The Simulated Multiverse

The Simulated Multiverse PDF Author: Rizwan Virk
Publisher: Bayview Books, LLC
ISBN: 1954872011
Category : Computers
Languages : en
Pages : 484

Book Description
Do multiple versions of ourselves exist in parallel universes living out their lives in different timelines? In this follow up to his bestseller, The Simulation Hypothesis, MIT Computer Scientist and Silicon Valley Game Pioneer Rizwan Virk explores these topics from a new lens: that of simulation theory. If we are living in a digital universe, then many of the complexities and baffling characteristics of our reality start to make more sense. Quantum computing lets us simulate complex phenomena in parallel, allowing the simulation to explore many realities at once to find the most "optimum" path forward. Could this explain not only the enigmatic Mandela Effect but provide us with a new understanding of time and space? Bringing his unique trademark style of combining video games, computer science, quantum physics and computing with lots of philosophy and science fiction, Virk gives us a new way to think about not just our universe, but all possible realities!

The Simulation Hypothesis

The Simulation Hypothesis PDF Author: Rizwan Virk
Publisher: Bayview Books, LLC
ISBN:
Category : Computers
Languages : en
Pages : 324

Book Description
The Simulation Hypothesis, by best-selling author, renowned MIT computer scientist and Silicon Valley video game designer Rizwan Virk, is the first serious book to explain one of the most daring and consequential theories of our time. Riz is the Executive Director of Play Labs @ MIT, a video game startup incubator at the MIT Game Lab. Drawing from research and concepts from computer science, artificial intelligence, video games, quantum physics, and referencing both speculative fiction and ancient eastern spiritual texts, Virk shows how all of these traditions come together to point to the idea that we may be inside a simulated reality like the Matrix. The Simulation Hypothesis is the idea that our physical reality, far from being a solid physical universe, is part of an increasingly sophisticated video game-like simulation, where we all have multiple lives, consisting of pixels with its own internal clock run by some giant Artificial Intelligence. Simulation theory explains some of the biggest mysteries of quantum and relativistic physics, such as quantum indeterminacy, parallel universes, and the integral nature of the speed of light. Recently, the idea that we may be living in a giant video game has received a lot of attention: “There’s a one in a billion chance we are not living in a simulation” -Elon Musk “I find it hard to argue we are not in a simulation.” -Neil deGrasse Tyson “We are living in computer generated reality.” -Philip K. Dick Video game technology has developed from basic arcade and text adventures to MMORPGs. Video game designer Riz Virk shows how these games may continue to evolve in the future, including virtual reality, augmented reality, Artificial Intelligence, and quantum computing. This book shows how this evolution could lead us to the point of being able to develop all encompassing virtual worlds like the Oasis in Ready Player One, or the simulated reality in the Matrix. While the idea sounds like science fiction, many scientists, engineers, and professors have given the Simulation Hypothesis serious consideration. Futurist Ray Kurzweil has popularized the idea of downloading our consciousness into a silicon based device, which would mean we are just digital information after all. Some, like Oxford lecturer Nick Bostrom, goes further and thinks we may in fact be artificially intelligent consciousness inside such a simulation already! But the Simulation Hypothesis is not just a modern idea. Philosophers like Plato have been telling us that we live in a “cave” and can only see shadows of the real world. Mystics of all traditions have long contended that we are living in some kind of “illusion “and that there are other realities which we can access with our minds. While even Judeo-Christian traditions have this idea, Eastern traditions like Buddhism and Hinduism make this idea part of their core tradition — that we are inside a dream world (“Maya” or illusion, or Vishnu’s Dream), and we have “multiple lives” playing different characters when one dies, continuing to gain experience and “level up” after completing certain challenges. Sounds a lot like a video game! Whether you are a computer scientist, a fan of science fiction like the Matrix movies, a video game enthusiast, or a spiritual seeker, The Simulation Hypothesis touches on all these areas, and you will never look at the world the same way again!

Our Mathematical Universe

Our Mathematical Universe PDF Author: Max Tegmark
Publisher: Vintage
ISBN: 0307744256
Category : Science
Languages : en
Pages : 434

Book Description
Max Tegmark leads us on an astonishing journey through past, present and future, and through the physics, astronomy and mathematics that are the foundation of his work, most particularly his hypothesis that our physical reality is a mathematical structure and his theory of the ultimate multiverse. In a dazzling combination of both popular and groundbreaking science, he not only helps us grasp his often mind-boggling theories, but he also shares with us some of the often surprising triumphs and disappointments that have shaped his life as a scientist. Fascinating from first to last—this is a book that has already prompted the attention and admiration of some of the most prominent scientists and mathematicians.

Universe Or Multiverse?

Universe Or Multiverse? PDF Author: Bernard Carr
Publisher: Cambridge University Press
ISBN: 9780521848411
Category : Science
Languages : en
Pages : 544

Book Description
Physicists argue from different perspectives for and against the idea of the existence of multiple universes.

The Fabric of Reality

The Fabric of Reality PDF Author: David Deutsch
Publisher: Penguin UK
ISBN: 014196961X
Category : Science
Languages : en
Pages : 400

Book Description
An extraordinary and challenging synthesis of ideas uniting Quantum Theory, and the theories of Computation, Knowledge and Evolution, Deutsch's extraordinary book explores the deep connections between these strands which reveal the fabric of realityin which human actions and ideas play essential roles.

God, Stephen Hawking and the Multiverse

God, Stephen Hawking and the Multiverse PDF Author: David Hutchings
Publisher: SPCK
ISBN: 0281081921
Category : Science
Languages : en
Pages : 226

Book Description
'An astonishingly good read, gripping and thought-provoking' William Lane Craig 'If you wanted to understand Stephen Hawking but couldn't face the maths, this is the book for you.' Dr Althea Wilkinson, Jodrell Bank Stephen Hawking kept breaking rules. Given two years to live, he managed another 54. He wrote about quantum cosmology - and sold 20 million books. He could not speak, yet the world recognized his voice. Hutchings and Wilkinson shine light on his extraordinary ideas. The result is a thought-provoking theological commentary and critique of black holes, origins, many universes, and Big Questions. In 'God, Stephen Hawking and the Multiverse', Hutchings and Wilkinson explain the key elements of Stephen Hawking's physical and mathematical theories, consider their philosophical and religious implications, and relate his ideas to traditional Judaeo-Christian concepts of God. This book about Stephen Hawking and God and the relationship between God and science gives a brief but engaging overview of the history of physics and cosmology. Perfect for beginners, 'God, Stephen Hawking and the Multiverse' offers a concise and accessible introduction to Hawking's work and how his contributions to modern physics and cosmology can complement religion. Exploring topics such as gravity, quantum mechanics and general relativity, the authors offer a fresh perspective on the relationship between God and science, providing a balanced and informed commentary on Hawking's work both scientifically and theologically.

Cinema as a Worldbuilding Machine in the Digital Era

Cinema as a Worldbuilding Machine in the Digital Era PDF Author: Alain Boillat
Publisher: Indiana University Press
ISBN: 0861969820
Category : Art
Languages : en
Pages : 345

Book Description
This essay examines the primacy of worldbuilding in the age of CGI, transmedia practices and "high concept" fiction by studying the principles that govern the creation of a multiverse in a wide range of film and TV productions. Emphasis is placed on Hollywood sci-fi movies and their on-screen representation of imaginary machines that mirror the film medium, following in the tradition of Philip K. Dick's writings and the cyberpunk culture. A typology of worlds is established, as well as a number of analytical tools for assessing the impact of the coexistence of two or more worlds on the narrative structure, the style (uses of color, editing practices), the generic affiliation (or hybridity), the seriality and the discourse produced by a given film (particularly in fictions linked to post-9/11 fantasies). Among the various titles examined, the reader is offered a detailed analysis of the Resident Evil film series, Total Recall and its remake, Dark City, the Matrix trilogy, Avatar, Source Code and other time-loop films, TRON and its sequel, Christopher Nolan's Tenet, and several TV shows – most notably HBO's Westworld, but also Sliders, Lost, Fringe and Counterpart.

Reality+: Virtual Worlds and the Problems of Philosophy

Reality+: Virtual Worlds and the Problems of Philosophy PDF Author: David J. Chalmers
Publisher: W. W. Norton & Company
ISBN: 0393635813
Category : Philosophy
Languages : en
Pages : 544

Book Description
A leading philosopher takes a mind-bending journey through virtual worlds, illuminating the nature of reality and our place within it. Virtual reality is genuine reality; that’s the central thesis of Reality+. In a highly original work of “technophilosophy,” David J. Chalmers gives a compelling analysis of our technological future. He argues that virtual worlds are not second-class worlds, and that we can live a meaningful life in virtual reality. We may even be in a virtual world already. Along the way, Chalmers conducts a grand tour of big ideas in philosophy and science. He uses virtual reality technology to offer a new perspective on long-established philosophical questions. How do we know that there’s an external world? Is there a god? What is the nature of reality? What’s the relation between mind and body? How can we lead a good life? All of these questions are illuminated or transformed by Chalmers’ mind-bending analysis. Studded with illustrations that bring philosophical issues to life, Reality+ is a major statement that will shape discussion of philosophy, science, and technology for years to come.

How the Hippies Saved Physics: Science, Counterculture, and the Quantum Revival

How the Hippies Saved Physics: Science, Counterculture, and the Quantum Revival PDF Author: David Kaiser
Publisher: W. W. Norton & Company
ISBN: 039308230X
Category : Science
Languages : en
Pages : 549

Book Description
"How the Hippies Saved Physics gives us an unconventional view of some unconventional people engaged early in the fundamentals of quantum theory. Great fun to read." —Anton Zeilinger, Nobel laureate in physics The surprising story of eccentric young scientists—among them Nobel laureates John Clauser and Alain Aspect—who stood up to convention and changed the face of modern physics. Today, quantum information theory is among the most exciting scientific frontiers, attracting billions of dollars in funding and thousands of talented researchers. But as MIT physicist and historian David Kaiser reveals, this cutting-edge field has a surprisingly psychedelic past. How the Hippies Saved Physics introduces us to a band of freewheeling physicists who defied the imperative to “shut up and calculate” and helped to rejuvenate modern physics. For physicists, the 1970s were a time of stagnation. Jobs became scarce, and conformity was encouraged, sometimes stifling exploration of the mysteries of the physical world. Dissatisfied, underemployed, and eternally curious, an eccentric group of physicists in Berkeley, California, banded together to throw off the constraints of the physics mainstream and explore the wilder side of science. Dubbing themselves the “Fundamental Fysiks Group,” they pursued an audacious, speculative approach to physics. They studied quantum entanglement and Bell’s Theorem through the lens of Eastern mysticism and psychic mind-reading, discussing the latest research while lounging in hot tubs. Some even dabbled with LSD to enhance their creativity. Unlikely as it may seem, these iconoclasts spun modern physics in a new direction, forcing mainstream physicists to pay attention to the strange but exciting underpinnings of quantum theory. A lively, entertaining story that illuminates the relationship between creativity and scientific progress, How the Hippies Saved Physics takes us to a time when only the unlikeliest heroes could break the science world out of its rut.

Permutation City

Permutation City PDF Author: Greg Egan
Publisher: Greg Egan
ISBN: 192224001X
Category : Fiction
Languages : en
Pages : 275

Book Description
Paul Durham keeps making Copies of himself: software simulations of his own brain and body which can be run in virtual reality, albeit seventeen times more slowly than real time. He wants them to be his guinea pigs for a set of experiments about the nature of artificial intelligence, time, and causality, but they keep changing their mind and baling out on him, shutting themselves down. Maria Deluca is an Autoverse addict; she’s unemployed and running out of money, but she can’t stop wasting her time playing around with the cellular automaton known as the Autoverse, a virtual world that follows a simple set of mathematical rules as its “laws of physics”. Paul makes Maria a very strange offer: he asks her to design a seed for an entire virtual biosphere able to exist inside the Autoverse, modelled right down to the molecular level. The job will pay well, and will allow her to indulge her obsession. There has to be a catch, though, because such a seed would be useless without a simulation of the Autoverse large enough to allow the resulting biosphere to grow and flourish — a feat far beyond the capacity of all the computers in the world.
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