Guild Wars: Ghosts of Ascalon

Guild Wars: Ghosts of Ascalon PDF Author: Matt Forbeck
Publisher: Pocket Star
ISBN: 9781416589471
Category : Fiction
Languages : en
Pages : 0

Book Description
250 years ago, Ascalon burned . . . Desperate to defend his land from advancing hordes of bestial charr, King Adelbern summoned the all-powerful Foefire to repel the invaders. But magic can be a double-edged sword—the Foefire burned both charr and human alike. While the charr corpses smoldered, the slain Ascalonians arose again, transformed by their king’s rage into ghostly protectors and charged with guarding the realm . . . forever. The once mighty kingdom became a haunted shadow of its former glory. Centuries later, the descendants of Ascalon, exiled to the nation of Kryta, are besieged on all sides. To save humankind, Queen Jennah seeks to negotiate a treaty with the hated charr. But one obstacle remains. The charr legions won’t sign the truce until their most prized possession, the Claw of the Khan-Ur,is returned from the ruins of fallen Ascalon. Now a mismatched band of adventurers, each plagued by ghosts of their own, sets forth into a haunted, war-torn land to retrieve the Claw. Without the artifact, there is no hope for peace between human and charr—but the undead king who rules Ascalon won’t give it up easily, and not everyone wants peace!

The Complete Art of Guild Wars: ArenaNet 20th Anniversary Edition

The Complete Art of Guild Wars: ArenaNet 20th Anniversary Edition PDF Author: Arenanet
Publisher: Dark Horse Comics
ISBN: 1506715990
Category : Art
Languages : en
Pages : 216

Book Description
A glorious, oversized, full-color tome that includes art and commentary chronicling the ongoing development of the Guild Wars universe. Explore the living history of Tyria through an expansive collection of never-before-seen concept art, production material, and creator commentary from Guild Wars and Guild Wars 2 that offers exclusive insight into an every-changing world inhabited by millions of players! The continuing growth of the Guild Wars franchise is lovingly detailed by the ArenaNet artists themselves in a volume that commemorates the studio's twentieth anniversary. Dark Horse Books and ArenaNet invite all asura, sylvari, norn, char, and humans to add this wonderful art book as a centerpiece to their collections!

Guild Wars

Guild Wars PDF Author: David Ladyman
Publisher: Prima Lifestyles
ISBN: 9780761548904
Category : Games
Languages : en
Pages : 224

Book Description
"Analysis of every profession and combination, complete skill lists for all professions, PvP tips & tactics, labeled area maps"--Cover back.

Ghosts of Ascalon

Ghosts of Ascalon PDF Author: Matt Forbeck
Publisher: Titan Books
ISBN: 1783291893
Category : Fiction
Languages : en
Pages : 348

Book Description
250 years ago, Ascalon burned . . . Desperate to defend his land from advancing hordes of bestial charr, King Adelbern summoned the all-powerful Foefire to repel the invaders. But magic can be a double-edged sword—the Foefire burned both charr and human alike. While the charr corpses smoldered, the slain Ascalonians arose again, transformed by their king's rage into ghostly protectors and charged with guarding the realm . . . forever. The once mighty kingdom became a haunted shadow of its former glory. Centuries later, the descendants of Ascalon, exiled to the nation of Kryta, are besieged on all sides. To save humankind, Queen Jennah seeks to negotiate a treaty with the hated charr. But one obstacle remains. The charr legions won't sign the truce until their most prized possession, the Claw of the Khan-Ur, is returned from the ruins of fallen Ascalon. Now a mismatched band of adventurers, each plagued by ghosts of their own, sets forth into a haunted, war-torn land to retrieve the Claw. Without the artifact, there is no hope for peace between human and charr—but the undead king who rules Ascalon won't give it up easily, and not everyone wants peace!

Halo: Bad Blood

Halo: Bad Blood PDF Author: Matt Forbeck
Publisher: Simon and Schuster
ISBN: 1501128264
Category : Fiction
Languages : en
Pages : 307

Book Description
An original full-length novel set in the Halo universe and based on the New York Times bestselling video game series! Just hours following their climactic battle on the Forerunner planet Genesis, the Spartans of Blue Team and Fireteam Osiris find themselves running for their lives from the malevolent machinations of the now-renegade artificial intelligence Cortana. But even as they attempt to stay one step ahead, trouble seems to find Spartan Edward Buck no matter where he turns. A secret mission enacted by the Office of Naval Intelligence could possibly help turn the tide, and has Buck reluctantly agreeing to reform his old team, Alpha-Nine. Because if the band is really getting back together for this one, that means everybody—including the Spartan who Buck never wants to see again, the one who committed the ultimate betrayal of trust…

Guild Wars 2 Signature Series Guide

Guild Wars 2 Signature Series Guide PDF Author: BradyGames Staff
Publisher: Bradygames
ISBN: 9780744013825
Category : Fantasy games
Languages : en
Pages : 0

Book Description
Provides tips, techniques, and strategies for the fantasy multiplayer online role-playing game set in Tyria.

Marvel's Avengers: The Extinction Key

Marvel's Avengers: The Extinction Key PDF Author: Greg Keyes
Publisher: Titan Books (US, CA)
ISBN: 1789094240
Category : Fiction
Languages : en
Pages : 275

Book Description
The official prequel to Marvel's Avengers from Marvel, Crystal Dynamics, Eidos Montreal, and Square Enix, with an exclusive adventure that leads into the game itself. The official prequel to the blockbuster action video game Marvel's Avengers, written by bestselling author Greg Keyes. The game is being developed by Crystal Dynamics, Eidos Montréal, Nixxes, and published by Square Enix. It will be released September 4, 2020 for PlayStation 4, Xbox, Stadia, and PC. Captain America, Iron Man, Thor, Black Widow, and the Hulk. Earth's Mightiest Heroes have assembled to face world-class threats whenever and wherever they might appear. They are the AVENGERS. Yet some threats transcend the ages. Centuries ago, a never-before-seen group of heroes gathered as the Avengers of their ancient era to fight the Zodiac, foes who wielded unimaginable arcane energies channeled through a mysterious Key. The resulting battle devastated vast swaths of the planet. The Key was lost and the Zodiac went into hiding, influencing world events from the shadows, waiting for the stars to align to usher in their return. When strange beings exhibiting the traits of the twelve astrological signs appear in the 21st century, the Avengers again answer the call to assemble. But when this modern team of heroes are forced to divide their efforts, each encounter leads to their opponents gaining strength. Once again, the hunt is on for the Extinction Key...and if the Avengers don't find it, our world will be lost.

The Knights of Malta

The Knights of Malta PDF Author: H. J. A. Sire
Publisher: Yale University Press
ISBN: 9780300068856
Category : Art
Languages : en
Pages : 342

Book Description
This is a complete history of the Order of St John or Knights of Malta. Founded as a hospice for pilgrims in Jerusalem in the 11th Century, the Order has in succeeding centuries played an important military, religious and political role in the history of Europe and the Mediterranean.

Empire of Magic

Empire of Magic PDF Author: Geraldine Heng
Publisher: Columbia University Press
ISBN: 9780231125260
Category : Education
Languages : en
Pages : 550

Book Description
Empire of Magic offers a genesis and genealogy for medieval romance and the King Arthur legend through the history of Europe's encounters with the East in crusades, travel, missionizing, and empire formation. It also produces definitions of "race" and "nation" for the medieval period and posits that the Middle Ages and medieval fantasies of race and religion have recently returned. Drawing on feminist and gender theory, as well as cultural analyses of race, class, and colonialism, this provocative book revises our understanding of the beginnings of the nine hundred-year-old cultural genre we call romance, as well as the King Arthur legend. Geraldine Heng argues that romance arose in the twelfth century as a cultural response to the trauma and horror of taboo acts--in particular the cannibalism committed by crusaders on the bodies of Muslim enemies in Syria during the First Crusade. From such encounters with the East, Heng suggests, sprang the fantastical episodes featuring King Arthur in Geoffrey of Monmouth's chronicle The History of the Kings of England, a work where history and fantasy collide and merge, each into the other, inventing crucial new examples and models for romances to come. After locating the rise of romance and Arthurian legend in the contact zones of East and West, Heng demonstrates the adaptability of romance and its key role in the genesis of an English national identity. Discussing Jews, women, children, and sexuality in works like the romance of Richard Lionheart, stories of the saintly Constance, Arthurian chivralic literature, the legend of Prester John, and travel narratives, Heng shows how fantasy enabled audiences to work through issues of communal identity, race, color, class and alternative sexualities in socially sanctioned and safe modes of cultural discussion in which pleasure, not anxiety, was paramount. Romance also engaged with the threat of modernity in the late medieval period, as economic, social, and technological transformations occurred and awareness grew of a vastly enlarged world beyond Europe, one encompassing India, China, and Africa. Finally, Heng posits, romance locates England and Europe within an empire of magic and knowledge that surveys the world and makes it intelligible--usable--for the future. Empire of Magic is expansive in scope, spanning the eleventh to the fifteenth centuries, and detailed in coverage, examining various types of romance--historical, national, popular, chivalric, family, and travel romances, among others--to see how cultural fantasy responds to changing crises, pressures, and demands in a number of different ways. Boldly controversial, theoretically sophisticated, and historically rooted, Empire of Magic is a dramatic restaging of the role romance played in the culture of a period and world in ways that suggest how cultural fantasy still functions for us today.

The Five Minute Iliad Other Instant Classics

The Five Minute Iliad Other Instant Classics PDF Author: Greg Nagan
Publisher: Gallery Books
ISBN: 9780684867670
Category : Humor
Languages : en
Pages : 0

Book Description
Was Homer really blind, or was that just his shtick? Was Dante a righty or a lefty? Why aren't there any pictures of Jane Austen in a bikini? What made Oscar so Wilde? How much did Hemingway? These are just some of the many great questions of Western literature ignored in this book. From the author of A Prairie Home Companion's beloved "Five-Minute Classics" comes The Five-Minute Iliad and Other Instant Classics, a witty and profane lampoon of the Western literary canon -- the Spinal Tap of literature. "I will never write such wordy trash again," Leo Tolstoy said of War and Peace after reading Homer in the original Greek. Tolstoy's pledge inspired humorist Greg Nagan to whet his double-edged verbal sword and offer this gleefully twisted take on what contemporary readings of the Great Books say about our society today. From The Iliad to On the Road, these fifteen parodies provide a riotous romp through Western civilization (one version of it, anyway) from Homer to Kerouac, from Ancient Greece to Postwar America, from the Lyrical Epic to the Breathless Gush. Nagan's mirthful mayhem will delight those who've read the Great Books, and those who haven't read them will find these literary caricatures entertaining in their own right.
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