Author: Daniel Mitchell
Publisher: Lulu.com
ISBN: 0557022126
Category : Computers
Languages : en
Pages : 290
Book Description
Books on music synthesizers explain the theory of music synthesis, or show you how to use an existing synthesizer, but don't cover the practical details of constructing a custom software synthesizer. Likewise, books on digital signal processing describe sound generation in terms of complex equations and leave it up to the reader to solve the practical problems of programming the equations. BasicSynth takes you beyond the theory and shows you how to create a custom synthesizer in software using the C++ programming language. The first part of the book explains the basic computer algorithms used to generate and process sound. Subsequent chapters explain instrument design using actual synthesis instruments. The example instruments are then combined with a text-based scoring system and sequencer to produce a complete working synthesizer. Complete source code to the C++ classes and example programs is available for download from the Internet.
Synthesizer Basics
Author: Brent Hurtig
Publisher: Hal Leonard Corporation
ISBN: 9780881887143
Category : Music
Languages : en
Pages : 140
Book Description
Here is the fundamental knowledge and information that a beginning or intermediate electronic musician must have to understand and play today's keyboard synthesizers. This basic primer, newly updated from the classic original edition, offers step-by-step explanations and practical advice on what a synthesizer is, the basic concepts and components, and the latest technical developments and applications. Written by Bob Moog, Roger Powell, Steve Porcaro (of Toto), Tom Rhea, and other well-known experts, Synthesizer Basics is the first, and still the best, introduction available today.
Publisher: Hal Leonard Corporation
ISBN: 9780881887143
Category : Music
Languages : en
Pages : 140
Book Description
Here is the fundamental knowledge and information that a beginning or intermediate electronic musician must have to understand and play today's keyboard synthesizers. This basic primer, newly updated from the classic original edition, offers step-by-step explanations and practical advice on what a synthesizer is, the basic concepts and components, and the latest technical developments and applications. Written by Bob Moog, Roger Powell, Steve Porcaro (of Toto), Tom Rhea, and other well-known experts, Synthesizer Basics is the first, and still the best, introduction available today.
The Audio Programming Book
Author: Richard Boulanger
Publisher: MIT Press
ISBN: 0262014467
Category : Music
Languages : en
Pages : 917
Book Description
An encyclopedic handbook on audio programming for students and professionals, with many cross-platform open source examples and a DVD covering advanced topics. This comprehensive handbook of mathematical and programming techniques for audio signal processing will be an essential reference for all computer musicians, computer scientists, engineers, and anyone interested in audio. Designed to be used by readers with varying levels of programming expertise, it not only provides the foundations for music and audio development but also tackles issues that sometimes remain mysterious even to experienced software designers. Exercises and copious examples (all cross-platform and based on free or open source software) make the book ideal for classroom use. Fifteen chapters and eight appendixes cover such topics as programming basics for C and C++ (with music-oriented examples), audio programming basics and more advanced topics, spectral audio programming; programming Csound opcodes, and algorithmic synthesis and music programming. Appendixes cover topics in compiling, audio and MIDI, computing, and math. An accompanying DVD provides an additional 40 chapters, covering musical and audio programs with micro-controllers, alternate MIDI controllers, video controllers, developing Apple Audio Unit plug-ins from Csound opcodes, and audio programming for the iPhone. The sections and chapters of the book are arranged progressively and topics can be followed from chapter to chapter and from section to section. At the same time, each section can stand alone as a self-contained unit. Readers will find The Audio Programming Book a trustworthy companion on their journey through making music and programming audio on modern computers.
Publisher: MIT Press
ISBN: 0262014467
Category : Music
Languages : en
Pages : 917
Book Description
An encyclopedic handbook on audio programming for students and professionals, with many cross-platform open source examples and a DVD covering advanced topics. This comprehensive handbook of mathematical and programming techniques for audio signal processing will be an essential reference for all computer musicians, computer scientists, engineers, and anyone interested in audio. Designed to be used by readers with varying levels of programming expertise, it not only provides the foundations for music and audio development but also tackles issues that sometimes remain mysterious even to experienced software designers. Exercises and copious examples (all cross-platform and based on free or open source software) make the book ideal for classroom use. Fifteen chapters and eight appendixes cover such topics as programming basics for C and C++ (with music-oriented examples), audio programming basics and more advanced topics, spectral audio programming; programming Csound opcodes, and algorithmic synthesis and music programming. Appendixes cover topics in compiling, audio and MIDI, computing, and math. An accompanying DVD provides an additional 40 chapters, covering musical and audio programs with micro-controllers, alternate MIDI controllers, video controllers, developing Apple Audio Unit plug-ins from Csound opcodes, and audio programming for the iPhone. The sections and chapters of the book are arranged progressively and topics can be followed from chapter to chapter and from section to section. At the same time, each section can stand alone as a self-contained unit. Readers will find The Audio Programming Book a trustworthy companion on their journey through making music and programming audio on modern computers.
Dance Music Manual
Author: Rick Snoman
Publisher: Taylor & Francis
ISBN: 1136115749
Category : Music
Languages : en
Pages : 519
Book Description
Whatever your level of experience, the Dance Music Manual is packed with sound advice, techniques and practical examples to help you achieve professional results. Written by a professional producer and remixer, this book offers a comprehensive approach to music production, including knowledge of the tools, equipment and different dance genres. Get more advice and resources from the books official website, www.dancemusicproduction.com. * Included in the new edition are sections on recording instruments alongside new chapters covering more dance music genres. * Examines all aspects of music production, from sound design, compression & effect to mixing & mastering to publishing & promoting, to help you become a better producer. * The companion CD provides sample and example tracks, demonstrating the techniques used in the book.
Publisher: Taylor & Francis
ISBN: 1136115749
Category : Music
Languages : en
Pages : 519
Book Description
Whatever your level of experience, the Dance Music Manual is packed with sound advice, techniques and practical examples to help you achieve professional results. Written by a professional producer and remixer, this book offers a comprehensive approach to music production, including knowledge of the tools, equipment and different dance genres. Get more advice and resources from the books official website, www.dancemusicproduction.com. * Included in the new edition are sections on recording instruments alongside new chapters covering more dance music genres. * Examines all aspects of music production, from sound design, compression & effect to mixing & mastering to publishing & promoting, to help you become a better producer. * The companion CD provides sample and example tracks, demonstrating the techniques used in the book.
Make: Analog Synthesizers
Author: Ray Wilson
Publisher: Maker Media, Inc.
ISBN: 1449345190
Category : Technology & Engineering
Languages : en
Pages : 371
Book Description
Dive hands-on into the tools, techniques, and information for making your own analog synthesizer. If you’re a musician or a hobbyist with experience in building electronic projects from kits or schematics, this do-it-yourself guide will walk you through the parts and schematics you need, and how to tailor them for your needs. Author Ray Wilson shares his decades of experience in synth-DIY, including the popular Music From Outer Space (MFOS) website and analog synth community. At the end of the book, you’ll apply everything you’ve learned by building an analog synthesizer, using the MFOS Noise Toaster kit. You’ll also learn what it takes to create synth-DIY electronic music studio. Get started in the fun and engaging hobby of synth-DIY without delay. With this book, you’ll learn: The differences between analog and digital synthesizers Analog synthesizer building blocks, including VCOs, VCFs, VCAs, and LFOs How to tool up for synth-DIY, including electronic instruments and suggestions for home-made equipment Foundational circuits for amplification, biasing, and signal mixing How to work with the MFOS Noise Toaster kit Setting up a synth-DIY electronic music studio on a budget
Publisher: Maker Media, Inc.
ISBN: 1449345190
Category : Technology & Engineering
Languages : en
Pages : 371
Book Description
Dive hands-on into the tools, techniques, and information for making your own analog synthesizer. If you’re a musician or a hobbyist with experience in building electronic projects from kits or schematics, this do-it-yourself guide will walk you through the parts and schematics you need, and how to tailor them for your needs. Author Ray Wilson shares his decades of experience in synth-DIY, including the popular Music From Outer Space (MFOS) website and analog synth community. At the end of the book, you’ll apply everything you’ve learned by building an analog synthesizer, using the MFOS Noise Toaster kit. You’ll also learn what it takes to create synth-DIY electronic music studio. Get started in the fun and engaging hobby of synth-DIY without delay. With this book, you’ll learn: The differences between analog and digital synthesizers Analog synthesizer building blocks, including VCOs, VCFs, VCAs, and LFOs How to tool up for synth-DIY, including electronic instruments and suggestions for home-made equipment Foundational circuits for amplification, biasing, and signal mixing How to work with the MFOS Noise Toaster kit Setting up a synth-DIY electronic music studio on a budget
Speech Processing for IP Networks
Author: David Burke
Publisher: John Wiley & Sons
ISBN: 9780470060605
Category : Technology & Engineering
Languages : en
Pages : 368
Book Description
Media Resource Control Protocol (MRCP) is a new IETF protocol, providing a key enabling technology that eases the integration of speech technologies into network equipment and accelerates their adoption resulting in exciting and compelling interactive services to be delivered over the telephone. MRCP leverages IP telephony and Web technologies such as SIP, HTTP, and XML (Extensible Markup Language) to deliver an open standard, vendor-independent, and versatile interface to speech engines. Speech Processing for IP Networks brings these technologies together into a single volume, giving the reader a solid technical understanding of the principles of MRCP, how it leverages other protocols and specifications for its operation, and how it is applied in modern IP-based telecommunication networks. Focusing on the MRCPv2 standard developed by the IETF SpeechSC Working Group, this book will also provide an overview of its precursor, MRCPv1. Speech Processing for IP Networks: Gives a complete background on the technologies required by MRCP to function, including SIP (Session Initiation Protocol), RTP (Real-time Transport Protocol), and HTTP (Hypertext Transfer Protocol). Covers relevant W3C data representation formats including Speech Synthesis Markup Language (SSML), Speech Recognition Grammar Specification (SRGS), Semantic Interpretation for Speech Recognition (SISR), and Pronunciation Lexicon Specification (PLS). Describes VoiceXML - the leading approach for programming cutting-edge speech applications and a key driver to the development of many of MRCP’s features. Explains advanced topics such as VoiceXML and MRCP interworking. This text will be an invaluable resource for technical managers, product managers, software developers, and technical marketing professionals working for network equipment manufacturers, speech engine vendors, and network operators. Advanced students on computer science and engineering courses will also find this to be a useful guide.
Publisher: John Wiley & Sons
ISBN: 9780470060605
Category : Technology & Engineering
Languages : en
Pages : 368
Book Description
Media Resource Control Protocol (MRCP) is a new IETF protocol, providing a key enabling technology that eases the integration of speech technologies into network equipment and accelerates their adoption resulting in exciting and compelling interactive services to be delivered over the telephone. MRCP leverages IP telephony and Web technologies such as SIP, HTTP, and XML (Extensible Markup Language) to deliver an open standard, vendor-independent, and versatile interface to speech engines. Speech Processing for IP Networks brings these technologies together into a single volume, giving the reader a solid technical understanding of the principles of MRCP, how it leverages other protocols and specifications for its operation, and how it is applied in modern IP-based telecommunication networks. Focusing on the MRCPv2 standard developed by the IETF SpeechSC Working Group, this book will also provide an overview of its precursor, MRCPv1. Speech Processing for IP Networks: Gives a complete background on the technologies required by MRCP to function, including SIP (Session Initiation Protocol), RTP (Real-time Transport Protocol), and HTTP (Hypertext Transfer Protocol). Covers relevant W3C data representation formats including Speech Synthesis Markup Language (SSML), Speech Recognition Grammar Specification (SRGS), Semantic Interpretation for Speech Recognition (SISR), and Pronunciation Lexicon Specification (PLS). Describes VoiceXML - the leading approach for programming cutting-edge speech applications and a key driver to the development of many of MRCP’s features. Explains advanced topics such as VoiceXML and MRCP interworking. This text will be an invaluable resource for technical managers, product managers, software developers, and technical marketing professionals working for network equipment manufacturers, speech engine vendors, and network operators. Advanced students on computer science and engineering courses will also find this to be a useful guide.
Designing Software Synthesizer Plug-Ins in C++
Author: Will C. Pirkle
Publisher: CRC Press
ISBN: 1317661699
Category : Music
Languages : en
Pages : 761
Book Description
Bridging the gap from theory to programming, Designing Software Synthesizer Plug-Ins in C++ For RackAFX, VST3 and Audio Units contains complete code for designing and implementing software synthesizers for both Windows and Mac platforms. You will learn synthesizer operation, starting with the underlying theory of each synthesizer component, and moving on to the theory of how these components combine to form fully working musical instruments that function on a variety of target digital audio workstations (DAWs). Containing some of the latest advances in theory and algorithm development, this book contains information that has never been published in textbook form, including several unique algorithms of the author’s own design. The book is broken into three parts: plug-in programming, theory and design of the central synthesizer components of oscillators, envelope generators, and filters, and the design and implementation of six complete polyphonic software synthesizer musical instruments, which can be played in real time. The instruments implement advanced concepts including a user-programmable modulation matrix. The final chapter shows you the theory and code for a suite of delay effects to augment your synthesizers, introducing you to audio effect processing. The companion website, www.focalpress.com/cw/pirkle, gives you access to free software to guide you through the application of concepts discussed in the book, and code for both Windows and Mac platforms. In addition to the software, it features bonus projects, application notes, and video tutorials. A reader forum, monitored by the author, gives you the opportunity for questions and information exchange.
Publisher: CRC Press
ISBN: 1317661699
Category : Music
Languages : en
Pages : 761
Book Description
Bridging the gap from theory to programming, Designing Software Synthesizer Plug-Ins in C++ For RackAFX, VST3 and Audio Units contains complete code for designing and implementing software synthesizers for both Windows and Mac platforms. You will learn synthesizer operation, starting with the underlying theory of each synthesizer component, and moving on to the theory of how these components combine to form fully working musical instruments that function on a variety of target digital audio workstations (DAWs). Containing some of the latest advances in theory and algorithm development, this book contains information that has never been published in textbook form, including several unique algorithms of the author’s own design. The book is broken into three parts: plug-in programming, theory and design of the central synthesizer components of oscillators, envelope generators, and filters, and the design and implementation of six complete polyphonic software synthesizer musical instruments, which can be played in real time. The instruments implement advanced concepts including a user-programmable modulation matrix. The final chapter shows you the theory and code for a suite of delay effects to augment your synthesizers, introducing you to audio effect processing. The companion website, www.focalpress.com/cw/pirkle, gives you access to free software to guide you through the application of concepts discussed in the book, and code for both Windows and Mac platforms. In addition to the software, it features bonus projects, application notes, and video tutorials. A reader forum, monitored by the author, gives you the opportunity for questions and information exchange.
Music Technology and the Project Studio
Author: Dan Hosken
Publisher: Routledge
ISBN: 1136644350
Category : Music
Languages : en
Pages : 273
Book Description
Music Technology and the Project Studio: Synthesis and Sampling provides clear explanations of synthesis and sampling techniques and how to use them effectively and creatively. Starting with analog-style synthesis as a basic model, this textbook explores in detail how messages from a MIDI controller or sequencer are used to control elements of a synthesizer to create rich, dynamic sound. Since samplers and sample players are also common in today’s software, the book explores the details of sampling and the control of sampled instruments with MIDI messages. This book is not limited to any specific software and is general enough to apply to many different software instruments. Overviews of sound and digital audio provide students with a set of common concepts used throughout the text, and "Technically Speaking" sidebars offer detailed explanations of advanced technical concepts, preparing students for future studies in sound synthesis. Music Technology and the Project Studio: Synthesis and Sampling is an ideal follow-up to the author’s An Introduction to Music Technology, although each book can be used independently. The Companion Website includes: Audio examples demonstrating synthesis and sampling techniques Interactive software that allows the reader to experiment with various synthesis techniques Guides relating the material in the book to various software synthesizers and samplers Links to relevant resources, examples, and software
Publisher: Routledge
ISBN: 1136644350
Category : Music
Languages : en
Pages : 273
Book Description
Music Technology and the Project Studio: Synthesis and Sampling provides clear explanations of synthesis and sampling techniques and how to use them effectively and creatively. Starting with analog-style synthesis as a basic model, this textbook explores in detail how messages from a MIDI controller or sequencer are used to control elements of a synthesizer to create rich, dynamic sound. Since samplers and sample players are also common in today’s software, the book explores the details of sampling and the control of sampled instruments with MIDI messages. This book is not limited to any specific software and is general enough to apply to many different software instruments. Overviews of sound and digital audio provide students with a set of common concepts used throughout the text, and "Technically Speaking" sidebars offer detailed explanations of advanced technical concepts, preparing students for future studies in sound synthesis. Music Technology and the Project Studio: Synthesis and Sampling is an ideal follow-up to the author’s An Introduction to Music Technology, although each book can be used independently. The Companion Website includes: Audio examples demonstrating synthesis and sampling techniques Interactive software that allows the reader to experiment with various synthesis techniques Guides relating the material in the book to various software synthesizers and samplers Links to relevant resources, examples, and software