Programming Pearls

Programming Pearls PDF Author: Jon Bentley
Publisher: Addison-Wesley Professional
ISBN: 0134498038
Category : Computers
Languages : en
Pages : 262

Book Description
When programmers list their favorite books, Jon Bentley’s collection of programming pearls is commonly included among the classics. Just as natural pearls grow from grains of sand that irritate oysters, programming pearls have grown from real problems that have irritated real programmers. With origins beyond solid engineering, in the realm of insight and creativity, Bentley’s pearls offer unique and clever solutions to those nagging problems. Illustrated by programs designed as much for fun as for instruction, the book is filled with lucid and witty descriptions of practical programming techniques and fundamental design principles. It is not at all surprising that Programming Pearls has been so highly valued by programmers at every level of experience. In this revision, the first in 14 years, Bentley has substantially updated his essays to reflect current programming methods and environments. In addition, there are three new essays on testing, debugging, and timing set representations string problems All the original programs have been rewritten, and an equal amount of new code has been generated. Implementations of all the programs, in C or C++, are now available on the Web. What remains the same in this new edition is Bentley’s focus on the hard core of programming problems and his delivery of workable solutions to those problems. Whether you are new to Bentley’s classic or are revisiting his work for some fresh insight, the book is sure to make your own list of favorites.

More Programming Pearls

More Programming Pearls PDF Author: Jon Louis Bentley
Publisher: Addison-Wesley Professional
ISBN:
Category : Computers
Languages : en
Pages : 226

Book Description
Software -- Software Engineering.

Pearls of Functional Algorithm Design

Pearls of Functional Algorithm Design PDF Author: Richard Bird
Publisher: Cambridge University Press
ISBN: 1139490605
Category : Computers
Languages : en
Pages :

Book Description
Richard Bird takes a radical approach to algorithm design, namely, design by calculation. These 30 short chapters each deal with a particular programming problem drawn from sources as diverse as games and puzzles, intriguing combinatorial tasks, and more familiar areas such as data compression and string matching. Each pearl starts with the statement of the problem expressed using the functional programming language Haskell, a powerful yet succinct language for capturing algorithmic ideas clearly and simply. The novel aspect of the book is that each solution is calculated from an initial formulation of the problem in Haskell by appealing to the laws of functional programming. Pearls of Functional Algorithm Design will appeal to the aspiring functional programmer, students and teachers interested in the principles of algorithm design, and anyone seeking to master the techniques of reasoning about programs in an equational style.

The Practice of Programming

The Practice of Programming PDF Author: Brian W. Kernighan
Publisher: Addison-Wesley Professional
ISBN: 0133133419
Category : Computers
Languages : en
Pages : 283

Book Description
With the same insight and authority that made their book The Unix Programming Environment a classic, Brian Kernighan and Rob Pike have written The Practice of Programming to help make individual programmers more effective and productive. The practice of programming is more than just writing code. Programmers must also assess tradeoffs, choose among design alternatives, debug and test, improve performance, and maintain software written by themselves and others. At the same time, they must be concerned with issues like compatibility, robustness, and reliability, while meeting specifications. The Practice of Programming covers all these topics, and more. This book is full of practical advice and real-world examples in C, C++, Java, and a variety of special-purpose languages. It includes chapters on: debugging: finding bugs quickly and methodically testing: guaranteeing that software works correctly and reliably performance: making programs faster and more compact portability: ensuring that programs run everywhere without change design: balancing goals and constraints to decide which algorithms and data structures are best interfaces: using abstraction and information hiding to control the interactions between components style: writing code that works well and is a pleasure to read notation: choosing languages and tools that let the machine do more of the work Kernighan and Pike have distilled years of experience writing programs, teaching, and working with other programmers to create this book. Anyone who writes software will profit from the principles and guidance in The Practice of Programming.

Coders at Work

Coders at Work PDF Author: Peter Seibel
Publisher: Apress
ISBN: 1430219491
Category : Computers
Languages : en
Pages : 619

Book Description
Peter Seibel interviews 15 of the most interesting computer programmers alive today in Coders at Work, offering a companion volume to Apress’s highly acclaimed best-seller Founders at Work by Jessica Livingston. As the words “at work” suggest, Peter Seibel focuses on how his interviewees tackle the day-to-day work of programming, while revealing much more, like how they became great programmers, how they recognize programming talent in others, and what kinds of problems they find most interesting. Hundreds of people have suggested names of programmers to interview on the Coders at Work web site: www.codersatwork.com. The complete list was 284 names. Having digested everyone’s feedback, we selected 15 folks who’ve been kind enough to agree to be interviewed: Frances Allen: Pioneer in optimizing compilers, first woman to win the Turing Award (2006) and first female IBM fellow Joe Armstrong: Inventor of Erlang Joshua Bloch: Author of the Java collections framework, now at Google Bernie Cosell: One of the main software guys behind the original ARPANET IMPs and a master debugger Douglas Crockford: JSON founder, JavaScript architect at Yahoo! L. Peter Deutsch: Author of Ghostscript, implementer of Smalltalk-80 at Xerox PARC and Lisp 1.5 on PDP-1 Brendan Eich: Inventor of JavaScript, CTO of the Mozilla Corporation Brad Fitzpatrick: Writer of LiveJournal, OpenID, memcached, and Perlbal Dan Ingalls: Smalltalk implementor and designer Simon Peyton Jones: Coinventor of Haskell and lead designer of Glasgow Haskell Compiler Donald Knuth: Author of The Art of Computer Programming and creator of TeX Peter Norvig: Director of Research at Google and author of the standard text on AI Guy Steele: Coinventor of Scheme and part of the Common Lisp Gang of Five, currently working on Fortress Ken Thompson: Inventor of UNIX Jamie Zawinski: Author of XEmacs and early Netscape/Mozilla hacker

Programming Interviews Exposed

Programming Interviews Exposed PDF Author: John Mongan
Publisher: John Wiley & Sons
ISBN: 1118169387
Category : Computers
Languages : en
Pages : 303

Book Description
The pressure is on during the interview process but with the right preparation, you can walk away with your dream job. This classic book uncovers what interviews are really like at America's top software and computer companies and provides you with the tools to succeed in any situation. The authors take you step-by-step through new problems and complex brainteasers they were asked during recent technical interviews. 50 interview scenarios are presented along with in-depth analysis of the possible solutions. The problem-solving process is clearly illustrated so you'll be able to easily apply what you've learned during crunch time. You'll also find expert tips on what questions to ask, how to approach a problem, and how to recover if you become stuck. All of this will help you ace the interview and get the job you want. What you will learn from this book Tips for effectively completing the job application Ways to prepare for the entire programming interview process How to find the kind of programming job that fits you best Strategies for choosing a solution and what your approach says about you How to improve your interviewing skills so that you can respond to any question or situation Techniques for solving knowledge-based problems, logic puzzles, and programming problems Who this book is for This book is for programmers and developers applying for jobs in the software industry or in IT departments of major corporations. Wrox Beginning guides are crafted to make learning programming languages and technologies easier than you think, providing a structured, tutorial format that will guide you through all the techniques involved.

C++ Gems

C++ Gems PDF Author: Stanley B. Lippman
Publisher: Cambridge University Press
ISBN: 9780135705810
Category : Computers
Languages : en
Pages : 634

Book Description
Presents the pinnacle of writing on C++ by renowned experts in the field, and is a must-read for today's C++ programmer.

Elements of Programming

Elements of Programming PDF Author: Alexander Stepanov
Publisher: Lulu.com
ISBN: 0578222140
Category : Computers
Languages : en
Pages : 282

Book Description
Elements of Programming provides a different understanding of programming than is presented elsewhere. Its major premise is that practical programming, like other areas of science and engineering, must be based on a solid mathematical foundation. This book shows that algorithms implemented in a real programming language, such as C++, can operate in the most general mathematical setting. For example, the fast exponentiation algorithm is defined to work with any associative operation. Using abstract algorithms leads to efficient, reliable, secure, and economical software.

The Elements of Programming Style

The Elements of Programming Style PDF Author: Brian W. Kernighan
Publisher: McGraw-Hill Companies
ISBN:
Category : Computers
Languages : en
Pages : 172

Book Description
Covers Expression, Structure, Common Blunders, Documentation, & Structured Programming Techniques

Game Physics Pearls

Game Physics Pearls PDF Author: Gino van den Bergen
Publisher: CRC Press
ISBN: 1439865558
Category : Computers
Languages : en
Pages : 352

Book Description
Implementing physical simulations for real-time games is a complex task that requires a solid understanding of a wide range of concepts from the fields of mathematics, physics, and software engineering. This book is a gems-like collection of practical articles in the area of game physics. Each provides hands-on detail that can be used in practical
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