Finite and Infinite Games

Finite and Infinite Games PDF Author: James Carse
Publisher: Simon and Schuster
ISBN: 1451657293
Category : Philosophy
Languages : en
Pages : 155

Book Description
“There are at least two kinds of games,” states James P. Carse as he begins this extraordinary book. “One could be called finite; the other infinite. A finite game is played for the purpose of winning, an infinite game for the purpose of continuing the play.” Finite games are the familiar contests of everyday life; they are played in order to be won, which is when they end. But infinite games are more mysterious. Their object is not winning, but ensuring the continuation of play. The rules may change, the boundaries may change, even the participants may change—as long as the game is never allowed to come to an end. What are infinite games? How do they affect the ways we play our finite games? What are we doing when we play—finitely or infinitely? And how can infinite games affect the ways in which we live our lives? Carse explores these questions with stunning elegance, teasing out of his distinctions a universe of observation and insight, noting where and why and how we play, finitely and infinitely. He surveys our world—from the finite games of the playing field and playing board to the infinite games found in culture and religion—leaving all we think we know illuminated and transformed. Along the way, Carse finds new ways of understanding everything, from how an actress portrays a role to how we engage in sex, from the nature of evil to the nature of science. Finite games, he shows, may offer wealth and status, power and glory, but infinite games offer something far more subtle and far grander. Carse has written a book rich in insight and aphorism. Already an international literary event, Finite and Infinite Games is certain to be argued about and celebrated for years to come. Reading it is the first step in learning to play the infinite game.

The Infinite Game

The Infinite Game PDF Author: Simon Sinek
Publisher: Penguin
ISBN: 0735213526
Category : Business & Economics
Languages : en
Pages : 272

Book Description
From the New York Times bestselling author of Start With Why and Leaders Eat Last, a bold framework for leadership in today’s ever-changing world. How do we win a game that has no end? Finite games, like football or chess, have known players, fixed rules and a clear endpoint. The winners and losers are easily identified. Infinite games, games with no finish line, like business or politics, or life itself, have players who come and go. The rules of an infinite game are changeable while infinite games have no defined endpoint. There are no winners or losers—only ahead and behind. The question is, how do we play to succeed in the game we’re in? In this revelatory new book, Simon Sinek offers a framework for leading with an infinite mindset. On one hand, none of us can resist the fleeting thrills of a promotion earned or a tournament won, yet these rewards fade quickly. In pursuit of a Just Cause, we will commit to a vision of a future world so appealing that we will build it week after week, month after month, year after year. Although we do not know the exact form this world will take, working toward it gives our work and our life meaning. Leaders who embrace an infinite mindset build stronger, more innovative, more inspiring organizations. Ultimately, they are the ones who lead us into the future.

Theory of Finite and Infinite Graphs

Theory of Finite and Infinite Graphs PDF Author: Denes König
Publisher: Springer Science & Business Media
ISBN: 1468489712
Category : Mathematics
Languages : en
Pages : 430

Book Description
To most graph theorists there are two outstanding landmarks in the history of their subject. One is Euler's solution of the Konigsberg Bridges Problem, dated 1736, and the other is the appearance of Denes Konig's textbook in 1936. "From Konigsberg to Konig's book" sings the poetess, "So runs the graphic tale . . . " 10]. There were earlier books that took note of graph theory. Veb len's Analysis Situs, published in 1931, is about general combinato rial topology. But its first two chapters, on "Linear graphs" and "Two-Dimensional Complexes," are almost exclusively concerned with the territory still explored by graph theorists. Rouse Ball's Mathematical Recreations and Essays told, usually without proofs, of the major graph-theoretical advances ofthe nineteenth century, of the Five Colour Theorem, of Petersen's Theorem on I-factors, and of Cayley's enumerations of trees. It was Rouse Ball's book that kindled my own graph-theoretical enthusiasm. The graph-theoretical papers of Hassler Whitney, published in 1931-1933, would have made an excellent textbook in English had they been collected and published as such. But the honour of presenting Graph Theory to the mathe matical world as a subject in its own right, with its own textbook, belongs to Denes Konig. Low was the prestige of Graph Theory in the Dirty Thirties. It is still remembered, with resentment now shading into amuse ment, how one mathematician scorned it as "The slums of Topol ogy.""

Automata, Logics, and Infinite Games

Automata, Logics, and Infinite Games PDF Author: Erich Grädel
Publisher: Springer
ISBN: 3540363874
Category : Computers
Languages : en
Pages : 377

Book Description
A central aim and ever-lasting dream of computer science is to put the development of hardware and software systems on a mathematical basis which is both firm and practical. Such a scientific foundation is needed especially for the construction of reactive programs, like communication protocols or control systems. For the construction and analysis of reactive systems an elegant and powerful theory has been developed based on automata theory, logical systems for the specification of nonterminating behavior, and infinite two-person games. The 19 chapters presented in this multi-author monograph give a consolidated overview of the research results achieved in the theory of automata, logics, and infinite games during the past 10 years. Special emphasis is placed on coherent style, complete coverage of all relevant topics, motivation, examples, justification of constructions, and exercises.

The Infinite Game

The Infinite Game PDF Author: Niki Harré
Publisher: Auckland University Press
ISBN: 1775589862
Category : Psychology
Languages : en
Pages : 232

Book Description
Whether we are competing for a job, building a business or championing a good cause, some days it can feel as if we are trapped in an endless competition for status, wealth or attention. Maybe if we learn to play the game and follow the rules we’ll come out on top. But is life really a finite game – a game of selection and rules, winners and losers, players and spectators? In The Infinite Game, Niki Harré asks us to imagine our world anew. What if we are all part of a different type of game entirely – a game in which playing matters more than winning, a game that anyone can join at any time, a game in which rules evolve as new players turn up – an infinite game? Harré looks at our society (are people pawns or participants?) and ourselves (what kind of player would you like to be?) to offer an inspiring vision of how we might live well together. Deeply informed by psychological research and a life of social activism, Niki Harré’s provocative book teaches us all how we might live life as an infinite game.

The Great Mental Models, Volume 1

The Great Mental Models, Volume 1 PDF Author: Shane Parrish
Publisher: Penguin
ISBN: 0593719972
Category : Business & Economics
Languages : en
Pages : 209

Book Description
Discover the essential thinking tools you’ve been missing with The Great Mental Models series by Shane Parrish, New York Times bestselling author and the mind behind the acclaimed Farnam Street blog and “The Knowledge Project” podcast. This first book in the series is your guide to learning the crucial thinking tools nobody ever taught you. Time and time again, great thinkers such as Charlie Munger and Warren Buffett have credited their success to mental models–representations of how something works that can scale onto other fields. Mastering a small number of mental models enables you to rapidly grasp new information, identify patterns others miss, and avoid the common mistakes that hold people back. The Great Mental Models: Volume 1, General Thinking Concepts shows you how making a few tiny changes in the way you think can deliver big results. Drawing on examples from history, business, art, and science, this book details nine of the most versatile, all-purpose mental models you can use right away to improve your decision making and productivity. This book will teach you how to: Avoid blind spots when looking at problems. Find non-obvious solutions. Anticipate and achieve desired outcomes. Play to your strengths, avoid your weaknesses, … and more. The Great Mental Models series demystifies once elusive concepts and illuminates rich knowledge that traditional education overlooks. This series is the most comprehensive and accessible guide on using mental models to better understand our world, solve problems, and gain an advantage.

Infinite Words

Infinite Words PDF Author: Dominique Perrin
Publisher: Academic Press
ISBN: 9780125321112
Category : Computers
Languages : en
Pages : 560

Book Description
Infinite Words is an important theory in both Mathematics and Computer Sciences. Many new developments have been made in the field, encouraged by its application to problems in computer science. Infinite Words is the first manual devoted to this topic. Infinite Words explores all aspects of the theory, including Automata, Semigroups, Topology, Games, Logic, Bi-infinite Words, Infinite Trees and Finite Words. The book also looks at the early pioneering work of Büchi, McNaughton and Schützenberger. Serves as both an introduction to the field and as a reference book. Contains numerous exercises desgined to aid students and readers. Self-contained chapters provide helpful guidance for lectures.

Stochastic Games and Related Concepts

Stochastic Games and Related Concepts PDF Author: T. Parthasarathy
Publisher: Springer Nature
ISBN: 9811565775
Category : Mathematics
Languages : en
Pages : 127

Book Description
This book discusses stochastic game theory and related concepts. Topics focused upon in the book include matrix games, finite, infinite, and undiscounted stochastic games, n-player cooperative games, minimax theorem, and more. In addition to important definitions and theorems, the book provides readers with a range of problem-solving techniques and exercises. This book is of value to graduate students and readers of probability and statistics alike.

PhDeath

PhDeath PDF Author: James Carse
Publisher: Hal Leonard Corporation
ISBN: 1623160685
Category : Fiction
Languages : en
Pages : 340

Book Description
(Book). PhDeath is a fast-paced thriller set in a major university in a major city on a square. The faculty finds itself in deadly intellectual combat with the anonymous Puzzler. Along with teams of US Military Intelligence and the city's top detective and aided by the Puzzle Master of The New York Times , their collective brains are no match for the Puzzler's perverse talents. Carse, Emeritus Professor himself at a premier university in a major city on a square shows no mercy in his creation of the seemingly omniscient Puzzler, who through a sequence of atrocities beginning and ending with the academic year, turns up one hidden pocket of moral rot after another: flawed research, unabashed venality, ideological rigidity, pornographic obsessions, undue political and corporate influence, subtle schemes of blackmail, the penetration of national and foreign intelligence agencies, brazen violation of copyrights, even the production and sale of addictive drugs.

A Long-run Collaboration on Long-run Games

A Long-run Collaboration on Long-run Games PDF Author: Drew Fudenberg
Publisher: World Scientific
ISBN: 9812818464
Category : Mathematics
Languages : en
Pages : 417

Book Description
This book brings together the joint work of Drew Fudenberg and David Levine (through 2008) on the closely connected topics of repeated games and reputation effects, along with related papers on more general issues in game theory and dynamic games. The unified presentation highlights the recurring themes of their work.
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