Author: Vernon L. Ceder
Publisher: Manning Publications Company
ISBN: 9781935182207
Category : Computers
Languages : en
Pages : 336
Book Description
Introduces the programming language's syntax, control flow, and basic data structures and covers its interaction with applications and mangement of large collections of code.
The Python Book
Author: Rob Mastrodomenico
Publisher: John Wiley & Sons
ISBN: 1119573289
Category : Mathematics
Languages : en
Pages : 343
Book Description
The Python Book Discover the power of one of the fastest growing programming languages in the world with this insightful new resource The Python Book delivers an essential introductory guide to learning Python for anyone who works with data but does not have experience in programming. The author, an experienced data scientist and Python programmer, shows readers how to use Python for data analysis, exploration, cleaning, and wrangling. Readers will learn what in the Python language is important for data analysis, and why. The Python Book offers readers a thorough and comprehensive introduction to Python that is both simple enough to be ideal for a novice programmer, yet robust to be useful for those more experienced in the language. The book assists budding programmers to gradually increase their skills as they move through the book, always with an understanding of what they are covering and why it is useful. Used by major companies like Google, Facebook, Instagram, Spotify, and more, Python promises to remain central to the programming landscape for years to come. Containing a thorough discussion of Python programming topics like variables, equalities and comparisons, tuple and dictionary data types, while and for loops, and if statements, readers will also learn: How to use highly useful Python programming libraries, including Pandas and Matplotlib How to write Python functions and classes How to write and use Python scripts To deal with different data types within Python Perfect for statisticians, computer scientists, software programmers, and practitioners working in private industry and medicine, The Python Book will also be of interest to students in any of the aforementioned fields. As it assumes no programming experience or knowledge, the book is ideal for those who work with data and want to learn to use Python to enhance their work.
Publisher: John Wiley & Sons
ISBN: 1119573289
Category : Mathematics
Languages : en
Pages : 343
Book Description
The Python Book Discover the power of one of the fastest growing programming languages in the world with this insightful new resource The Python Book delivers an essential introductory guide to learning Python for anyone who works with data but does not have experience in programming. The author, an experienced data scientist and Python programmer, shows readers how to use Python for data analysis, exploration, cleaning, and wrangling. Readers will learn what in the Python language is important for data analysis, and why. The Python Book offers readers a thorough and comprehensive introduction to Python that is both simple enough to be ideal for a novice programmer, yet robust to be useful for those more experienced in the language. The book assists budding programmers to gradually increase their skills as they move through the book, always with an understanding of what they are covering and why it is useful. Used by major companies like Google, Facebook, Instagram, Spotify, and more, Python promises to remain central to the programming landscape for years to come. Containing a thorough discussion of Python programming topics like variables, equalities and comparisons, tuple and dictionary data types, while and for loops, and if statements, readers will also learn: How to use highly useful Python programming libraries, including Pandas and Matplotlib How to write Python functions and classes How to write and use Python scripts To deal with different data types within Python Perfect for statisticians, computer scientists, software programmers, and practitioners working in private industry and medicine, The Python Book will also be of interest to students in any of the aforementioned fields. As it assumes no programming experience or knowledge, the book is ideal for those who work with data and want to learn to use Python to enhance their work.
The Big Book of Small Python Projects
Author: Al Sweigart
Publisher: No Starch Press
ISBN: 1718501242
Category : Computers
Languages : en
Pages : 433
Book Description
Best-selling author Al Sweigart shows you how to easily build over 80 fun programs with minimal code and maximum creativity. If you’ve mastered basic Python syntax and you’re ready to start writing programs, you’ll find The Big Book of Small Python Projects both enlightening and fun. This collection of 81 Python projects will have you making digital art, games, animations, counting pro- grams, and more right away. Once you see how the code works, you’ll practice re-creating the programs and experiment by adding your own custom touches. These simple, text-based programs are 256 lines of code or less. And whether it’s a vintage screensaver, a snail-racing game, a clickbait headline generator, or animated strands of DNA, each project is designed to be self-contained so you can easily share it online. You’ll create: • Hangman, Blackjack, and other games to play against your friends or the computer • Simulations of a forest fire, a million dice rolls, and a Japanese abacus • Animations like a virtual fish tank, a rotating cube, and a bouncing DVD logo screensaver • A first-person 3D maze game • Encryption programs that use ciphers like ROT13 and Vigenère to conceal text If you’re tired of standard step-by-step tutorials, you’ll love the learn-by-doing approach of The Big Book of Small Python Projects. It’s proof that good things come in small programs!
Publisher: No Starch Press
ISBN: 1718501242
Category : Computers
Languages : en
Pages : 433
Book Description
Best-selling author Al Sweigart shows you how to easily build over 80 fun programs with minimal code and maximum creativity. If you’ve mastered basic Python syntax and you’re ready to start writing programs, you’ll find The Big Book of Small Python Projects both enlightening and fun. This collection of 81 Python projects will have you making digital art, games, animations, counting pro- grams, and more right away. Once you see how the code works, you’ll practice re-creating the programs and experiment by adding your own custom touches. These simple, text-based programs are 256 lines of code or less. And whether it’s a vintage screensaver, a snail-racing game, a clickbait headline generator, or animated strands of DNA, each project is designed to be self-contained so you can easily share it online. You’ll create: • Hangman, Blackjack, and other games to play against your friends or the computer • Simulations of a forest fire, a million dice rolls, and a Japanese abacus • Animations like a virtual fish tank, a rotating cube, and a bouncing DVD logo screensaver • A first-person 3D maze game • Encryption programs that use ciphers like ROT13 and Vigenère to conceal text If you’re tired of standard step-by-step tutorials, you’ll love the learn-by-doing approach of The Big Book of Small Python Projects. It’s proof that good things come in small programs!
Classic Computer Science Problems in Java
Author: David Kopec
Publisher: Simon and Schuster
ISBN: 1638356548
Category : Computers
Languages : en
Pages : 262
Book Description
Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. Summary Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. You’ll work through a series of exercises based in computer science fundamentals that are designed to improve your software development abilities, improve your understanding of artificial intelligence, and even prepare you to ace an interview. As you work through examples in search, clustering, graphs, and more, you'll remember important things you've forgotten and discover classic solutions to your "new" problems! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Whatever software development problem you’re facing, odds are someone has already uncovered a solution. This book collects the most useful solutions devised, guiding you through a variety of challenges and tried-and-true problem-solving techniques. The principles and algorithms presented here are guaranteed to save you countless hours in project after project. About the book Classic Computer Science Problems in Java is a master class in computer programming designed around 55 exercises that have been used in computer science classrooms for years. You’ll work through hands-on examples as you explore core algorithms, constraint problems, AI applications, and much more. What's inside Recursion, memoization, and bit manipulation Search, graph, and genetic algorithms Constraint-satisfaction problems K-means clustering, neural networks, and adversarial search About the reader For intermediate Java programmers. About the author David Kopec is an assistant professor of Computer Science and Innovation at Champlain College in Burlington, Vermont. Table of Contents 1 Small problems 2 Search problems 3 Constraint-satisfaction problems 4 Graph problems 5 Genetic algorithms 6 K-means clustering 7 Fairly simple neural networks 8 Adversarial search 9 Miscellaneous problems 10 Interview with Brian Goetz
Publisher: Simon and Schuster
ISBN: 1638356548
Category : Computers
Languages : en
Pages : 262
Book Description
Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. Summary Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. You’ll work through a series of exercises based in computer science fundamentals that are designed to improve your software development abilities, improve your understanding of artificial intelligence, and even prepare you to ace an interview. As you work through examples in search, clustering, graphs, and more, you'll remember important things you've forgotten and discover classic solutions to your "new" problems! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Whatever software development problem you’re facing, odds are someone has already uncovered a solution. This book collects the most useful solutions devised, guiding you through a variety of challenges and tried-and-true problem-solving techniques. The principles and algorithms presented here are guaranteed to save you countless hours in project after project. About the book Classic Computer Science Problems in Java is a master class in computer programming designed around 55 exercises that have been used in computer science classrooms for years. You’ll work through hands-on examples as you explore core algorithms, constraint problems, AI applications, and much more. What's inside Recursion, memoization, and bit manipulation Search, graph, and genetic algorithms Constraint-satisfaction problems K-means clustering, neural networks, and adversarial search About the reader For intermediate Java programmers. About the author David Kopec is an assistant professor of Computer Science and Innovation at Champlain College in Burlington, Vermont. Table of Contents 1 Small problems 2 Search problems 3 Constraint-satisfaction problems 4 Graph problems 5 Genetic algorithms 6 K-means clustering 7 Fairly simple neural networks 8 Adversarial search 9 Miscellaneous problems 10 Interview with Brian Goetz
The Python Quick Syntax Reference
Author: Gregory Walters
Publisher: Apress
ISBN: 1430264799
Category : Computers
Languages : en
Pages : 140
Book Description
The Python Quick Syntax Reference is the "go to" book that contains an easy to read and use guide to Python programming and development. This condensed code and syntax reference presents the Python language in a well-organized format designed to be used time and again. You won't find jargon, bloated samples, case studies, or history of Hello World and computer theory in this handy reference. This Python syntax reference is packed with useful information and is a must-have for any Python developer.
Publisher: Apress
ISBN: 1430264799
Category : Computers
Languages : en
Pages : 140
Book Description
The Python Quick Syntax Reference is the "go to" book that contains an easy to read and use guide to Python programming and development. This condensed code and syntax reference presents the Python language in a well-organized format designed to be used time and again. You won't find jargon, bloated samples, case studies, or history of Hello World and computer theory in this handy reference. This Python syntax reference is packed with useful information and is a must-have for any Python developer.
Python in easy steps
Author: Mike McGrath
Publisher: In Easy Steps
ISBN:
Category : Computers
Languages : en
Pages : 325
Book Description
Python in easy steps instructs you how to program in the powerful Python language, giving complete examples that illustrate each aspect with colourized source code. Python in easy steps begins by explaining how to install the free Python interpreter so you can quickly begin to create your own executable programs by copying the book's examples. It demonstrates all the Python language basics before moving on to provide examples of Object Oriented Programming (OOP) and CGI scripting to handle web form data. The book concludes by demonstrating how you can use your acquired knowledge to create and deploy graphical windowed applications. Python in easy steps makes no assumption you have previous knowledge of any programming language so it's ideal for the newcomer to computer programming. It has an easy-to-follow style that will appeal to programmers moving from another programming language, and to the student who is studying Python programming at school or college, and to those seeking a career in computing who need a fundamental understanding of computer programming. Python is the language used to program the Raspberry Pi - covered by Raspberry Pi in easy steps.
Publisher: In Easy Steps
ISBN:
Category : Computers
Languages : en
Pages : 325
Book Description
Python in easy steps instructs you how to program in the powerful Python language, giving complete examples that illustrate each aspect with colourized source code. Python in easy steps begins by explaining how to install the free Python interpreter so you can quickly begin to create your own executable programs by copying the book's examples. It demonstrates all the Python language basics before moving on to provide examples of Object Oriented Programming (OOP) and CGI scripting to handle web form data. The book concludes by demonstrating how you can use your acquired knowledge to create and deploy graphical windowed applications. Python in easy steps makes no assumption you have previous knowledge of any programming language so it's ideal for the newcomer to computer programming. It has an easy-to-follow style that will appeal to programmers moving from another programming language, and to the student who is studying Python programming at school or college, and to those seeking a career in computing who need a fundamental understanding of computer programming. Python is the language used to program the Raspberry Pi - covered by Raspberry Pi in easy steps.
Python Crash Course
Author: Eric Matthes
Publisher: No Starch Press
ISBN: 1593277393
Category : Computers
Languages : en
Pages : 564
Book Description
Python Crash Course is a fast-paced, thorough introduction to Python that will have you writing programs, solving problems, and making things that work in no time. In the first half of the book, you’ll learn about basic programming concepts, such as lists, dictionaries, classes, and loops, and practice writing clean and readable code with exercises for each topic. You’ll also learn how to make your programs interactive and how to test your code safely before adding it to a project. In the second half of the book, you’ll put your new knowledge into practice with three substantial projects: a Space Invaders–inspired arcade game, data visualizations with Python’s super-handy libraries, and a simple web app you can deploy online. As you work through Python Crash Course you’ll learn how to: –Use powerful Python libraries and tools, including matplotlib, NumPy, and Pygal –Make 2D games that respond to keypresses and mouse clicks, and that grow more difficult as the game progresses –Work with data to generate interactive visualizations –Create and customize Web apps and deploy them safely online –Deal with mistakes and errors so you can solve your own programming problems If you’ve been thinking seriously about digging into programming, Python Crash Course will get you up to speed and have you writing real programs fast. Why wait any longer? Start your engines and code! Uses Python 2 and 3
Publisher: No Starch Press
ISBN: 1593277393
Category : Computers
Languages : en
Pages : 564
Book Description
Python Crash Course is a fast-paced, thorough introduction to Python that will have you writing programs, solving problems, and making things that work in no time. In the first half of the book, you’ll learn about basic programming concepts, such as lists, dictionaries, classes, and loops, and practice writing clean and readable code with exercises for each topic. You’ll also learn how to make your programs interactive and how to test your code safely before adding it to a project. In the second half of the book, you’ll put your new knowledge into practice with three substantial projects: a Space Invaders–inspired arcade game, data visualizations with Python’s super-handy libraries, and a simple web app you can deploy online. As you work through Python Crash Course you’ll learn how to: –Use powerful Python libraries and tools, including matplotlib, NumPy, and Pygal –Make 2D games that respond to keypresses and mouse clicks, and that grow more difficult as the game progresses –Work with data to generate interactive visualizations –Create and customize Web apps and deploy them safely online –Deal with mistakes and errors so you can solve your own programming problems If you’ve been thinking seriously about digging into programming, Python Crash Course will get you up to speed and have you writing real programs fast. Why wait any longer? Start your engines and code! Uses Python 2 and 3
Learn Python the Hard Way
Author: Zed Shaw
Publisher: Pearson Education
ISBN: 0321884914
Category : Computers
Languages : en
Pages : 308
Book Description
Master Python and become a programmer - even if you never thought you could. This breakthrough book and CD can help practically anyone get started in programming. Zed A. Shaw teaches the Python programming language through a series of 52 brilliantly-crafted exercises.
Publisher: Pearson Education
ISBN: 0321884914
Category : Computers
Languages : en
Pages : 308
Book Description
Master Python and become a programmer - even if you never thought you could. This breakthrough book and CD can help practically anyone get started in programming. Zed A. Shaw teaches the Python programming language through a series of 52 brilliantly-crafted exercises.
Python in a Nutshell
Author: Alex Martelli
Publisher: "O'Reilly Media, Inc."
ISBN: 0596100469
Category : Computers
Languages : en
Pages : 734
Book Description
This volume offers Python programmers a straightforward guide to the important tools and modules of this open source language. It deals with the most frequently used parts of the standard library as well as the most popular and important third party extensions.
Publisher: "O'Reilly Media, Inc."
ISBN: 0596100469
Category : Computers
Languages : en
Pages : 734
Book Description
This volume offers Python programmers a straightforward guide to the important tools and modules of this open source language. It deals with the most frequently used parts of the standard library as well as the most popular and important third party extensions.
Practices of the Python Pro
Author: Dane Hillard
Publisher: Simon and Schuster
ISBN: 1638350132
Category : Computers
Languages : en
Pages : 363
Book Description
Summary Professional developers know the many benefits of writing application code that’s clean, well-organized, and easy to maintain. By learning and following established patterns and best practices, you can take your code and your career to a new level. With Practices of the Python Pro, you’ll learn to design professional-level, clean, easily maintainable software at scale using the incredibly popular programming language, Python. You’ll find easy-to-grok examples that use pseudocode and Python to introduce software development best practices, along with dozens of instantly useful techniques that will help you code like a pro. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Professional-quality code does more than just run without bugs. It’s clean, readable, and easy to maintain. To step up from a capable Python coder to a professional developer, you need to learn industry standards for coding style, application design, and development process. That’s where this book is indispensable. About the book Practices of the Python Pro teaches you to design and write professional-quality software that’s understandable, maintainable, and extensible. Dane Hillard is a Python pro who has helped many dozens of developers make this step, and he knows what it takes. With helpful examples and exercises, he teaches you when, why, and how to modularize your code, how to improve quality by reducing complexity, and much more. Embrace these core principles, and your code will become easier for you and others to read, maintain, and reuse. What's inside Organizing large Python projects Achieving the right levels of abstraction Writing clean, reusable code Inheritance and composition Considerations for testing and performance About the reader For readers familiar with the basics of Python, or another OO language. About the author Dane Hillard has spent the majority of his development career using Python to build web applications. Table of Contents: PART 1 WHY IT ALL MATTERS 1 ¦ The bigger picture PART 2 FOUNDATIONS OF DESIGN 2 ¦ Separation of concerns 3 ¦ Abstraction and encapsulation 4 ¦ Designing for high performance 5 ¦ Testing your software PART 3 NAILING DOWN LARGE SYSTEMS 6 ¦ Separation of concerns in practice 7 ¦ Extensibility and flexibility 8 ¦ The rules (and exceptions) of inheritance 9 ¦ Keeping things lightweight 10 ¦ Achieving loose coupling PART 4 WHAT’S NEXT? 11 ¦ Onward and upward
Publisher: Simon and Schuster
ISBN: 1638350132
Category : Computers
Languages : en
Pages : 363
Book Description
Summary Professional developers know the many benefits of writing application code that’s clean, well-organized, and easy to maintain. By learning and following established patterns and best practices, you can take your code and your career to a new level. With Practices of the Python Pro, you’ll learn to design professional-level, clean, easily maintainable software at scale using the incredibly popular programming language, Python. You’ll find easy-to-grok examples that use pseudocode and Python to introduce software development best practices, along with dozens of instantly useful techniques that will help you code like a pro. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Professional-quality code does more than just run without bugs. It’s clean, readable, and easy to maintain. To step up from a capable Python coder to a professional developer, you need to learn industry standards for coding style, application design, and development process. That’s where this book is indispensable. About the book Practices of the Python Pro teaches you to design and write professional-quality software that’s understandable, maintainable, and extensible. Dane Hillard is a Python pro who has helped many dozens of developers make this step, and he knows what it takes. With helpful examples and exercises, he teaches you when, why, and how to modularize your code, how to improve quality by reducing complexity, and much more. Embrace these core principles, and your code will become easier for you and others to read, maintain, and reuse. What's inside Organizing large Python projects Achieving the right levels of abstraction Writing clean, reusable code Inheritance and composition Considerations for testing and performance About the reader For readers familiar with the basics of Python, or another OO language. About the author Dane Hillard has spent the majority of his development career using Python to build web applications. Table of Contents: PART 1 WHY IT ALL MATTERS 1 ¦ The bigger picture PART 2 FOUNDATIONS OF DESIGN 2 ¦ Separation of concerns 3 ¦ Abstraction and encapsulation 4 ¦ Designing for high performance 5 ¦ Testing your software PART 3 NAILING DOWN LARGE SYSTEMS 6 ¦ Separation of concerns in practice 7 ¦ Extensibility and flexibility 8 ¦ The rules (and exceptions) of inheritance 9 ¦ Keeping things lightweight 10 ¦ Achieving loose coupling PART 4 WHAT’S NEXT? 11 ¦ Onward and upward