champions! A Max Einstein Adventure
Author: James Patterson
Publisher: jimmy patterson
ISBN: 0759556938
Category : Juvenile Fiction
Languages : en
Pages : 352
Book Description
Max finally meets her hero, Albert Einstein, as she dashes across glaciers, visits the Great Barrier Reef, and flies a solar-powered jet in a race to stop Global Warming—before it’s too late for Planet Earth. World Champions . . . GET OUTDOORS From racing across glaciers in Greenland and flying in a super fancy solar-powered jet to Hawaii, to visiting the Great Barrier Reef off the coast of Australia and hanging out with a robot named Leo, twelve-year-old genius Max and her friends live for adventure. TAKE ACTION Whenever there's a problem to solve, the kids work better together. So does an evil group of the rich and powerful, who will do whatever it takes to split the kids up—even as the planet is changing before their eyes. NEVER GIVE UP Max has one more surprise in her playbook, and if she's going to pull it off, she needs her team around her. Whoever said that kids can't save the world?
Publisher: jimmy patterson
ISBN: 0759556938
Category : Juvenile Fiction
Languages : en
Pages : 352
Book Description
Max finally meets her hero, Albert Einstein, as she dashes across glaciers, visits the Great Barrier Reef, and flies a solar-powered jet in a race to stop Global Warming—before it’s too late for Planet Earth. World Champions . . . GET OUTDOORS From racing across glaciers in Greenland and flying in a super fancy solar-powered jet to Hawaii, to visiting the Great Barrier Reef off the coast of Australia and hanging out with a robot named Leo, twelve-year-old genius Max and her friends live for adventure. TAKE ACTION Whenever there's a problem to solve, the kids work better together. So does an evil group of the rich and powerful, who will do whatever it takes to split the kids up—even as the planet is changing before their eyes. NEVER GIVE UP Max has one more surprise in her playbook, and if she's going to pull it off, she needs her team around her. Whoever said that kids can't save the world?
A Game of Thrones
Author: George R. R. Martin
Publisher: Bantam
ISBN: 0553897845
Category : Fiction
Languages : en
Pages : 835
Book Description
NOW THE ACCLAIMED HBO SERIES GAME OF THRONES—THE MASTERPIECE THAT BECAME A CULTURAL PHENOMENON Winter is coming. Such is the stern motto of House Stark, the northernmost of the fiefdoms that owe allegiance to King Robert Baratheon in far-off King’s Landing. There Eddard Stark of Winterfell rules in Robert’s name. There his family dwells in peace and comfort: his proud wife, Catelyn; his sons Robb, Brandon, and Rickon; his daughters Sansa and Arya; and his bastard son, Jon Snow. Far to the north, behind the towering Wall, lie savage Wildings and worse—unnatural things relegated to myth during the centuries-long summer, but proving all too real and all too deadly in the turning of the season. Yet a more immediate threat lurks to the south, where Jon Arryn, the Hand of the King, has died under mysterious circumstances. Now Robert is riding north to Winterfell, bringing his queen, the lovely but cold Cersei, his son, the cruel, vainglorious Prince Joffrey, and the queen’s brothers Jaime and Tyrion of the powerful and wealthy House Lannister—the first a swordsman without equal, the second a dwarf whose stunted stature belies a brilliant mind. All are heading for Winterfell and a fateful encounter that will change the course of kingdoms. Meanwhile, across the Narrow Sea, Prince Viserys, heir of the fallen House Targaryen, which once ruled all of Westeros, schemes to reclaim the throne with an army of barbarian Dothraki—whose loyalty he will purchase in the only coin left to him: his beautiful yet innocent sister, Daenerys.
Publisher: Bantam
ISBN: 0553897845
Category : Fiction
Languages : en
Pages : 835
Book Description
NOW THE ACCLAIMED HBO SERIES GAME OF THRONES—THE MASTERPIECE THAT BECAME A CULTURAL PHENOMENON Winter is coming. Such is the stern motto of House Stark, the northernmost of the fiefdoms that owe allegiance to King Robert Baratheon in far-off King’s Landing. There Eddard Stark of Winterfell rules in Robert’s name. There his family dwells in peace and comfort: his proud wife, Catelyn; his sons Robb, Brandon, and Rickon; his daughters Sansa and Arya; and his bastard son, Jon Snow. Far to the north, behind the towering Wall, lie savage Wildings and worse—unnatural things relegated to myth during the centuries-long summer, but proving all too real and all too deadly in the turning of the season. Yet a more immediate threat lurks to the south, where Jon Arryn, the Hand of the King, has died under mysterious circumstances. Now Robert is riding north to Winterfell, bringing his queen, the lovely but cold Cersei, his son, the cruel, vainglorious Prince Joffrey, and the queen’s brothers Jaime and Tyrion of the powerful and wealthy House Lannister—the first a swordsman without equal, the second a dwarf whose stunted stature belies a brilliant mind. All are heading for Winterfell and a fateful encounter that will change the course of kingdoms. Meanwhile, across the Narrow Sea, Prince Viserys, heir of the fallen House Targaryen, which once ruled all of Westeros, schemes to reclaim the throne with an army of barbarian Dothraki—whose loyalty he will purchase in the only coin left to him: his beautiful yet innocent sister, Daenerys.
Penguin Readers Level 2: Boy In The Tower (ELT Graded Reader)
Author: Polly Ho-Yen
Publisher: Penguin UK
ISBN: 0241534321
Category : Juvenile Fiction
Languages : en
Pages : 68
Book Description
Penguin Readers is an ELT graded reader series for learners of English as a foreign language. With carefully adapted text, new illustrations and language learning exercises, the print edition also includes instructions to access supporting material online. Titles include popular classics, exciting contemporary fiction, and thought-provoking non-fiction, introducing language learners to bestselling authors and compelling content. The eight levels of Penguin Readers follow the Common European Framework of Reference for language learning (CEFR). Exercises at the back of each Reader help language learners to practise grammar, vocabulary, and key exam skills. Before, during and after-reading questions test readers' story comprehension and develop vocabulary. Boy In The Tower, a Level 2 Reader, is A1+ in the CEFR framework. Sentences contain a maximum of two clauses, introducing the future tenses will and going to, present continuous for future meaning, and comparatives and superlatives. It is well supported by illustrations, which appear on most pages. Ade lives in a tower block in London. One day, something bad happens to Ade's mum. After that, she stays in her bedroom all the time and sleeps. Then buildings start falling down in the night, and there are strange plants on the street. What will happen to Ade and his friend Gaia? Visit the Penguin Readers website Exclusively with the print edition, readers can unlock online resources including a digital book, audio edition, lesson plans and answer keys.
Publisher: Penguin UK
ISBN: 0241534321
Category : Juvenile Fiction
Languages : en
Pages : 68
Book Description
Penguin Readers is an ELT graded reader series for learners of English as a foreign language. With carefully adapted text, new illustrations and language learning exercises, the print edition also includes instructions to access supporting material online. Titles include popular classics, exciting contemporary fiction, and thought-provoking non-fiction, introducing language learners to bestselling authors and compelling content. The eight levels of Penguin Readers follow the Common European Framework of Reference for language learning (CEFR). Exercises at the back of each Reader help language learners to practise grammar, vocabulary, and key exam skills. Before, during and after-reading questions test readers' story comprehension and develop vocabulary. Boy In The Tower, a Level 2 Reader, is A1+ in the CEFR framework. Sentences contain a maximum of two clauses, introducing the future tenses will and going to, present continuous for future meaning, and comparatives and superlatives. It is well supported by illustrations, which appear on most pages. Ade lives in a tower block in London. One day, something bad happens to Ade's mum. After that, she stays in her bedroom all the time and sleeps. Then buildings start falling down in the night, and there are strange plants on the street. What will happen to Ade and his friend Gaia? Visit the Penguin Readers website Exclusively with the print edition, readers can unlock online resources including a digital book, audio edition, lesson plans and answer keys.
Game Feel
Author: Steve Swink
Publisher: CRC Press
ISBN: 1482267330
Category : Art
Languages : en
Pages : 377
Book Description
"Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse) - no matter the instruments, style or time period - these building blocks come into play. Feel and sensation are similar building blocks whe
Publisher: CRC Press
ISBN: 1482267330
Category : Art
Languages : en
Pages : 377
Book Description
"Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse) - no matter the instruments, style or time period - these building blocks come into play. Feel and sensation are similar building blocks whe
The Complete Poetry of James Hearst
Author: James Hearst
Publisher:
ISBN:
Category : Poetry
Languages : en
Pages : 576
Book Description
Part of the regionalist movement that included Grant Wood, Paul Engle, Hamlin Garland, and Jay G. Sigmund, James Hearst helped create what Iowa novelist Ruth Suckow called a poetry of place. A lifelong Iowa farner, Hearst began writing poetry at age nineteen and eventually wrote thirteen books of poems, a novel, short stories, cantatas, and essays, which gained him a devoted following Many of his poems were published in the regionalist periodicals of the time, including the Midland, and by the great regional presses, including Carroll Coleman's Prairie Press. Drawing on his experiences as a farmer, Hearst wrote with a distinct voice of rural life and its joys and conflicts, of his own battles with physical and emotional pain (he was partially paralyzed in a farm accident), and of his own place in the world. His clear eye offered a vision of the midwestern agrarian life that was sympathetic but not sentimental - a people and an art rooted in place.
Publisher:
ISBN:
Category : Poetry
Languages : en
Pages : 576
Book Description
Part of the regionalist movement that included Grant Wood, Paul Engle, Hamlin Garland, and Jay G. Sigmund, James Hearst helped create what Iowa novelist Ruth Suckow called a poetry of place. A lifelong Iowa farner, Hearst began writing poetry at age nineteen and eventually wrote thirteen books of poems, a novel, short stories, cantatas, and essays, which gained him a devoted following Many of his poems were published in the regionalist periodicals of the time, including the Midland, and by the great regional presses, including Carroll Coleman's Prairie Press. Drawing on his experiences as a farmer, Hearst wrote with a distinct voice of rural life and its joys and conflicts, of his own battles with physical and emotional pain (he was partially paralyzed in a farm accident), and of his own place in the world. His clear eye offered a vision of the midwestern agrarian life that was sympathetic but not sentimental - a people and an art rooted in place.