Materials Experience

Materials Experience PDF Author: Elvin Karana
Publisher: Butterworth-Heinemann
ISBN: 0080993761
Category : Technology & Engineering
Languages : en
Pages : 411

Book Description
There currently exists an abundance of materials selection advice for designers suited to solving technical product requirements. In contrast, a stark gap can be found in current literature that articulates the very real personal, social, cultural and economic connections between materials and the design of the material world. In Materials Experience: Fundamentals of Materials and Design, thirty-four of the leading academicians and experts, alongside 8 professional designers, have come together for the first time to offer their expertise and insights on a number of topics common to materials and product design. The result is a very readable and varied panorama on the world of materials and product design as it currently stands. - Contributions by many of the most prominent materials experts and designers in the field today, with a foreword by Mike Ashby - The book is organized into 4 main themes: sustainability, user interaction, technology and selection - Between chapters, you will find the results of interviews conducted with internationally known designers - These 'designer perspectives' will provide a 'time out' from the academic articles, with emphasis placed on fascinating insights, product examples and visuals

Materials Experience

Materials Experience PDF Author: Aart van Bezooyen
Publisher: Elsevier Inc. Chapters
ISBN: 0128055987
Category : Technology & Engineering
Languages : en
Pages : 22

Book Description
Materials are like words. The more materials you get in touch with, the more solutions you can see and express. In traditional design methodologies for product development materials are often considered at a later stage, resulting in only a few “good” materials being considered defined by the limitations of costs and manufacturing requirements. Bringing materials at the early stage of the design process makes it possible to review a bigger variety of materials and explore its qualities. Exploring materials at the fuzzy front end has the character of an ongoing research in understanding the available materials and processes that surround us. Besides the potential to inspire designers with unexpected materials-driven solutions, exploring materials can be an effective tool for business to make more strategic use of materials for future products. This article focuses on the use of materials to inspire ideas (instead of realizing ideas) to make design more creative, more sustainable and more competitive.

Materials Experience

Materials Experience PDF Author: Paul Hekkert
Publisher: Elsevier Inc. Chapters
ISBN: 0128055804
Category : Technology & Engineering
Languages : en
Pages : 23

Book Description
If you aim to design a particular user experience, the material properties of the object may play a decisive role in being successful. Would the lightweight car door give you the proper impression of a luxury car? And does a perfectly polished doorknob feel natural? Maybe not. Materials can feel artificial, sound reliable, and (can make a product) look ‘cool’, they can be just pleasant to touch or look at, and cause us to experience disgust, admiration or surprise. In this chapter, we will look into these various ways in which materials can be experienced, ranging from the meanings we attribute to them, the aesthetic pleasure we obtain from perceiving them, and the emotions they may evoke in the context of a designed object. The goal of designing an intended (material) experience must be grounded in an understanding of the processes that underlie people’s material experiences more generally.

Materials Experience

Materials Experience PDF Author: Luigi De Nardo
Publisher: Elsevier Inc. Chapters
ISBN: 0128056010
Category : Technology & Engineering
Languages : en
Pages : 27

Book Description
Teaching engineering to industrial designers is an exciting challenge. The lengthy, manifold ways to develop competencies in materials within the wide-ranging, eclectic population of designers began at the Politecnico di Milano in 1993, when the first Industrial Design School was founded in Italy. Since the days that iron-carbon diagrams spread panic among freshmen, a great deal of work has been done; today we can proudly observe the birth of many different educational models for teaching materials. This chapter analyzes and classifies four of those models by following their growing complexity: (i) teaching fundamentals of materials engineering and selection criteria to bachelor level classes; (ii) experiencing materials within studios; (iii) the degree in materials and engineering: from know-what to know-why; and (iv) from sense and perception to materials and technology: an inverted perspective for selecting materials. We illustrate basic concepts, teaching tools, and educational goals for each of these different but complementary approaches. Finally, we portray some case histories of the mutual effects between education and research.

Materials Experience 2

Materials Experience 2 PDF Author: Owain Pedgley
Publisher: Butterworth-Heinemann
ISBN: 0128192453
Category : Technology & Engineering
Languages : en
Pages : 330

Book Description
Materials Experience 2: Expanding Territories of Materials and Design is the follow-up companion to Materials Experience published in 2014. Materials experience as a concept has evolved substantially and is now mobilized to incorporate new ways of thinking and designing. Through all-new peer-reviewed chapters and project write-ups, the book presents critical perspectives on new and emerging relationships between designers, materials, and artifacts. Subtitled Expanding Territories of Materials and Design, the book examines in depth the increased prevalence of material-driven design practices, as well as the changing role of materials themselves, toward active and influential agents within and outside design processes. The book is essential reading for anyone involved in materials and design, containing 11 authoritative chapters and 18 illustrated accounts of contemporary research projects and practices. - Presents both the knowledge and understanding of what 'new and emerging materials' are, where they come from, and how they can be used effectively in design - Looks at how the professional responsibility of material selection is evolving into a more complex and active role of material 'creation' and 'appropriation' - Explores how an elevated sensitivity to materials influence people's experiences of the designed world

Materials Experience

Materials Experience PDF Author: Hendrik N.J. Schifferstein
Publisher: Elsevier Inc. Chapters
ISBN: 0128055812
Category : Technology & Engineering
Languages : en
Pages : 26

Book Description
Materials play an important role in the sensory experience of products. The visual impression (color, gloss, pattern), tactual feeling (warmth, texture, weight), the sound (acoustical properties), smell and – when relevant - taste all depend on the material. Each material has a set of inherent material properties that affect a user's experience. Even though the senses are usually employed simultaneously, visual experience is prominent in material experience, partly because it is often the first modality to observe material characteristics. Nevertheless, the sensitivity for the other senses should not be neglected. Whereas vision provides users with the first impressions, the specific characteristics perceived through other modalities help in shaping the overall experience. The multisensory experience of warmth is used as an example to illustrate the individual impacts related to the use of different sensory modalities and to discuss how the senses work together in creating experiences that are coherent or involve incongruities.

Materials Experience

Materials Experience PDF Author: Rob Thompson
Publisher: Elsevier Inc. Chapters
ISBN: 0128055936
Category : Technology & Engineering
Languages : en
Pages : 21

Book Description
Products are the result of the delicate touch of a craftsperson or demonstrate how a designer has mastered highly mechanized production. There is an opportunity for new material experiences to be explored and defined. Designers can lead this process, combining the technical and emotional aspects of material development, to create richer, more meaningful and future relevant product experiences. This chapter will explore some of the most exciting collisions between design, engineering and material science, whereby the practical and creative aspects of material development are in sync. Nature has been a role model throughout generations of materials development. With advancing technology, it is possible to interact with environments and contexts in new and unexpected ways, redefining our notion of what is manmade.

Materials Experience

Materials Experience PDF Author: David Bramston
Publisher: Elsevier Inc. Chapters
ISBN: 012805588X
Category : Technology & Engineering
Languages : en
Pages : 23

Book Description
Concern about the over-use of irreplaceable resources increases as the global population increases. A global divide between and within societies results in many communities living in extreme poverty. These communities are consequently forced to create many wares from waste materials, broken, and abandoned objects. Where survival needs predominate, basic objects are being produced from the waste of others. The need to create items from waste is setting an unexpected and ingenious example to more prosperous societies and one can see the emergence of a global community of designers and other enthusiastic advocates who point to the significance of such vernacular innovation. The development and increasing visibility of a generation of designers that is embracing the need to upcycle is addressed here. The aim is to demonstrate how ingenuity, circumstance, and the guiding hand of design can work together to change perceptions of the value of both materials and making practices.

Materials Experience

Materials Experience PDF Author: Valentina Rognoli
Publisher: Elsevier Inc. Chapters
ISBN: 0128055901
Category : Technology & Engineering
Languages : en
Pages : 23

Book Description
Novel materials tend to prevent all forms of change in time and acquisition of signs of aging, which may affect their ‘perfect’ aesthetic qualities. It would not be wrong to claim that technological developments, the predominance of automation processes and quality controls have led - and been driven by - a trend favoring the dominance of an aesthetic model tied to perfection in every sphere of human life: the body, the style of life, products, and their materials. Such an aesthetic model tied to perfection can only be obtained with brand-new products and it inevitably encourages the possession of a ‘new’ one even if the ‘old’ one is still fully functional. As stated earlier by the pioneers in the design for sustainability domains, following such an aesthetic model stimulating the possession of the ‘new’ is a great threat to sustainable development. Founded in these discussions, in this chapter we address the implementation of a new approach to material aesthetics, based on imperfection and graceful aging. We discuss how both of these concepts can be used as a medium to express naturalness and uniqueness, and how they can create added values that can evoke longer-term attachment to products.

Materials Experience

Materials Experience PDF Author: Blaine Brownell
Publisher: Elsevier Inc. Chapters
ISBN: 0128055847
Category : Technology & Engineering
Languages : en
Pages : 25

Book Description
Materiality is known to be a critical dimension in the design of products and environments, yet the influence of material properties on the user experience is not well understood. A collection of examples produced by representatives of the current Japanese design vanguard reveals an astute understanding of audience expectations of material behaviors. By intentionally manipulating the expected material properties in their designs, these practitioners demonstrate the extent to which the act of transforming material characteristics can elevate user consciousness. This chapter highlights five primary strategies of material transformation employed by these designers: sensory manipulation, quasi-mimesis, transliteration, repurposing, and aggregation. Although these methods are presented in the context of Japanese design, the intent is to address universally applicable strategies that are not limited to a single culture or society.
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