I'M a Javascript Games Maker

I'M a Javascript Games Maker PDF Author: Max Wainewright
Publisher: Wayland
ISBN: 9781526301093
Category : Computer games
Languages : en
Pages : 32

Book Description
Once you learn to code using JavaScript, the world of gaming opens up. In this book, learn how to build 6 brilliant games, from Bone Catcher to Balloon Popper, that entertain and keep score. Along the way, learn core coding and gaming concepts like variables, random numbers, key presses and arrays. The Generation Code series is a hands-on guide to computer coding, designed to train you in the coding languages used by real-world computer programmers. You'll discover how to code exciting programs, web pages, apps and games, and learn how the tools and functions you're using can be applied to other situations.

Generation Code: I'm a JavaScript Games Maker: Advanced Coding

Generation Code: I'm a JavaScript Games Maker: Advanced Coding PDF Author: Max Wainewright
Publisher: Wayland
ISBN: 9781526301109
Category : Coding theory
Languages : en
Pages : 0

Book Description
"This awesome book will show you how to up your JavaScript skills to code exciting new games. Originally used to make web pages more interactive, JavaScript can also be used to create online games that will run both on computers and mobile devices. The easy-to-follow projects in this book will teach you a lot of great techniques to make you the ultimate JavaScript expert."--

I'm an App Developer

I'm an App Developer PDF Author: Max Wainewright
Publisher: Wayland
ISBN: 9781526301079
Category : Application software
Languages : en
Pages : 32

Book Description
Building an app and seeing it available for others to download is an incredible rush. Using free language App Inventor 2, discover how to design apps for gaming, drawing, and to help make everyday life easier. Along the way, get to grips with key coding concepts like inputs, if statements and touches. The Generation Code series is a hands-on guide to computer coding, designed to train you in the coding languages used by real-world computer programmers. You'll discover how to code exciting programs, web pages, apps and games, and learn how the tools and functions you're using can be applied to other situations.

I'm an HTML Web Page Builder

I'm an HTML Web Page Builder PDF Author: Max Wainewright
Publisher: Wayland
ISBN: 9781526301048
Category :
Languages : en
Pages : 32

Book Description
HTML is one of the most commonly used coding languages in the world - once you've grasped it, the incredible possibilities of the internet lie before you. In this book, learn how to build and customise your own web pages, complete with fancy fonts, funky icons and embedded videos and maps. Once you've mastered HTML, go further and discover how the style language CSS can make your pages look even better. The Generation Code series is a hands-on guide to computer coding, designed to train you in the coding languages used by real-world computer programmers. You'll discover how to code exciting programs, web pages, apps and games, and learn how the tools and functions you're using can be applied to other situations. Other books in the Generation Code series: I'm an Advanced Scratch Coder I'm a Python Programmer I'm an App Developer I'm a JavaScript Games Maker: The Basics I'm a JavaScript Games Maker: Advanced Coding

I'm a Scratch Coder

I'm a Scratch Coder PDF Author: Max Wainewright
Publisher: Generation Code
ISBN: 9780778735298
Category : Juvenile Nonfiction
Languages : en
Pages : 32

Book Description
If you know the basics of Scratch and you want to go to the next level, then this book is for you! It contains a lot of great projects and ideas so you can become an advanced Scratch programmer. Learn how to make games, animate stories, and write musical programs, all by using a range of coding techniques such as loops, variables, and IF statements. Step-by-step instructions help you get things working so you can customize the programs using your own ideas and graphics.

I'm a Python Programmer

I'm a Python Programmer PDF Author: Max Wainewright
Publisher: Wayland
ISBN: 9781526300638
Category :
Languages : en
Pages : 32

Book Description
Python is a great introduction to real-world coding languages. In this book, learn how to write programs that ask questions, draw shapes, throw dice and even build you a clock. As you go, get to grips with key coding concepts like loops, variables and functions. The Generation Code series is a hands-on guide to computer coding, designed to train you in the coding languages used by real-world computer programmers. You'll discover how to code exciting programs, web pages, apps and games, and learn how the tools and functions you're using can be applied to other situations. Other books in the Generation Code series: I'm an Advanced Scratch Coder I'm an HTML Web Page Builder I'm an App Developer I'm a JavaScript Games Maker: The Basics I'm a JavaScript Games Maker: Advanced Coding

I'm an Advanced Scratch Coder

I'm an Advanced Scratch Coder PDF Author: Max Wainewright
Publisher: Wayland
ISBN: 9781526301024
Category :
Languages : en
Pages : 32

Book Description
I'm an Advanced Scratch Coder is perfect for those who have mastered the basics of Scratch, and want to try building some more tricky programs before progressing to real-world coding languages. Try writing thirteen different programs in Scratch, and get to grips with key coding concepts like loops, variables and functions. The Generation Code series is a hands-on guide to computer coding, designed to train you in the coding languages used by real-world computer programmers. You'll discover how to code exciting programs, web pages, apps and games, and learn how the tools and functions you're using can be applied to other situations. Other books in the Generation Code series: I'm a Python Programmer I'm an HTML Web Page Builder I'm an App Developer I'm a JavaScript Games Maker: The Basics I'm a JavaScript Games Maker: Advanced Coding

Professional JavaScript for Web Developers

Professional JavaScript for Web Developers PDF Author: Nicholas C. Zakas
Publisher: John Wiley & Sons
ISBN: 0764597639
Category : Computers
Languages : en
Pages : 675

Book Description
Dispels the myth that JavaScript is a "baby" language and demonstrates why it is the scripting language of choice used in the design of millions of Web pages and server-side applications Quickly covers JavaScript basics and then moves on to more advanced topics such as object-oriented programming, XML, Web services, and remote scripting Addresses the many issues that Web application developers face, including internationalization, security, privacy, optimization, intellectual property issues, and obfuscation Builds on the reader's basic understanding of HTML, CSS, and the Web in general This book is also available as part of the 4-book JavaScript and Ajax Wrox Box (ISBN: 0470227818). This 4-book set includes: Professional JavaScript for Web Developers (ISBN: 0764579088) Professional Ajax 2nd edition (ISBN: 0470109491) Professional Web 2.0 Programming (ISBN: 0470087889) Professional Rich Internet Applications: Ajax and Beyond (ISBN: 0470082801)

Coding with HTML & JavaScript – Create Epic Computer Games

Coding with HTML & JavaScript – Create Epic Computer Games PDF Author: Max Wainewright
Publisher: In Easy Steps Limited
ISBN: 1840789638
Category : Computers
Languages : en
Pages : 80

Book Description
A new title in The QuestKids children’s series that is designed to make learning fun for children. Coding with HTML & JavaScript – Create Epic Computer Games is ideal for readers who want to learn the basics of making games with HTML and JavaScript – programming languages used by professional game developers. Step-by-step, this book will guide you to create your own epic computer games. Ideal for coders with some experience who are now ready to take their coding to the next level! You’ll learn how to: · Use HTML & JavaScript to code a series of games. · Make images move and respond to keyboard presses. · Draw objects on the HTML canvas, and use variables and timers. · Import images and add sounds to personalize your projects. · Develop your skills and build some amazing games!. To create the games in this book, children will need a desktop computer or a laptop. The games require a proper keyboard so will not work well on a tablet or iPad. It is recommended that children should be supervised when using the internet, especially when using a new website. Table of Contents 1. Getting Started 2. Saying Hello 3. Viewing Your Page 4. HTML & JavaScript 5. Pop the Balloon 6. JavaScript Tennis 7. Catch It! 8. Dog ‘n’ Donuts 9. Flying Fish 10. Meteor Storm 11. Snake 12. Break Wall 13. Game Challenge: Simple Catching 14. Game Challenge: Avoiding Games 15. Game Challenge: Advanced Catching 16. Game Mods 17. Finding Bugs 18. Commands 19. Glossary

Coding Games

Coding Games PDF Author: Robert C Matthews
Publisher:
ISBN:
Category :
Languages : en
Pages : 200

Book Description
This book's ideology is simple and straight-forward: equip the user with the most important concepts to catapult your game development skills. When looking for a good book that explains game programming, readers are usually bombarded with information from the author without any context. Often, code doesn't make sense, hasn't been explained properly, and the concepts the author tries to explain are unclear. The main reason for this is that authors, when writing technical books such as this, assume that the reader will have the context for every small detail they leave out and every major detail they choose to convey. This book was written with particular care to keep the reader's perspective in mind instead of the author's knowledge, because at the end of the day, the books' purpose is to teach you, rather than leave you disappointed. This book stays true to its purpose and builds upon the content discussed in the previous series. Even though readers coming to the advanced level of game programming should be confident in their intermediate and basic level understanding of the topic, the chapters' content is careful not to leave anything ambiguous to the reader. Here are some of the key features that you will find in this book: -Important and fundamental topics that are key to advanced game programming.-Well-versed explanations after every block of code to facilitate better delivery of the concepts.-A proper topic architecture such that every chapter builds upon the previous one.-Friendly and explanatory vocabulary with minimum jargon to ensure a better reading experience.In this book you will learn-Start up and shut down sequences-Application layers-How to create game objects and characters-How to create game loops-How to program devices and user interfaces-Sounds, animations, and much more!If you're interested in an advanced programming and developers guide for gaming, then this the guide for you.
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