Drawing for Product Designers

Drawing for Product Designers PDF Author: Kevin Henry
Publisher: Laurence King Publishing
ISBN: 1780673612
Category : Design
Languages : en
Pages : 464

Book Description
With its tutorial-based approach, this is a practical guide to both hand- and computer-drawn design. Readers will learn to think three-dimensionally and build complex design ideas that are structurally sound and visually clear. The book also illustrates how these basic skills underpin the use of computer-aided design and graphic software. While these applications assist the designer in creating physical products, architectural spaces and virtual interfaces, a basic knowledge of sketching and drawing allows the designer to fully exploit the software. Foundational chapters show how these technical skills fit into a deeper and more intuitive feeling for visualisation and representation, while featured case studies of leading designers, artists and architects illustrate the full range of different drawing options available. Hundreds of hand-drawn sketches and computer models have been specially created to demonstrate critical geometry and show how to build on basic forms and exploit principles of perspective to develop sketches into finished illustrations. There's also advice on establishing context, shading and realizing more complex forms.

Drawing for Designers

Drawing for Designers PDF Author: Alan Pipes
Publisher: Laurence King
ISBN:
Category : Art
Languages : en
Pages : 228

Book Description
There is a dearth of books covering drawing and product design. Drawing for Designers fills this gap, offering a comprehensive guide to drawing for product/ industrial designers and students. As well as industrial product design, the book encompasses automotive design and the design of other 3D artefacts such as jewelry and furniture. Covering both manual and computer drawing methods, the book follows the design process: from initial concept sketches; through presentation drawings and visualizations; general arrangement and detail drafting; to fully dimensioned production drawings; and beyond to technical illustrations and exploded/assembly diagrams used for publicity and instructing the end user in the product's assembly, operation, and maintenance. Case study spreads featuring famous designer productsshown both as drawn concepts and the finished object are interspersed with the chapters. There are also several 'how-to-do-it' step-by-step sequences.

Sketching

Sketching PDF Author: Koos Eissen
Publisher: BIS Publishers
ISBN: 9789063695330
Category : Design
Languages : en
Pages : 0

Book Description
A must have for product design students! Are designers still making drawings by hand? Isn't it more advanced to use a computer in this computer era? Some may think sketching is a disappearing skill, but if you ever enter a design studio, you will find out differently. Studios still make sketches and drawings by hand and in most cases, quite a lot of them. They are an integral part of the decision-making process, used in the early stages of design, in brainstorming sessions, in the phase of research and concept exploration, and in presentation. Drawing has proved to be, next to verbal explanation, a powerful tool for communicating not only with fellow designers, engineers or model makers but also with clients, contractors and public offices. This book can be regarded as a standard book on design sketching, useful for students in product design.

Technical Drawing for Product Design

Technical Drawing for Product Design PDF Author: Stefano Tornincasa
Publisher: Springer Nature
ISBN: 3030608549
Category : Technology & Engineering
Languages : en
Pages : 310

Book Description
This book is intended for students, academics, designers, process engineers and CMM operators, and presents the ISO GPS and the ASME GD&T rules and concepts. The Geometric Product Specification (GPS) and Geometrical Dimensioning and Tolerancing (GD&T) languages are in fact the most powerful tools available to link the perfect geometrical world of models and drawings to the imperfect world of manufactured parts and assemblies. The topics include a complete description of all the ISO GPS terminology, datum systems, MMR and LMR requirements, inspection, and gauging principles. Moreover, the differences between ISO GPS and the American ASME Y14.5 standards are shown as a guide and reference to help in the interpretation of drawings of the most common dimensioning and tolerancing specifications.The book may be used for engineering courses and for professional grade programmes, and it has been designed to cover the fundamental geometric tolerancing applications as well as the more advanced ones. Academics and professionals alike will find it to be an excellent teaching and research tool, as well as an easy-to-use guide.

Sketching

Sketching PDF Author: Koos Eissen
Publisher: Bis Pub
ISBN: 9789063692537
Category : Art
Languages : en
Pages : 202

Book Description
Following the global success of Sketching, which has sold over 50,000 copies in two years, authors Koos Eissen and Roselien Steur will in 2011 be bringing out the sequel entitled Sketching: The Basics. In fact, prequel would be a better word for this new book, since it is aimed towards the novice designer. The Basics explains the rudiments of learning to draw both clearly and comprehensively using step by step illustrations, examples and strategies. You will learn to use and master the different techniques and also how to apply sketches in the design process. it is the perfect book for those just starting out in sketching, For the first years of art and design courses, and for those who wish to revise the basics of good sketching; it is a simple and efficient way of learning all you've ever wanted to know but have never had explained to you.

Drawing Ideas

Drawing Ideas PDF Author: Mark Baskinger
Publisher: Watson-Guptill
ISBN: 038534452X
Category : Design
Languages : en
Pages : 306

Book Description
A primer for design professionals across all disciplines that helps them create compelling and original concept designs by hand--as opposed to on the computer--in order to foster collaboration and win clients. In today's design world, technology for expressing ideas is pervasive; CAD models and renderings created with computer software provide an easy option for creating highly rendered pieces. However, the accessibility of this technology means that fewer designers know how to draw by hand, express their ideas spontaneously, and brainstorm effectively.In a unique board binding that mimics a sketchbook, Drawing Ideas provides a complete foundation in the techniques and methods for effectively communicating to an audience through clear and persuasive drawings.

Drawing for Graphic Design

Drawing for Graphic Design PDF Author: Timothy Samara
Publisher: Rockport Publishers
ISBN: 1610584112
Category : Design
Languages : en
Pages : 192

Book Description
Here is a complete, comprehensive drawing reference for design students and professionals alike who want to implement drawing as a professional tool. In Drawing for Graphic Design, Timothy Samara empowers readers to add drawing to their design vocabulary, featuring case studies of commercial projects from start to finish along with a showcase of real-world projects that integrate drawing as an intrinsic part of their visual communication. Filled with original author drawings and sketches, it’s a must-have reference that will benefit designers of all levels.

Drawing for Product Designers Second Edition

Drawing for Product Designers Second Edition PDF Author: Kevin Henry
Publisher: Laurence King Publishing
ISBN: 1529420296
Category : Design
Languages : en
Pages : 0

Book Description
Everything a product designer needs to know about drawing - from hand sketching to virtual environments Designers do far more than visualize new products; they are called upon to imagine a future and bring it to life through visuals. Whether such futures begin as elaborate maps and diagrams of emerging technology or speculative "world-building," the contemporary designer's skill set must cover the entire spectrum, from abstract to representational, and from "low fidelity" to "high fidelity" visualizations. The advent of tablet-based sketching, VR sketching, and hybrids bring new and more intuitive ways of working. But confidence in manipulating lines, curves, and surfaces in space (whether flat, computer-assisted, or virtual) will remain a coveted skill regardless of where technology leads. In this practical guide to both hand- and computer-drawn design, essential principles are outlined so that readers will learn to think in 3D and build complex design ideas that are structurally sound and visually clear. Specially created sketches and computer models show how to develop rough sketches into finished illustrations, while also explaining how to select the right type of representation for the right purpose. This revised edition contains new material on sketching principles, working across platforms, and hybrid workflows. Also new to this edition: coverage of UX/UI design for smart devices and digital platforms, and information on cutting-edge technology such as AI tools and intuitive and collaborative VR sketching platforms. There are fifteen new case studies featuring work by leading designers, and a selection of videos further illuminate themes discussed in the book. List of chapters: The Sketching Spectrum Perspective Visual/Spatial Overview Orientation Registration Form Line Exploring Ideas in Space and Time Sketching and Storytelling

Presto Sketching

Presto Sketching PDF Author: Ben Crothers
Publisher: "O'Reilly Media, Inc."
ISBN: 1491994231
Category : Computers
Languages : en
Pages : 370

Book Description
Do you feel like your thoughts, ideas, and plans are being suffocated by a constant onslaught of information? Do you want to get those great ideas out of your head, onto the whiteboard and into everyone else’s heads, but find it hard to start? No matter what level of sketching you think you have, Presto Sketching will help you lift your game in visual thinking and visual communication. In this practical workbook, Ben Crothers provides loads of tips, templates, and exercises that help you develop your visual vocabulary and sketching skills to clearly express and communicate your ideas. Learn techniques like product sketching, storyboarding, journey mapping, and conceptual illustration. Dive into how to use a visual metaphor (with a library of 101 visual metaphors), as well as tips for capturing and sharing your sketches digitally, and developing your own style. Designers, product managers, trainers, and entrepreneurs will learn better ways to explore problems, explain concepts, and come up with well-defined ideas - and have fun doing it.
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