Multimedia Learning

Multimedia Learning PDF Author: Richard E. Mayer
Publisher: Cambridge University Press
ISBN: 0521514126
Category : Computers
Languages : en
Pages : 321

Book Description
An evidence based, rigorous text reviewing 12 principles of experimental studies grounded in cognitive theory of multi-media learning.

The Cambridge Handbook of Multimedia Learning

The Cambridge Handbook of Multimedia Learning PDF Author: Richard E. Mayer
Publisher: Cambridge University Press
ISBN: 9781108814669
Category : Psychology
Languages : en
Pages : 800

Book Description
Digital and online learning is more prevalent than ever, making multimedia learning a primary objective for many instructors. The Cambridge Handbook of Multimedia Learning examines cutting-edge research to guide creative teaching methods in online classrooms and training. Recognized as the field's major reference work, this research-based handbook helps define and shape this area of study. This third edition provides the latest progress report from the world's leading multimedia researchers, with forty-six chapters on how to help people learn from words and pictures, particularly in computer-based environments. The chapters demonstrate what works best and establishes optimized practices. It systematically examines well-researched principles of effective multimedia instruction and pinpoints exactly why certain practices succeed by isolating the boundary conditions. The volume is founded upon research findings in learning theory, giving it an informed perspective in explaining precisely how effective teaching practices achieve their goals or fail to engage.

e-Learning and the Science of Instruction

e-Learning and the Science of Instruction PDF Author: Ruth C. Clark
Publisher: John Wiley & Sons
ISBN: 1119158680
Category : Business & Economics
Languages : en
Pages : 507

Book Description
The essential e-learning design manual, updated with the latest research, design principles, and examples e-Learning and the Science of Instruction is the ultimate handbook for evidence-based e-learning design. Since the first edition of this book, e-learning has grown to account for at least 40% of all training delivery media. However, digital courses often fail to reach their potential for learning effectiveness and efficiency. This guide provides research-based guidelines on how best to present content with text, graphics, and audio as well as the conditions under which those guidelines are most effective. This updated fourth edition describes the guidelines, psychology, and applications for ways to improve learning through personalization techniques, coherence, animations, and a new chapter on evidence-based game design. The chapter on the Cognitive Theory of Multimedia Learning introduces three forms of cognitive load which are revisited throughout each chapter as the psychological basis for chapter principles. A new chapter on engagement in learning lays the groundwork for in-depth reviews of how to leverage worked examples, practice, online collaboration, and learner control to optimize learning. The updated instructor's materials include a syllabus, assignments, storyboard projects, and test items that you can adapt to your own course schedule and students. Co-authored by the most productive instructional research scientist in the world, Dr. Richard E. Mayer, this book distills copious e-learning research into a practical manual for improving learning through optimal design and delivery. Get up to date on the latest e-learning research Adopt best practices for communicating information effectively Use evidence-based techniques to engage your learners Replace popular instructional ideas, such as learning styles with evidence-based guidelines Apply evidence-based design techniques to optimize learning games e-Learning continues to grow as an alternative or adjunct to the classroom, and correspondingly, has become a focus among researchers in learning-related fields. New findings from research laboratories can inform the design and development of e-learning. However, much of this research published in technical journals is inaccessible to those who actually design e-learning material. By collecting the latest evidence into a single volume and translating the theoretical into the practical, e-Learning and the Science of Instruction has become an essential resource for consumers and designers of multimedia learning.

The Cambridge Handbook of Multimedia Learning

The Cambridge Handbook of Multimedia Learning PDF Author: Richard E. Mayer
Publisher: Cambridge University Press
ISBN: 1107035201
Category : Computers
Languages : en
Pages : 949

Book Description
The updated second edition of the only handbook to offer a comprehensive analysis of research and theory in the field of multimedia learning, or learning from words and images. It examines research-based principles to determine the most effective methods of multimedia instruction and uses cognitive theory to explain how these methods work.

Multimedia Learning Theory

Multimedia Learning Theory PDF Author: Patrick M. Jenlink
Publisher: Rowman & Littlefield
ISBN: 1610488504
Category : Education
Languages : en
Pages : 171

Book Description
This book offers a primary focus on the meaning and importance of multimedia learning theory and is application in educator preparation. Integrating multimedia learning theory into preparing the next generation of educators for their role in the education of the next generation of students is presented as an important consideration for the future of our educational systems and society. As the use of digital technologies and Web 2.0 becomes more prevalent and the world becomes more infused with multimedia, it is important to ask to what extent, if at all, such developments change the forms and nature of knowledge. Teaching and learning in this digital, multimedia environment is increasingly challenged as the neomillennial generation enters schools and colleges having grown up with digital technologies defining their culture and shaping their cognitive and social interactions. Multimedia, for the neomillennial generation, is deeply embedded in their sensory and cognitive patterns; the neomillennials see and understand media in more sophisticated ways than their parents and the generations of society that preceded them.

Design for Multimedia Learning

Design for Multimedia Learning PDF Author: Tom Boyle
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 270

Book Description
Tom Boyle explains how the usefulness of multimedia will enhance learning, education and teaching only if the essentials of good design are understood by those making products for this growing market.

Creating Media for Learning

Creating Media for Learning PDF Author: Sam Gliksman
Publisher: Corwin Press
ISBN: 1483385426
Category : Education
Languages : en
Pages : 137

Book Description
Place Your Students At The Forefront of 21st Century Media Production All education hinges on effective communication. This book shows how student mastery of media literacy and creation is the key to demonstrating learning in the 21st Century. The strategies and tactics these pages offer equip educators to make their students enthusiastic experts at producing dynamic media projects. Content includes: The how, why, and when of prompting students to create their own media across content areas. The benefits of media sharing, and how to do it responsibly. The innovative use of Augmented Reality, so readers can activate a video on the book’s printed pages with their mobile devices.

The Cambridge Handbook of Cognition and Education

The Cambridge Handbook of Cognition and Education PDF Author: John Dunlosky
Publisher: Cambridge University Press
ISBN: 1108245102
Category : Psychology
Languages : en
Pages : 1130

Book Description
This Handbook reviews a wealth of research in cognitive and educational psychology that investigates how to enhance learning and instruction to aid students struggling to learn and to advise teachers on how best to support student learning. The Handbook includes features that inform readers about how to improve instruction and student achievement based on scientific evidence across different domains, including science, mathematics, reading and writing. Each chapter supplies a description of the learning goal, a balanced presentation of the current evidence about the efficacy of various approaches to obtaining that learning goal, and a discussion of important future directions for research in this area. It is the ideal resource for researchers continuing their study of this field or for those only now beginning to explore how to improve student achievement.

Multimedia-based Instructional Design

Multimedia-based Instructional Design PDF Author: William W. Lee
Publisher: John Wiley & Sons
ISBN: 0787973440
Category : Business & Economics
Languages : en
Pages : 478

Book Description
Multimedia-Based Instructional Design is a thoroughly revised and updated second edition of the best-selling book that provided a complete guide to designing and developing interactive multimedia training. While most training companies develop their training programs in many different technological delivery media—computer-based, web-based, and distance learning technologies—this unique book demonstrates that the same instructional design process can be used for all media. Using just one process reduces cycle time for course development—and also reduces costs.

Interactive Multimedia Learning Environments

Interactive Multimedia Learning Environments PDF Author: Max Giardina
Publisher: Springer Science & Business Media
ISBN: 3642777058
Category : Computers
Languages : en
Pages : 263

Book Description
Multimedia environments suggest to us a new perception of the state of changes in and the integration of new technologies that can increase our ability to process information. Moreover, they are obliging us to change our idea of knowledge. These changes are reflected in the obvious synergetic convergence of different types of access, communication and information exchange. The multimedia learning environment should not represent a passive object that only contains or assembles information but should become, on one side, the communication medium of the pedagogical intentions of the professor/designer and, on the other side, the place where the learner reflects and where he or she can play with, test and access information and try to interpret it, manipulate it and build new knowledge. The situation created by such a new learning environments that give new powers to individuals, particularly with regard to accessing and handling diversified dimensions of information, is becoming increasingly prevalent in the field of education. The old static equilibrium, in which fixed roles are played by the teacher (including the teaching environment) and the learner, is shifting to dynamic eqUilibrium where the nature of information and its processing change, depending on the situation, the learning context and the individual's needs.
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