Author: Marcus Du Sautoy
Publisher: Belknap Press
ISBN: 0674244710
Category : Computers
Languages : en
Pages : 321
Book Description
“A brilliant travel guide to the coming world of AI.” —Jeanette Winterson What does it mean to be creative? Can creativity be trained? Is it uniquely human, or could AI be considered creative? Mathematical genius and exuberant polymath Marcus du Sautoy plunges us into the world of artificial intelligence and algorithmic learning in this essential guide to the future of creativity. He considers the role of pattern and imitation in the creative process and sets out to investigate the programs and programmers—from Deep Mind and the Flow Machine to Botnik and WHIM—who are seeking to rival or surpass human innovation in gaming, music, art, and language. A thrilling tour of the landscape of invention, The Creativity Code explores the new face of creativity and the mysteries of the human code. “As machines outsmart us in ever more domains, we can at least comfort ourselves that one area will remain sacrosanct and uncomputable: human creativity. Or can we?...In his fascinating exploration of the nature of creativity, Marcus du Sautoy questions many of those assumptions.” —Financial Times “Fascinating...If all the experiences, hopes, dreams, visions, lusts, loves, and hatreds that shape the human imagination amount to nothing more than a ‘code,’ then sooner or later a machine will crack it. Indeed, du Sautoy assembles an eclectic array of evidence to show how that’s happening even now.” —The Times
Anyone Can Code
Author: Ali Arya
Publisher: CRC Press
ISBN: 0429521162
Category : Computers
Languages : en
Pages : 601
Book Description
Anyone Can Code: The Art and Science of Logical Creativity introduces computer programming as a way of problem-solving through logical thinking. It uses the notion of modularization as a central lens through which we can make sense of many software concepts. This book takes the reader through fundamental concepts in programming by illustrating them in three different and distinct languages: C/C++, Python, and Javascript. Key features: Focuses on problem-solving and algorithmic thinking instead of programming functions, syntax, and libraries; Includes engaging examples, including video games and visual effects; Provides exercises and reflective questions. This book gives beginner and intermediate learners a strong understanding of what they are doing so that they can do it better and with any other tool or language that they may end up using later.
Publisher: CRC Press
ISBN: 0429521162
Category : Computers
Languages : en
Pages : 601
Book Description
Anyone Can Code: The Art and Science of Logical Creativity introduces computer programming as a way of problem-solving through logical thinking. It uses the notion of modularization as a central lens through which we can make sense of many software concepts. This book takes the reader through fundamental concepts in programming by illustrating them in three different and distinct languages: C/C++, Python, and Javascript. Key features: Focuses on problem-solving and algorithmic thinking instead of programming functions, syntax, and libraries; Includes engaging examples, including video games and visual effects; Provides exercises and reflective questions. This book gives beginner and intermediate learners a strong understanding of what they are doing so that they can do it better and with any other tool or language that they may end up using later.
Cracking the Creativity Code
Author: Arie Ruttenberg
Publisher:
ISBN: 9789351508014
Category : Creative ability
Languages : en
Pages :
Book Description
Creativity is an acquired skill, one that improves with practice. This title shows you how! The book provides a proven method for generating world-changing ideas. It empowers individuals who have given up on their innate creativity, who believe that they have lost their creative powers through years of disuse. In a light, entertaining style, the authors describe their unique, structured approach to creativity. To bring the reader closer to this lost art, the authors present a 'Zoom in, Zoom out, Zoom in' technique to make 'creation' more accessible to everyone
Publisher:
ISBN: 9789351508014
Category : Creative ability
Languages : en
Pages :
Book Description
Creativity is an acquired skill, one that improves with practice. This title shows you how! The book provides a proven method for generating world-changing ideas. It empowers individuals who have given up on their innate creativity, who believe that they have lost their creative powers through years of disuse. In a light, entertaining style, the authors describe their unique, structured approach to creativity. To bring the reader closer to this lost art, the authors present a 'Zoom in, Zoom out, Zoom in' technique to make 'creation' more accessible to everyone
The Music of the Primes: Why an unsolved problem in mathematics matters (Text Only)
Author: Marcus du Sautoy
Publisher: HarperCollins UK
ISBN: 0007375875
Category : Science
Languages : en
Pages : 371
Book Description
(This ebook contains a limited number of illustrations.) The ebook of the critically-acclaimed popular science book by a writer who is fast becoming a celebrity mathematician.
Publisher: HarperCollins UK
ISBN: 0007375875
Category : Science
Languages : en
Pages : 371
Book Description
(This ebook contains a limited number of illustrations.) The ebook of the critically-acclaimed popular science book by a writer who is fast becoming a celebrity mathematician.
The Artist in the Machine
Author: Arthur I. Miller
Publisher: MIT Press
ISBN: 0262042851
Category : Computers
Languages : en
Pages : 429
Book Description
An authority on creativity introduces us to AI-powered computers that are creating art, literature, and music that may well surpass the creations of humans. Today's computers are composing music that sounds “more Bach than Bach,” turning photographs into paintings in the style of Van Gogh's Starry Night, and even writing screenplays. But are computers truly creative—or are they merely tools to be used by musicians, artists, and writers? In this book, Arthur I. Miller takes us on a tour of creativity in the age of machines. Miller, an authority on creativity, identifies the key factors essential to the creative process, from “the need for introspection” to “the ability to discover the key problem.” He talks to people on the cutting edge of artificial intelligence, encountering computers that mimic the brain and machines that have defeated champions in chess, Jeopardy!, and Go. In the central part of the book, Miller explores the riches of computer-created art, introducing us to artists and computer scientists who have, among much else, unleashed an artificial neural network to create a nightmarish, multi-eyed dog-cat; taught AI to imagine; developed a robot that paints; created algorithms for poetry; and produced the world's first computer-composed musical, Beyond the Fence, staged by Android Lloyd Webber and friends. But, Miller writes, in order to be truly creative, machines will need to step into the world. He probes the nature of consciousness and speaks to researchers trying to develop emotions and consciousness in computers. Miller argues that computers can already be as creative as humans—and someday will surpass us. But this is not a dystopian account; Miller celebrates the creative possibilities of artificial intelligence in art, music, and literature.
Publisher: MIT Press
ISBN: 0262042851
Category : Computers
Languages : en
Pages : 429
Book Description
An authority on creativity introduces us to AI-powered computers that are creating art, literature, and music that may well surpass the creations of humans. Today's computers are composing music that sounds “more Bach than Bach,” turning photographs into paintings in the style of Van Gogh's Starry Night, and even writing screenplays. But are computers truly creative—or are they merely tools to be used by musicians, artists, and writers? In this book, Arthur I. Miller takes us on a tour of creativity in the age of machines. Miller, an authority on creativity, identifies the key factors essential to the creative process, from “the need for introspection” to “the ability to discover the key problem.” He talks to people on the cutting edge of artificial intelligence, encountering computers that mimic the brain and machines that have defeated champions in chess, Jeopardy!, and Go. In the central part of the book, Miller explores the riches of computer-created art, introducing us to artists and computer scientists who have, among much else, unleashed an artificial neural network to create a nightmarish, multi-eyed dog-cat; taught AI to imagine; developed a robot that paints; created algorithms for poetry; and produced the world's first computer-composed musical, Beyond the Fence, staged by Android Lloyd Webber and friends. But, Miller writes, in order to be truly creative, machines will need to step into the world. He probes the nature of consciousness and speaks to researchers trying to develop emotions and consciousness in computers. Miller argues that computers can already be as creative as humans—and someday will surpass us. But this is not a dystopian account; Miller celebrates the creative possibilities of artificial intelligence in art, music, and literature.
Creativity in Product Innovation
Author: Jacob Goldenberg
Publisher: Cambridge University Press
ISBN: 9780521002493
Category : Business & Economics
Languages : en
Pages : 246
Book Description
Creativity in Product Innovation describes a remarkable new technique for improving the creativity process in product design. Certain "regularities" in product development are identifiable, objectively verifiable and consistent for almost any kind of product. These regularities are described by the authors as Creativity Templates. This book describes the theory and implementation of these templates, showing how they can be used to enhance the creative process and thus enable people to be more productive and focused. Representing the culmination of years of research on the topic of creativity in marketing, the Creativity Templates approach has been recognized as a breakthrough in such journals as Science, Journal of Marketing Research, Management Science, and Technological Forecasting and Social Change.
Publisher: Cambridge University Press
ISBN: 9780521002493
Category : Business & Economics
Languages : en
Pages : 246
Book Description
Creativity in Product Innovation describes a remarkable new technique for improving the creativity process in product design. Certain "regularities" in product development are identifiable, objectively verifiable and consistent for almost any kind of product. These regularities are described by the authors as Creativity Templates. This book describes the theory and implementation of these templates, showing how they can be used to enhance the creative process and thus enable people to be more productive and focused. Representing the culmination of years of research on the topic of creativity in marketing, the Creativity Templates approach has been recognized as a breakthrough in such journals as Science, Journal of Marketing Research, Management Science, and Technological Forecasting and Social Change.
Nurturing Creativity in the Classroom
Author: Karen Hosack Janes
Publisher: Critical Publishing
ISBN: 191345391X
Category : Education
Languages : en
Pages : 116
Book Description
A must for all classroom teachers and those training to teach, this book explores the nature of creativity with ideas and practical strategies for nurturing pupils’ creative skills in primary and secondary schools. It offers a detailed exploration of pedagogy that nurtures creativity, specifically examining the concept of creative agency by looking at how individuals are encouraged to develop their own skills of imagination, innovation and collaboration. Accounts from people well-known for being creative provide a lens through which to critically examine a variety of theoretical frameworks, published creative education checklists, and other relevant research and case studies demonstrating creative pedagogical practices. The book thus draws together consensus from multiple perspectives about the conditions most effective for nurturing creativity. This practical theorising approach will help professionals in educational settings engage in critical enquiry about teaching for creativity, while reflective questions encourage the reader to explore their own perceptions and practice.
Publisher: Critical Publishing
ISBN: 191345391X
Category : Education
Languages : en
Pages : 116
Book Description
A must for all classroom teachers and those training to teach, this book explores the nature of creativity with ideas and practical strategies for nurturing pupils’ creative skills in primary and secondary schools. It offers a detailed exploration of pedagogy that nurtures creativity, specifically examining the concept of creative agency by looking at how individuals are encouraged to develop their own skills of imagination, innovation and collaboration. Accounts from people well-known for being creative provide a lens through which to critically examine a variety of theoretical frameworks, published creative education checklists, and other relevant research and case studies demonstrating creative pedagogical practices. The book thus draws together consensus from multiple perspectives about the conditions most effective for nurturing creativity. This practical theorising approach will help professionals in educational settings engage in critical enquiry about teaching for creativity, while reflective questions encourage the reader to explore their own perceptions and practice.
The Seven Games of Leadership
Author: Paolo Gallo
Publisher: Bloomsbury Publishing
ISBN: 1399405489
Category : Business & Economics
Languages : en
Pages : 273
Book Description
A fresh take on assessing your priorities – both professionally and personally – to ensure you are in the best position to make a positive difference to the people and places around you, and in the process to transform your own life. The disruptive moment in which we find ourselves living demands that we are our own agents of change. The Seven Games of Leadership is a guide for readers through seven key phases of personal and professional development, with the aim not of climbing a corporate ladder but of finding true and lasting satisfaction in what they do. It encourages the realization that revolutionary change is not about destroying the current status quo, but about co-designing and rebuilding different paths for individuals to thrive, and go on to have a positive impact on society at large. The objective is to allow people to identify a career that is better aligned not only with their individual values, but with a broader purpose centred on a wider sense of humanity and sustainable prosperity for all. The Seven Games of Leadership provides the tools and practical advice you need to reassess your priorities and take the steps necessary to refocus your life, your career and the issues of the world around you.
Publisher: Bloomsbury Publishing
ISBN: 1399405489
Category : Business & Economics
Languages : en
Pages : 273
Book Description
A fresh take on assessing your priorities – both professionally and personally – to ensure you are in the best position to make a positive difference to the people and places around you, and in the process to transform your own life. The disruptive moment in which we find ourselves living demands that we are our own agents of change. The Seven Games of Leadership is a guide for readers through seven key phases of personal and professional development, with the aim not of climbing a corporate ladder but of finding true and lasting satisfaction in what they do. It encourages the realization that revolutionary change is not about destroying the current status quo, but about co-designing and rebuilding different paths for individuals to thrive, and go on to have a positive impact on society at large. The objective is to allow people to identify a career that is better aligned not only with their individual values, but with a broader purpose centred on a wider sense of humanity and sustainable prosperity for all. The Seven Games of Leadership provides the tools and practical advice you need to reassess your priorities and take the steps necessary to refocus your life, your career and the issues of the world around you.
Innovate Your Innovation Process: 100 Proven Tools
Author: Shlomo Maital
Publisher: World Scientific
ISBN: 9814759961
Category : Business & Economics
Languages : en
Pages : 199
Book Description
Through a series of short stories and brief case studies about great innovators, this book will help managers and entrepreneurs rethink their innovation processes, using the tools outlined in the book. The eight chapters include narratives on: From Ideas to Action; Breaking the Rules; Learning Creativity from our Kids; Innovation as a Team Sport; and Innovating for Those with Less. The basic idea is that the best way to become a world-class innovator is to learn from other world-class innovators and to study what they did and how they did it.
Publisher: World Scientific
ISBN: 9814759961
Category : Business & Economics
Languages : en
Pages : 199
Book Description
Through a series of short stories and brief case studies about great innovators, this book will help managers and entrepreneurs rethink their innovation processes, using the tools outlined in the book. The eight chapters include narratives on: From Ideas to Action; Breaking the Rules; Learning Creativity from our Kids; Innovation as a Team Sport; and Innovating for Those with Less. The basic idea is that the best way to become a world-class innovator is to learn from other world-class innovators and to study what they did and how they did it.