Dragonart Evolution

Dragonart Evolution PDF Author: Jessica Peffer "Neondragon"
Publisher: Penguin
ISBN: 1440302529
Category : Art
Languages : en
Pages : 146

Book Description
A dragon artist's guide to better drawing Magnificent and powerful creatures, these dragons be, with bone-crushing jaws and razor-sharp teeth, it's difficult to tell whether you're dealing with a hotheaded nature or a wise and benevolent beast. Therein lies the trouble with drawing them from life. Make your dragon portraits more authentic (while avoiding loss of life and limbs) with the help of this guide. A follow-up to the fiercely popular DragonArt, this book features ALL NEW dragons and EVEN MORE detailed dragon anatomy instruction. • 60+ step-by-step demonstrations cover a variety of dragons, including medieval, fairy and sea-dwelling varieties • In-depth advice for drawing every part of the beast—eyes, ears, horns, wings, scale patterns, limbs and more • Extra tips and tricks provided by your dragon guide, Dolosusa It's everything you need to draw a variety of dragons—from enormous, ancient beasts with broken scales and fractured horns, to sleek, sinuous creatures with leathery skin and fancy frills. So steel your heart, prepare your trusty inking pen, and venture forth, brave artist—unleash the ferocious, extraordinary, original beasts that dwell within your fiery imaginings!

Dungeons & Dragons Art & Arcana

Dungeons & Dragons Art & Arcana PDF Author: Michael Witwer
Publisher: Ten Speed Press
ISBN: 0399580948
Category : Games & Activities
Languages : en
Pages : 450

Book Description
An illustrated guide to the history and evolution of the beloved role-playing game told through the paintings, sketches, illustrations, and visual ephemera behind its creation, growth, and continued popularity. FINALIST FOR THE HUGO AWARD • FINALIST FOR THE LOCUS AWARD • NOMINATED FOR THE DIANA JONES AWARD From one of the most iconic game brands in the world, this official DUNGEONS & DRAGONS illustrated history provides an unprecedented look at the visual evolution of the brand, showing its continued influence on the worlds of pop culture and fantasy. Inside the book, you’ll find more than seven hundred pieces of artwork—from each edition of the core role-playing books, supplements, and adventures; as well as Forgotten Realms and Dragonlance novels; decades of Dragon and Dungeon magazines; and classic advertisements and merchandise; plus never-before-seen sketches, large-format canvases, rare photographs, one-of-a-kind drafts, and more from the now-famous designers and artists associated with DUNGEONS & DRAGONS. The superstar author team gained unparalleled access to the archives of Wizards of the Coast and the personal collections of top collectors, as well as the designers and illustrators who created the distinctive characters, concepts, and visuals that have defined fantasy art and gameplay for generations. This is the most comprehensive collection of D&D imagery ever assembled, making this the ultimate collectible for the game's millions of fans around the world.

DragonArt Fantasy Characters

DragonArt Fantasy Characters PDF Author: Jessica Peffer "Neondragon"
Publisher: Penguin
ISBN: 1600613705
Category : Art
Languages : en
Pages : 128

Book Description
Give life to the beings that roam your imagination! Dragons may terrorize fantasy worlds, but they need peasants to munch on... heroes to confront... elegant elves, shrewd sorcerers and dreaded demons to battle. Following on the wings of the ferociously popular DragonArt, this book shows you how to conjure up your own fantasy realms by drawing inspiration from fairy tales, legends and (if you dare) things that go bump in the night. • Breathe the life into your beings by basing them upon fundamental human anatomy—proportions, facial expressions and gender-specific characteristics. • Color-coded, step-by-step demonstrations (simple enough that even the dullest of dwarves could follow along!) show you how to create a sordid cast of creatures, including goblins, orcs, sprites, angels, mermaids, centaurs, vampires, werewolves, banshees and more. • Accessorize each being by tailoring them with tusks, wings, hooves, daggers, armor and various apparel, from the fine garb of nobles to peasant rags. Copy each being as-is. Or, better yet, follow your own twisted imaginings to conjure up creatures from fantastic lands.

DragonArt Color Workbook

DragonArt Color Workbook PDF Author: J. "NeonDragon" Peffer
Publisher: IMPACT
ISBN: 9781440318641
Category : Art
Languages : en
Pages : 112

Book Description
Coloring that Makes Magical Creatures Come Alive! Enter the realm of fantastic dragons and magical creatures. Here best-selling artist J "NeonDragon" Peffer takes you on an adventure, showing you step-by-step how to make fantasy drawings come to life with bold color and vibrant texture. These techniques are fun, fast and easy to follow. Simply color these amazing drawings, and watch your favorite creatures leap off the page! Inside you'll find: 45 mind-blowing dragon drawings you can color Awesome techniques for capturing textures like fur, feathers and scales Simple steps for realistic shading and 3D effects Color palettes for capturing fantasy creatures of all kinds Throughout this inspiring book, NeonDragon shares her vast knowledge of the fantasy world, offering you special insights and information on a range of imaginary creatures, including griffins, gargoyles and of course, dragons. She also shares quick tips for getting all the colorful details just right. In no time, you'll be coloring fantastic creatures better than you ever have before. The possibilities are endless. Take this guide and fly where your imagination takes you!

The Evolution of the Dragon

The Evolution of the Dragon PDF Author: Grafton Elliot Smith
Publisher: Library of Alexandria
ISBN: 1465544860
Category : Body, Mind & Spirit
Languages : en
Pages : 441

Book Description
It is commonly assumed that many of the elementary practices of civilization, such as the erection of rough stone buildings, whether houses, tombs, or temples, the crafts of the carpenter and the stonemason, the carving of statues, the customs of pouring out libations or burning incense, are such simple and obvious procedures that any people might adopt them without prompting or contact of any kind with other populations who do the same sort of things. But if such apparently commonplace acts be investigated they will be found to have a long and complex history. None of these things that seem so obvious to us was attempted until a multitude of diverse circumstances became focussed in some particular community, and constrained some individual to make the discovery. Nor did the quality of obviousness become apparent even when the enlightened discoverer had gathered up the threads of his predecessor's ideas and woven them into the fabric of a new invention. For he had then to begin the strenuous fight against the opposition of his fellows before he could induce them to accept his discovery. He had, in fact, to contend against their preconceived ideas and their lack of appreciation of the significance of the progress he had made before he could persuade them of its "obviousness". That is the history of most inventions since the world began. But it is begging the question to pretend that because tradition has made such inventions seem simple and obvious to us it is unnecessary to inquire into their history or to assume that any people or any individual simply did these things without any instruction when the spirit moved it or him so to do. The customs of burning incense and making libations in religious ceremonies are so widespread and capable of being explained in such plausible, though infinitely diverse, ways that it has seemed unnecessary to inquire more deeply into their real origin and significance. For example, Professor Toy disposes of these questions in relation to incense in a summary fashion. He claims that "when burnt before the deity" it is "to be regarded as food, though in course of time, when the recollection of this primitive character was lost, a conventional significance was attached to the act of burning. A more refined period demanded more refined food for the gods, such as ambrosia and nectar, but these also were finally given up." This, of course, is a purely gratuitous assumption, or series of assumptions, for which there is no real evidence. Moreover, even if there were any really early literature to justify such statements, they explain nothing. Incense-burning is just as mysterious if Prof. Toy's claim be granted as it was before. But a bewildering variety of other explanations, for all of which the merit of being "simple and obvious" is claimed, have been suggested. The reader who is curious about these things will find a luxurious crop of speculations by consulting a series of encyclopædias. I shall content myself by quoting only one more. "Frankincense and other spices were indispensable in temples where bloody sacrifices formed part of the religion. The atmosphere of Solomon's temple must have been that of a sickening slaughter-house, and the fumes of incense could alone enable the priests and worshippers to support it. This would apply to thousands of other temples through Asia, and doubtless the palaces of kings and nobles suffered from uncleanliness and insanitary arrangements and required an antidote to evil smells to make them endurable."

The Art of Spyro: Reignited Trilogy

The Art of Spyro: Reignited Trilogy PDF Author: Micky Neilson
Publisher:
ISBN: 9781945683985
Category : Art
Languages : en
Pages : 0

Book Description
A "compendium filled with in-depth behind-the-scenes content, ... quotes from top illustrators in the industry, anecdotes from the game developers, and [an] ... assortment of ... concept art, some of which has never been seen by the public"--Publisher marketing.

Pearl Jam: Art of Do The Evolution

Pearl Jam: Art of Do The Evolution PDF Author: Joe Pearson
Publisher: IDW Publishing
ISBN: 1684063078
Category : Art
Languages : en
Pages : 160

Book Description
See the art that helped create the Grammy Award-nominated music video Do the Evolution by legendary band Pearl Jam, a Rock and Roll Hall of Fame 2017 inductee. Drawing inspiration from the Grammy Award-nominated music video of the same name, Do the Evolution takes fans inside this unforgettable work of art. Directed by visionary comics legend Todd McFarlane (Spawn) and veteran animator Kevin Altieri (Batman: The Animated Series), this achievement in animation told a graphic and dark history of the world in four gripping minutes and is widely considered one of the best music videos of all time. Now, the full story of the making of this historic video will be told. Lushly illustrated by the video's striking animation cells with never before seen storyboards and designs from the video, the video's co-producer, Joe Pearson, will guide readers through the fascinating process of bringing the band’s vision to life in this one-of-a-kind art book.

Dragons of Eden

Dragons of Eden PDF Author: Carl Sagan
Publisher: Ballantine Books
ISBN: 0345346297
Category : Science
Languages : en
Pages : 289

Book Description
“A history of the human brain from the big bang, fifteen billion years ago, to the day before yesterday . . . It's a delight.”—The New York Times Dr. Carl Sagan takes us on a great reading adventure, offering his vivid and startling insight into the brain of man and beast, the origin of human intelligence, the function of our most haunting legends—and their amazing links to recent discoveries. “How can I persuade every intelligent person to read this important and elegant book? . . . He talks about all kinds of things: the why of the pain of human childbirth . . . the reason for sleeping and dreaming . . . chimpanzees taught to communicate in deaf and dumb language . . . the definition of death . . . cloning . . . computers . . . intelligent life on other planets. . . . Fascinating . . . delightful.”—The Boston Globe “In some lost Eden where dragons ruled, the foundations of our intelligence were laid. . . . Carl Sagan takes us on a guided tour of that lost land. . . . Fascinating . . . entertaining . . . masterful.”—St. Louis Post-Dispatch

Dragon's Rook

Dragon's Rook PDF Author: Keanan Brand
Publisher:
ISBN: 9780692359457
Category :
Languages : en
Pages : 512

Book Description
Captain Gaerbith is heir to a secret: the location of a lost sword he cannot touch. In a village far from the battlefield, Kieran the blacksmith remembers nothing before the day when he was found as a young boy, dagger in hand, standing beside a dead man. Maggie is a healer's apprentice, and earns her way as a laundress. Her shadowed past and crippled hand make her an object of suspicion and ridicule. Far to the north, Lady Yanamari plots to escape the royal city and her father's iron control. King Morfran seeks a smith who can recreate Azrin, the lost sword, as false proof of Morfran's right to the throne. However, the true sword is made of etherium, the only metal capable of harming Dragons. Forces are aligning, old prophecies are fulfilling, and in the east a fire glows in Dragon's Rook."

Drawing Realistic Pencil Portraits Step by Step

Drawing Realistic Pencil Portraits Step by Step PDF Author: Justin Maas
Publisher: Penguin
ISBN: 1440354618
Category : Art
Languages : en
Pages : 129

Book Description
"As long as humans have been alive, we have drawn." ~Justin Maas Drawing is the most essential of all visual arts. Everyone, from sculptors to painters, draws in one form or another. It is also the simplest and most affordable form of artistic expression. All you need is a pencil and paper to make something magical. But to create a successful portrait, one must understand how to capture a person’s likeness--their spirit--and portray it in graphite. In Drawing Realistic Pencil Portraits, artist and teacher Justin Maas provides a step-by-step guide for both novice and experience portraitists looking to enhance their skillsets. His tried-and-true techniques for mastering the basics and accurately rendering proportion, placement and nuance when drawing the head and face will help you add energy and life to your drawings and create recognizable and moving portraits. In this book: • Lessons in drawing basics, including value, line, shadow, light and anatomy • How to work from both reference photographs and live models, plus tips for selecting your subjects • Step-by-step demos to create crucial features, such as eyes, ears, and hair • Methods for building successful portraits, including the grid method, the tracing method and the author's own Maas method • 15 detailed step-by-step portrait-drawing demos with subjects of different ages, genders and ethnicities • A gallery of additional portrait examples in both black-and-white and full color
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