Author: Alanna Jones
Publisher: Rec Room Publishing
ISBN: 9780966234169
Category : Business & Economics
Languages : en
Pages : 196
Book Description
There are 107 games and activities in the four chapters of this book that help every group "Mix It Up", "Stir It Up", "Team Up", and "Open Up". Each game is fun, easy to use, unique, and requires minimal resources. Discussion questions can be found at the end of each "Team Up" and "Open Up" game to help leaders and participants to engage in discussion that creates and enhanced team-building experience for all those involved.
Team-building Activities for the Digital Age
Author: Brent D. Wolfe
Publisher: Human Kinetics
ISBN: 0736079920
Category : Education
Languages : en
Pages : 210
Book Description
Team-Building Activities for the Digital Age will help you promote interpersonal communication and encourage young people to express their individuality and build face-to-face relationships. The activities use the technology that today's young adults thrive on (including cell phones, social networking sites, MP3 players, blogs, and digital cameras) as an opportunity for education and enlightenment.
Publisher: Human Kinetics
ISBN: 0736079920
Category : Education
Languages : en
Pages : 210
Book Description
Team-Building Activities for the Digital Age will help you promote interpersonal communication and encourage young people to express their individuality and build face-to-face relationships. The activities use the technology that today's young adults thrive on (including cell phones, social networking sites, MP3 players, blogs, and digital cameras) as an opportunity for education and enlightenment.
50 Digital Team-Building Games
Author: John Chen
Publisher: John Wiley & Sons
ISBN: 1118180933
Category : Business & Economics
Languages : en
Pages : 242
Book Description
Use technology to increase loyalty and productivity in your employees 50 Digital Team-Building Games offers fun, energizing meeting openers, team activities, and group adventures for business teams, using Twitter, GPS, Facebook, smartphones, and other technology. The games can be played in-person or virtually, and range from 5-minute ice-breakers to an epic four-hour GPS-based adventure. Designed to be lead by managers, facilitators, presenters, and speakers, the activities help teams and groups get comfortable with technology, get to know each other better, build trust, improve communication, and more. No need to be a "techie" to lead these games—they're simple and well-scripted. Author John Chen is the CEO of Geoteaming, a company that uses technology and adventure to teach teams how to collaborate. How to lead a simple, fast, fun team building activity with easy-to-follow instructions How to create successful "virtual" team building that requires NO travel and little to no additional expenses How to engage standoffish engineers, "hard to reach" technical teams, or Gen X/Y teammates with technology they enjoy using Successful technology-based team building can build buzz for your company, build critically important relationships and communication internally, and keep your team talking about it for weeks afterward!
Publisher: John Wiley & Sons
ISBN: 1118180933
Category : Business & Economics
Languages : en
Pages : 242
Book Description
Use technology to increase loyalty and productivity in your employees 50 Digital Team-Building Games offers fun, energizing meeting openers, team activities, and group adventures for business teams, using Twitter, GPS, Facebook, smartphones, and other technology. The games can be played in-person or virtually, and range from 5-minute ice-breakers to an epic four-hour GPS-based adventure. Designed to be lead by managers, facilitators, presenters, and speakers, the activities help teams and groups get comfortable with technology, get to know each other better, build trust, improve communication, and more. No need to be a "techie" to lead these games—they're simple and well-scripted. Author John Chen is the CEO of Geoteaming, a company that uses technology and adventure to teach teams how to collaborate. How to lead a simple, fast, fun team building activity with easy-to-follow instructions How to create successful "virtual" team building that requires NO travel and little to no additional expenses How to engage standoffish engineers, "hard to reach" technical teams, or Gen X/Y teammates with technology they enjoy using Successful technology-based team building can build buzz for your company, build critically important relationships and communication internally, and keep your team talking about it for weeks afterward!
The Big Book of Team Building Games: Trust-Building Activities, Team Spirit Exercises, and Other Fun Things to Do
Author: Edward E. Scannell
Publisher: McGraw-Hill Education
ISBN: 9780070465138
Category : Business & Economics
Languages : en
Pages : 274
Book Description
Did you know that games can be a terrifically effective way to build team spirit, communication, and trust among people who work together day in and day out? Now you can spark morale in any work group by choosing from 70 stimulating games and activities specifically designed for the manager who's looking to raise sagging morale in a department, liven up boring staff meetings, enable team members to collaborate smoothly and effectively, and much more!
Publisher: McGraw-Hill Education
ISBN: 9780070465138
Category : Business & Economics
Languages : en
Pages : 274
Book Description
Did you know that games can be a terrifically effective way to build team spirit, communication, and trust among people who work together day in and day out? Now you can spark morale in any work group by choosing from 70 stimulating games and activities specifically designed for the manager who's looking to raise sagging morale in a department, liven up boring staff meetings, enable team members to collaborate smoothly and effectively, and much more!
Monster Hunter International
Author: Larry Correia
Publisher: Baen Publishing Enterprises
ISBN: 1618247344
Category : Fiction
Languages : en
Pages : 650
Book Description
Welcome to Monster Hunter International. Five days after Owen Zastava Pitt pushed his insufferable boss out of a fourteenth story window, he woke up in the hospital with a scarred face, an unbelievable memory, and a job offer. It turns out that monsters are real. All the things from myth, legend, and B-movies are out there, waiting in the shadows. Officially secret, some of them are evil, and some are just hungry. On the other side are the people who kill monsters for a living. Monster Hunter International is the premier eradication company in the business. And now Owen is their newest recruit. It's actually a pretty sweet gig, except for one little problem. An ancient entity known as the Cursed One has returned to settle a centuries old vendetta. Should the Cursed One succeed, it means the end of the world, and MHI is the only thing standing in his way. With the clock ticking towards Armageddon, Owen finds himself trapped between legions of undead minions, belligerent federal agents, a cryptic ghost who has taken up residence inside his head, and the cursed family of the woman he loves. Business is good . . . At the publisher's request, this title is sold without DRM (Digital Rights Management). Lexile Score: 710
Publisher: Baen Publishing Enterprises
ISBN: 1618247344
Category : Fiction
Languages : en
Pages : 650
Book Description
Welcome to Monster Hunter International. Five days after Owen Zastava Pitt pushed his insufferable boss out of a fourteenth story window, he woke up in the hospital with a scarred face, an unbelievable memory, and a job offer. It turns out that monsters are real. All the things from myth, legend, and B-movies are out there, waiting in the shadows. Officially secret, some of them are evil, and some are just hungry. On the other side are the people who kill monsters for a living. Monster Hunter International is the premier eradication company in the business. And now Owen is their newest recruit. It's actually a pretty sweet gig, except for one little problem. An ancient entity known as the Cursed One has returned to settle a centuries old vendetta. Should the Cursed One succeed, it means the end of the world, and MHI is the only thing standing in his way. With the clock ticking towards Armageddon, Owen finds himself trapped between legions of undead minions, belligerent federal agents, a cryptic ghost who has taken up residence inside his head, and the cursed family of the woman he loves. Business is good . . . At the publisher's request, this title is sold without DRM (Digital Rights Management). Lexile Score: 710
Big Book of Virtual Teambuilding Games: Quick, Effective Activities to Build Communication, Trust and Collaboration from Anywhere!
Author: Mary Scannell
Publisher: McGraw Hill Professional
ISBN: 0071775129
Category : Business & Economics
Languages : en
Pages : 254
Book Description
Get remote team members to interact as if they’re in the same room! Whether you’re videoconferencing with team members across the world or e-mailing a colleague sitting ten feet away, the truth is evident: technology has permanently altered the way we communicate. The virtual workplace can facilitate quicker decision making and reduced overhead. But the lack of face-to-face interaction can also impede trust, innovation, and creativity among team members. The Big Book of Virtual Team-Building Games is packed with games and activities for developing productive virtual teams across all digital platforms, including e-mail, mobile devices, web-based conferencing tools, and social media sites such as Facebook, Twitter, and Skype. The Big Book of Virtual Team-Building Games helps you: Build a greater sense of community and reduce conflict Increase levels of engagement Get the most out of more-introverted team members Boost team members’ productivity Make sure that the only thing separating your people is distance. The Big Book of Virtual Team-Building Games is just the tool you need to develop trusting relationships, foster clear communication, and use technology to enhance the team’s connections.
Publisher: McGraw Hill Professional
ISBN: 0071775129
Category : Business & Economics
Languages : en
Pages : 254
Book Description
Get remote team members to interact as if they’re in the same room! Whether you’re videoconferencing with team members across the world or e-mailing a colleague sitting ten feet away, the truth is evident: technology has permanently altered the way we communicate. The virtual workplace can facilitate quicker decision making and reduced overhead. But the lack of face-to-face interaction can also impede trust, innovation, and creativity among team members. The Big Book of Virtual Team-Building Games is packed with games and activities for developing productive virtual teams across all digital platforms, including e-mail, mobile devices, web-based conferencing tools, and social media sites such as Facebook, Twitter, and Skype. The Big Book of Virtual Team-Building Games helps you: Build a greater sense of community and reduce conflict Increase levels of engagement Get the most out of more-introverted team members Boost team members’ productivity Make sure that the only thing separating your people is distance. The Big Book of Virtual Team-Building Games is just the tool you need to develop trusting relationships, foster clear communication, and use technology to enhance the team’s connections.
Team Building Through Physical Challenges
Author: Leigh Anderson
Publisher: Human Kinetics
ISBN: 1492592781
Category : Education
Languages : en
Pages : 218
Book Description
Teamwork is critical to the success of any group—students, athletes, businesspeople, community members, and others. Team Building Through Physical Challenges: A Complete Tool Kit, Second Edition, takes a proactive approach to building teams as it explains the concepts of team building, shows how to set up teams to facilitate growth, and provides 67 mentally and physically challenging games and activities that will foster team building and the development of numerous social and emotional skills. These activities are an ideal way to start the school year, a sport season, corporate training, an adventure trip, or any endeavor that requires working together. New and updated materials for this resource include the following: Updated content on how to implement the activities A new emphasis on social and emotional learning A new web resource with video demonstrations, reproducibles, and a sample team-building course outline Team Building Through Physical Challenges features 67 ready-to-use, field-tested activities and challenges for introductory, intermediate, and advanced levels. They are presented in a clear and practical format that addresses setup, rules, equipment needs, and variations for each challenge. The web resource offers video clips showing team building in action, as well as reproducible forms to make implementation easier. The web resource includes challenge and organizer cards for all challenges; these cards give the teams all the information needed to begin the activities. Another important feature of the book is the rationale it offers to obtain support and funding for the implementation of team building in schools, organizations, and businesses. Participants will focus on and build a variety of skills and character traits: Trust building Conflict resolution Leadership Self-control Collaborative problem-solving Effective communication Critical thinking Creativity Optimistic thinking Listening skills Appropriate risk-taking Resilience Growth mindset Team Building Through Physical Challenges assembles the best team- and character-building resources developed by the authors since the first edition of this popular book was published, plus new activities and supporting material. The authors are recognized experts in the field who have been creating, compiling, and experimenting with team-building activities for nearly 50 years. Team Building Through Physical Challenges is the only comprehensive book of team-building activities that focus on physical challenges. Through the clear instruction and guidance on team building, the useful web resource, and the exciting and challenging activities, participants will learn to become respectful competitors, valuable problem solvers, selfless leaders, and high-character members of their school, team, company, or community.
Publisher: Human Kinetics
ISBN: 1492592781
Category : Education
Languages : en
Pages : 218
Book Description
Teamwork is critical to the success of any group—students, athletes, businesspeople, community members, and others. Team Building Through Physical Challenges: A Complete Tool Kit, Second Edition, takes a proactive approach to building teams as it explains the concepts of team building, shows how to set up teams to facilitate growth, and provides 67 mentally and physically challenging games and activities that will foster team building and the development of numerous social and emotional skills. These activities are an ideal way to start the school year, a sport season, corporate training, an adventure trip, or any endeavor that requires working together. New and updated materials for this resource include the following: Updated content on how to implement the activities A new emphasis on social and emotional learning A new web resource with video demonstrations, reproducibles, and a sample team-building course outline Team Building Through Physical Challenges features 67 ready-to-use, field-tested activities and challenges for introductory, intermediate, and advanced levels. They are presented in a clear and practical format that addresses setup, rules, equipment needs, and variations for each challenge. The web resource offers video clips showing team building in action, as well as reproducible forms to make implementation easier. The web resource includes challenge and organizer cards for all challenges; these cards give the teams all the information needed to begin the activities. Another important feature of the book is the rationale it offers to obtain support and funding for the implementation of team building in schools, organizations, and businesses. Participants will focus on and build a variety of skills and character traits: Trust building Conflict resolution Leadership Self-control Collaborative problem-solving Effective communication Critical thinking Creativity Optimistic thinking Listening skills Appropriate risk-taking Resilience Growth mindset Team Building Through Physical Challenges assembles the best team- and character-building resources developed by the authors since the first edition of this popular book was published, plus new activities and supporting material. The authors are recognized experts in the field who have been creating, compiling, and experimenting with team-building activities for nearly 50 years. Team Building Through Physical Challenges is the only comprehensive book of team-building activities that focus on physical challenges. Through the clear instruction and guidance on team building, the useful web resource, and the exciting and challenging activities, participants will learn to become respectful competitors, valuable problem solvers, selfless leaders, and high-character members of their school, team, company, or community.
Successful Group Work
Author: Patrice Palmer
Publisher: Alphabet Publishing
ISBN: 0997762853
Category : Foreign Language Study
Languages : en
Pages : 62
Book Description
Successful implementation and completion of team activities requires instructors and students alike to confront challenges not present in individual work. To maximize learning, group projects need a solid lesson plan that helps students understand the benefits of group work, develop ground rules and assign responsibilities, value everyone’s contributions, and resolve potential conflicts. Teacher, curriculum designer, and “teacherpreneur” Patrice Palmer offers thirteen easily implemented, robust group-work activities formatted to foster the development of life skills. Designed with secondary and postsecondary students in mind, Palmer’s workbook takes students through the team-building process, from getting to know one another to a final evaluation of the group’s work and success. Written in a user-friendly format, Successful Group Work: 13 Activities to Teach Teamwork Skills allows teachers to choose activities that best meet their students’ needs. Make group work a powerful addition to your teaching repertoire. You may be surprised how your students rise to meet a new challenge!
Publisher: Alphabet Publishing
ISBN: 0997762853
Category : Foreign Language Study
Languages : en
Pages : 62
Book Description
Successful implementation and completion of team activities requires instructors and students alike to confront challenges not present in individual work. To maximize learning, group projects need a solid lesson plan that helps students understand the benefits of group work, develop ground rules and assign responsibilities, value everyone’s contributions, and resolve potential conflicts. Teacher, curriculum designer, and “teacherpreneur” Patrice Palmer offers thirteen easily implemented, robust group-work activities formatted to foster the development of life skills. Designed with secondary and postsecondary students in mind, Palmer’s workbook takes students through the team-building process, from getting to know one another to a final evaluation of the group’s work and success. Written in a user-friendly format, Successful Group Work: 13 Activities to Teach Teamwork Skills allows teachers to choose activities that best meet their students’ needs. Make group work a powerful addition to your teaching repertoire. You may be surprised how your students rise to meet a new challenge!