Author: Heath Haskins
Publisher: Simon and Schuster
ISBN: 1721400087
Category : Games & Activities
Languages : en
Pages : 256
Book Description
Clear and easy-to follow instructions for using coding and scripting tools to create new, more advanced Roblox games. Take your game design to the next level, with this complete guide to Roblox coding and scripting! Learn how to code using the programing language Lua to create new objects and games in the Roblox world: from teleporting objects (or PCs/NPCs!), to adding and applying power ups, to creating a leaderboard, and allowing players to save their games. This book walks you through the basics of the studio tool, provides tutorials for specific actions and creations, then explains how to use all of that knowledge to create your own unique game world! With detailed instructions, example screenshots, and simple explanations of what code to use and how to use it, this book is a must-have guide for any Roblox game designer—from beginners to expert coders!
The Ultimate Roblox Book: An Unofficial Guide, Updated Edition
Author: David Jagneaux
Publisher: Simon and Schuster
ISBN: 1507217587
Category : Computers
Languages : en
Pages : 256
Book Description
Build and create your own Roblox world with this updated, easy-to-use guide. Roblox, the largest user-generated online gaming platform that allows users to create and share their own game worlds and gaming creations, has taken the digital world by storm! With updated screenshots and instructions, The Ultimate Roblox Book, Updated Edition provides brand-new information on game changes and the latest features so you can make the most out of your Roblox game. With everything from instructions for playing the games to tips on creating your own worlds to the basics of coding, this updated guide gives you all the tools you need to get started.
Publisher: Simon and Schuster
ISBN: 1507217587
Category : Computers
Languages : en
Pages : 256
Book Description
Build and create your own Roblox world with this updated, easy-to-use guide. Roblox, the largest user-generated online gaming platform that allows users to create and share their own game worlds and gaming creations, has taken the digital world by storm! With updated screenshots and instructions, The Ultimate Roblox Book, Updated Edition provides brand-new information on game changes and the latest features so you can make the most out of your Roblox game. With everything from instructions for playing the games to tips on creating your own worlds to the basics of coding, this updated guide gives you all the tools you need to get started.
Coding Roblox Games Made Easy
Author: Zander Brumbaugh
Publisher: Packt Publishing Ltd
ISBN: 1800566360
Category : Computers
Languages : en
Pages : 238
Book Description
Get up and running with Roblox development with the help of renowned game creator and best-selling author, Zander Brumbaugh for working with Roblox components and Lua programming Key Features Discover solutions to common problems faced while creating games on Roblox Explore tips, tricks, and best practices and learn advanced Roblox coding techniques to create games Understand how to program in the Roblox Lua language, add engaging effects, add a variety of functionalities, and much more Book DescriptionRoblox is a global virtual platform like no other for both playing and creating games. With well over 150 million monthly active users, Roblox hosts all genres of games that can be played by other members of the community using the Lua programming language. Not only can you create games for free, but you can also earn considerable sums of money if from the success of your games, and become part of the vast and supportive developer circle that provides excellent opportunities for networking in a tight-knit community. With this practical book, you'll get hands-on experience working on the Roblox platform. You'll start with an overview of Roblox development and then understand how to use Roblox Studio. As you progress, you'll gradually learn everything you need from how to program in Roblox Lua to creating Obby and Battle Royale games. Finally, you'll delve into the logistics of game production, focusing on optimizing the performance of your game by implementing impressive mechanics, monetization, and marketing practices. By the end of this Roblox book, you'll be able to lead or work with a team to bring your gaming world to life, and extend that experience to players around the world.What you will learn Get started with Roblox development and explore aspects such as choosing a developer type Understand how to use Roblox Studio and other free resources Create your first game with the Roblox Lua programming language Become well-versed with the three Ms - Mechanics, Monetization, and Marketing Develop real-world games such as Battle Royale and Obby Discover expert tips for collaborating effectively and managing project workloads Who this book is for This Roblox guide is for anyone interested in learning how to develop games on the Roblox platform. If you're already familiar with Roblox and looking for tips, tricks, and Roblox and Lua best practices for efficient development, you'll find this book helpful. The book requires no prior knowledge of game development.
Publisher: Packt Publishing Ltd
ISBN: 1800566360
Category : Computers
Languages : en
Pages : 238
Book Description
Get up and running with Roblox development with the help of renowned game creator and best-selling author, Zander Brumbaugh for working with Roblox components and Lua programming Key Features Discover solutions to common problems faced while creating games on Roblox Explore tips, tricks, and best practices and learn advanced Roblox coding techniques to create games Understand how to program in the Roblox Lua language, add engaging effects, add a variety of functionalities, and much more Book DescriptionRoblox is a global virtual platform like no other for both playing and creating games. With well over 150 million monthly active users, Roblox hosts all genres of games that can be played by other members of the community using the Lua programming language. Not only can you create games for free, but you can also earn considerable sums of money if from the success of your games, and become part of the vast and supportive developer circle that provides excellent opportunities for networking in a tight-knit community. With this practical book, you'll get hands-on experience working on the Roblox platform. You'll start with an overview of Roblox development and then understand how to use Roblox Studio. As you progress, you'll gradually learn everything you need from how to program in Roblox Lua to creating Obby and Battle Royale games. Finally, you'll delve into the logistics of game production, focusing on optimizing the performance of your game by implementing impressive mechanics, monetization, and marketing practices. By the end of this Roblox book, you'll be able to lead or work with a team to bring your gaming world to life, and extend that experience to players around the world.What you will learn Get started with Roblox development and explore aspects such as choosing a developer type Understand how to use Roblox Studio and other free resources Create your first game with the Roblox Lua programming language Become well-versed with the three Ms - Mechanics, Monetization, and Marketing Develop real-world games such as Battle Royale and Obby Discover expert tips for collaborating effectively and managing project workloads Who this book is for This Roblox guide is for anyone interested in learning how to develop games on the Roblox platform. If you're already familiar with Roblox and looking for tips, tricks, and Roblox and Lua best practices for efficient development, you'll find this book helpful. The book requires no prior knowledge of game development.
Coding with Roblox Lua in 24 Hours
Author: Official Roblox Books(Pearson)
Publisher: Sams Publishing
ISBN: 0136829287
Category : Computers
Languages : en
Pages : 944
Book Description
In just 24 lessons of one hour or less, Coding with Roblox Lua in 24 Hours: The Official Roblox Guide helps you learn all the skills and techniques you'll need to code your own Roblox experiences. Perfect for beginners, each short and easy lesson builds upon everything that's come before, helping you quickly master the essentials of Lua programming. Step-by-step instructions walk you through common questions, issues, and tasks; Q&As, Quizzes, and Exercises build and test your knowledge; “Did You Know?” tips offer insider advice and shortcuts; and “Watch Out!” alerts help you avoid pitfalls. Learn how to... * Code with properties, variables, functions, if/then statements, and loops * Organize information using arrays and dictionaries * Work with events to make things move, explode, count down, and do whatever you can imagine * Keep your code manageable with abstractions and object-oriented programming * Store data permanently to create leaderboards, inventories, and custom currency * Use raycasting to allow visitors to place their own objects, such as furniture and props, within your world
Publisher: Sams Publishing
ISBN: 0136829287
Category : Computers
Languages : en
Pages : 944
Book Description
In just 24 lessons of one hour or less, Coding with Roblox Lua in 24 Hours: The Official Roblox Guide helps you learn all the skills and techniques you'll need to code your own Roblox experiences. Perfect for beginners, each short and easy lesson builds upon everything that's come before, helping you quickly master the essentials of Lua programming. Step-by-step instructions walk you through common questions, issues, and tasks; Q&As, Quizzes, and Exercises build and test your knowledge; “Did You Know?” tips offer insider advice and shortcuts; and “Watch Out!” alerts help you avoid pitfalls. Learn how to... * Code with properties, variables, functions, if/then statements, and loops * Organize information using arrays and dictionaries * Work with events to make things move, explode, count down, and do whatever you can imagine * Keep your code manageable with abstractions and object-oriented programming * Store data permanently to create leaderboards, inventories, and custom currency * Use raycasting to allow visitors to place their own objects, such as furniture and props, within your world
Practical Algorithms for 3D Computer Graphics
Author: R. Stuart Ferguson
Publisher: CRC Press
ISBN: 1466582537
Category : Computers
Languages : en
Pages : 517
Book Description
Practical Algorithms for 3D Computer Graphics, Second Edition covers the fundamental algorithms that are the core of all 3D computer graphics software packages. Using Core OpenGL and OpenGL ES, the book enables you to create a complete suite of programs for 3D computer animation, modeling, and image synthesis.Since the publication of the first edit
Publisher: CRC Press
ISBN: 1466582537
Category : Computers
Languages : en
Pages : 517
Book Description
Practical Algorithms for 3D Computer Graphics, Second Edition covers the fundamental algorithms that are the core of all 3D computer graphics software packages. Using Core OpenGL and OpenGL ES, the book enables you to create a complete suite of programs for 3D computer animation, modeling, and image synthesis.Since the publication of the first edit
The Big Book of Roblox
Author: Triumph Books
Publisher: Triumph Books
ISBN: 164125355X
Category : Games & Activities
Languages : en
Pages : 356
Book Description
With over 90 million monthly users and counting, Roblox is one of the most popular games on the planet! The Big Book of Roblox helps players get the most out of this dynamic sandbox game. Packed with tips, hints, and hacks, this complete, up-to-date guide covers basic strategy as well as advanced tricks and is essential reading for anyone who wants to play like a pro. Topics covered include navigation, combat, trading, and mini games—accompanied by over 100 full-color gameplay photos. Additional chapters focus on building mode, popular in-game experiences, and even a look behind the scenes. Take your creations to new levels and maximize the value of your playing time with The Big Book of Roblox!
Publisher: Triumph Books
ISBN: 164125355X
Category : Games & Activities
Languages : en
Pages : 356
Book Description
With over 90 million monthly users and counting, Roblox is one of the most popular games on the planet! The Big Book of Roblox helps players get the most out of this dynamic sandbox game. Packed with tips, hints, and hacks, this complete, up-to-date guide covers basic strategy as well as advanced tricks and is essential reading for anyone who wants to play like a pro. Topics covered include navigation, combat, trading, and mini games—accompanied by over 100 full-color gameplay photos. Additional chapters focus on building mode, popular in-game experiences, and even a look behind the scenes. Take your creations to new levels and maximize the value of your playing time with The Big Book of Roblox!
Coding with Minecraft
Author: Al Sweigart
Publisher: No Starch Press
ISBN: 1593278535
Category : Computers
Languages : en
Pages : 258
Book Description
A hands-on introduction to coding that teaches you how to program bots to do cool things in the game you love--Minecraft! This book takes the robotic "turtle" method, and extends it to the 3D, interactive world of Minecraft. You've mined for diamonds, crafted dozens of tools, and built all sorts of structures--but what if you could program robots to do all of that for you in a fraction of the time? In Coding with Minecraft®, you'll create a virtual robot army with Lua, a programming language used by professional game developers. Step-by-step coding projects will show you how to write programs that automatically dig mines, collect materials, craft items, and build anything that you can imagine. Along the way, you'll explore key computer science concepts like data types, functions, variables, and more. Learn how to: - Program robots that make smart decisions with flow control - Reuse code so that your robots can farm any crop you want, including wheat, sugar cane, and even cacti! - Program a factory that generates infinite building supplies - Design an algorithm for creating walls and buildings of any size - Code yourself a pickaxe-swinging robotic lumberjack! - Create a robot that digs mine shafts with stairs so you can explore safely Bonus activities in each chapter will help you take your coding skills to the next level. By the end of the book, you'll understand how powerful coding can be and have plenty of robots at your beck and call.
Publisher: No Starch Press
ISBN: 1593278535
Category : Computers
Languages : en
Pages : 258
Book Description
A hands-on introduction to coding that teaches you how to program bots to do cool things in the game you love--Minecraft! This book takes the robotic "turtle" method, and extends it to the 3D, interactive world of Minecraft. You've mined for diamonds, crafted dozens of tools, and built all sorts of structures--but what if you could program robots to do all of that for you in a fraction of the time? In Coding with Minecraft®, you'll create a virtual robot army with Lua, a programming language used by professional game developers. Step-by-step coding projects will show you how to write programs that automatically dig mines, collect materials, craft items, and build anything that you can imagine. Along the way, you'll explore key computer science concepts like data types, functions, variables, and more. Learn how to: - Program robots that make smart decisions with flow control - Reuse code so that your robots can farm any crop you want, including wheat, sugar cane, and even cacti! - Program a factory that generates infinite building supplies - Design an algorithm for creating walls and buildings of any size - Code yourself a pickaxe-swinging robotic lumberjack! - Create a robot that digs mine shafts with stairs so you can explore safely Bonus activities in each chapter will help you take your coding skills to the next level. By the end of the book, you'll understand how powerful coding can be and have plenty of robots at your beck and call.
Perl Best Practices
Author: Damian Conway
Publisher: "O'Reilly Media, Inc."
ISBN: 0596001738
Category : Computers
Languages : en
Pages : 542
Book Description
This book offers a collection of 256 guidelines on the art of coding to help you write better Perl code--in fact, the best Perl code you possibly can. The guidelines cover code layout, naming conventions, choice of data and control structures, program decomposition, interface design and implementation, modularity, object orientation, error handling, testing, and debugging. - Publisher
Publisher: "O'Reilly Media, Inc."
ISBN: 0596001738
Category : Computers
Languages : en
Pages : 542
Book Description
This book offers a collection of 256 guidelines on the art of coding to help you write better Perl code--in fact, the best Perl code you possibly can. The guidelines cover code layout, naming conventions, choice of data and control structures, program decomposition, interface design and implementation, modularity, object orientation, error handling, testing, and debugging. - Publisher
Learn AngularJS in 24 Hours
Author: Alex Nordeen
Publisher: Guru99
ISBN:
Category : Juvenile Nonfiction
Languages : en
Pages : 214
Book Description
Angular JS is responsible for making the website interactive and responsive. It helps designer and developers to eliminate much of the code usually needed for websites development. Angular JS is based upon MVC model. To learn and harness more power of the Angular JS framework, it takes a continuous intervention from an expert. But if you like to learn by yourself without spending big bucks behind expensive courses. This e-book could be your ultimate guide to AngularJS or AngularJS 2 Programming. The book covers all basic fundamentals of Angular JS like Routes, Modules, Directives, Dependency Injection and so on. The images and examples are well-illustrated addressing each and every glitch of Angular JS. The book purpose is to make Angular JS easier, simpler and interesting such that even beginners will feel like a pro at the end of the book. This edition promises your eventual mastery of AngularJS. The best thing about the book is that it is small and can be completed in a day. It will not only save your time but also accomplish our goal to save your effort in learning all needless jargons of Angular JS. With this e-book, you will be ready to create angular UI development as well as large scale applications effortlessly. Table Of Content Chapter 1: What is AngularJS? AngularJS Features AngularJS Architecture AngularJS Advantages Chapter 2: Hello World Chapter 3: Controller What Controller does from Angular's perspective How to build a basic Controller How to define Methods in Controller Using ng-controller in External Files Chapter 4: What is $Scope in AngularJS? Chapter 5: ng-repeat Directive Chapter 6: How to use ""ng-model"" The ng-model Attribute How to use ng-model Chapter 7: ng-view What is a View? ng-view Directive in AngularJS ng-view Example Chapter 8: Expressions Explain Angular.js Expressions with an example Angular.JS Numbers AngularJS Strings Angular.JS Objects AngularJS Arrays AngularJS Expression capabilities and Limitations Difference between expression and $eval Chapter 9: Filter Lowercase Uppercase Number Currency JSON Chapter 10: Custom Filter Chapter 11: Directive Chapter 12: CUSTOM Directive How to Create a Custom Directive? AngularJs Directives and Scopes Using controllers with directives How to create reusable directives AngularJS Directives and components - ng-transclude Nested directives Handling events in a directive Chapter 13: Module How to Create a module in AngularJS Modules and Controllers Chapter 14: Events The ng-click directive Showing HTML Elements using ng-show Hiding HTML Elements using ng-hide AngularJS Event Listener Directives Chapter 15: Routing with Parameters Adding Angular Route ($routeProvider) Creating a default route Accessing parameters from the route Using Angular $route service Enabling HTML5 Routing Chapter 16: AJAX Call High-level interactions with servers using $resource Low-level server interactions with $http Fetching data from a server running SQL and MySQL Chapter 17: Table Populate & Display Data in a Table AngularJS in-built Filter Sort Table with OrderBy Filter Display Table with Uppercase Filter Display the Table Index ($index) Chapter 18: Form Validation Form validation using HTML5 Form validation using $dirty, $valid, $invalid, $pristine Form validation using AngularJS Auto Validate User feedbacks with Ladda buttons Chapter 19: Form Submit Chapter 20: ng-include Client Side includes Server Side Includes How to include HTML file in AngularJS Chapter 21: Dependency Injection Which Component can be Injected as a Dependency In AngularJS Example of Dependency Injection Chapter 22: Karma Jasmine Introduction & Installation of Karma framework Testing AngularJS Controllers Testing AngularJS Directives End to End Testing AngularJS JS applications Chapter 23: Protractor Testing Why Do We Need Protractor Framework? Protractor Installation Sample AngularJS application testing using Protractor Execution of the Code Generate Reports using Jasmine Reporters
Publisher: Guru99
ISBN:
Category : Juvenile Nonfiction
Languages : en
Pages : 214
Book Description
Angular JS is responsible for making the website interactive and responsive. It helps designer and developers to eliminate much of the code usually needed for websites development. Angular JS is based upon MVC model. To learn and harness more power of the Angular JS framework, it takes a continuous intervention from an expert. But if you like to learn by yourself without spending big bucks behind expensive courses. This e-book could be your ultimate guide to AngularJS or AngularJS 2 Programming. The book covers all basic fundamentals of Angular JS like Routes, Modules, Directives, Dependency Injection and so on. The images and examples are well-illustrated addressing each and every glitch of Angular JS. The book purpose is to make Angular JS easier, simpler and interesting such that even beginners will feel like a pro at the end of the book. This edition promises your eventual mastery of AngularJS. The best thing about the book is that it is small and can be completed in a day. It will not only save your time but also accomplish our goal to save your effort in learning all needless jargons of Angular JS. With this e-book, you will be ready to create angular UI development as well as large scale applications effortlessly. Table Of Content Chapter 1: What is AngularJS? AngularJS Features AngularJS Architecture AngularJS Advantages Chapter 2: Hello World Chapter 3: Controller What Controller does from Angular's perspective How to build a basic Controller How to define Methods in Controller Using ng-controller in External Files Chapter 4: What is $Scope in AngularJS? Chapter 5: ng-repeat Directive Chapter 6: How to use ""ng-model"" The ng-model Attribute How to use ng-model Chapter 7: ng-view What is a View? ng-view Directive in AngularJS ng-view Example Chapter 8: Expressions Explain Angular.js Expressions with an example Angular.JS Numbers AngularJS Strings Angular.JS Objects AngularJS Arrays AngularJS Expression capabilities and Limitations Difference between expression and $eval Chapter 9: Filter Lowercase Uppercase Number Currency JSON Chapter 10: Custom Filter Chapter 11: Directive Chapter 12: CUSTOM Directive How to Create a Custom Directive? AngularJs Directives and Scopes Using controllers with directives How to create reusable directives AngularJS Directives and components - ng-transclude Nested directives Handling events in a directive Chapter 13: Module How to Create a module in AngularJS Modules and Controllers Chapter 14: Events The ng-click directive Showing HTML Elements using ng-show Hiding HTML Elements using ng-hide AngularJS Event Listener Directives Chapter 15: Routing with Parameters Adding Angular Route ($routeProvider) Creating a default route Accessing parameters from the route Using Angular $route service Enabling HTML5 Routing Chapter 16: AJAX Call High-level interactions with servers using $resource Low-level server interactions with $http Fetching data from a server running SQL and MySQL Chapter 17: Table Populate & Display Data in a Table AngularJS in-built Filter Sort Table with OrderBy Filter Display Table with Uppercase Filter Display the Table Index ($index) Chapter 18: Form Validation Form validation using HTML5 Form validation using $dirty, $valid, $invalid, $pristine Form validation using AngularJS Auto Validate User feedbacks with Ladda buttons Chapter 19: Form Submit Chapter 20: ng-include Client Side includes Server Side Includes How to include HTML file in AngularJS Chapter 21: Dependency Injection Which Component can be Injected as a Dependency In AngularJS Example of Dependency Injection Chapter 22: Karma Jasmine Introduction & Installation of Karma framework Testing AngularJS Controllers Testing AngularJS Directives End to End Testing AngularJS JS applications Chapter 23: Protractor Testing Why Do We Need Protractor Framework? Protractor Installation Sample AngularJS application testing using Protractor Execution of the Code Generate Reports using Jasmine Reporters