Out from Boneville

Out from Boneville PDF Author: Jeff Smith
Publisher:
ISBN: 9781435260054
Category : Juvenile Fiction
Languages : en
Pages : 138

Book Description
The adventure starts when cousins Fone Bone, Phoney Bone, and Smiley Bone are run out of Boneville and later get separated and lost in the wilderness, meeting monsters and making friends as they attempt to return home.

Eyes of the Storm

Eyes of the Storm PDF Author: Jeff Smith
Publisher: HarperCollins UK
ISBN: 0007244789
Category : Juvenile Nonfiction
Languages : en
Pages : 193

Book Description
Once again, the valley seems tranquil: Fone Bone, Phoney Bone and Smiley Bone are helping to patch up Gran'ma Ben's farmhouse after the rat creature raid, and Phoney Bone is up to his old tricks again. But what's happening to the weather? And what are these strange dreams Thorn is having?

Crown of Horns

Crown of Horns PDF Author: Jeff Smith
Publisher: Turtleback Books
ISBN: 9781436450164
Category : Juvenile Fiction
Languages : en
Pages : 212

Book Description
The adventure starts when cousins Fone Bone, Phoney Bone, and Smiley Bone are run out of Boneville and later get separated and lost in the wilderness, meeting monsters and making friends as they attempt to return home.

Graphic Novels

Graphic Novels PDF Author: Michael Pawuk
Publisher: Bloomsbury Publishing USA
ISBN:
Category : Language Arts & Disciplines
Languages : en
Pages : 1113

Book Description
Covering genres from adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast terrain of graphic novels, describing and organizing titles to help librarians balance their graphic novel collections and direct patrons to read-alikes. New subgenres, new authors, new artists, and new titles appear daily in the comic book and manga world, joining thousands of existing titles—some of which are very popular and well-known to the enthusiastic readers of books in this genre. How do you determine which graphic novels to purchase, and which to recommend to teen and adult readers? This updated guide is intended to help you start, update, or maintain a graphic novel collection and advise readers about the genre. Containing mostly new information as compared to the previous edition, the book covers iconic super-hero comics and other classic and contemporary crime fighter-based comics; action and adventure comics, including prehistoric, heroic, explorer, and Far East adventure as well as Western adventure; science fiction titles that encompass space opera/fantasy, aliens, post-apocalyptic themes, and comics with storylines revolving around computers, robots, and artificial intelligence. There are also chapters dedicated to fantasy titles; horror titles, such as comics about vampires, werewolves, monsters, ghosts, and the occult; crime and mystery titles regarding detectives, police officers, junior sleuths, and true crime; comics on contemporary life, covering romance, coming-of-age stories, sports, and social and political issues; humorous titles; and various nonfiction graphic novels.

Graphic Novels and Comics in Libraries and Archives

Graphic Novels and Comics in Libraries and Archives PDF Author: Robert G. Weiner
Publisher: McFarland
ISBN: 0786456930
Category : Literary Criticism
Languages : en
Pages : 289

Book Description
To say that graphic novels, comics, and other forms of sequential art have become a major part of popular culture and academia would be a vast understatement. Now an established component of library and archive collections across the globe, graphic novels are proving to be one of the last kinds of print publications actually gaining in popularity. Full of practical advice and innovative ideas for librarians, educators, and archivists, this book provides a wide-reaching look at how graphic novels and comics can be used to their full advantage in educational settings. Topics include the historically tenuous relationship between comics and librarians; the aesthetic value of sequential art; the use of graphic novels in library outreach services; collection evaluations for both American and Canadian libraries; cataloging tips and tricks; and the swiftly growing realm of webcomics.

Get Those Guys Reading!

Get Those Guys Reading! PDF Author: Kathleen A. Baxter
Publisher: Bloomsbury Publishing USA
ISBN: 159884847X
Category : Language Arts & Disciplines
Languages : en
Pages : 229

Book Description
Want to identify fiction books that boys in grades three through nine will find irresistible? This guide reveals dozens of worthwhile recommendations in categories ranging from adventure stories and sports novels to horror, humorous, and science fiction books. In Get Those Guys Reading!: Fiction and Series Books that Boys Will Love, authors Kathleen A. Baxter and Marcia A. Kochel provide compelling and current reading suggestions for younger boys—information that educators, librarians, and parents alike are desperate for. Comprising titles that are almost all well-reviewed in at least one major professional journal, or that are such big hits with kids that they've received the "stamp of approval" from the most important reviewers, this book will be invaluable to anyone whose goal is to help boys develop a healthy enthusiasm for reading. It includes chapters on adventure books; animal stories; graphic novels; historical fiction; humorous books; mystery, horror, and suspense titles; science fiction and fantasy; and sports novels. Within each chapter, the selections are further divided into books for younger readers (grades 3–6) and titles for older boys in grades 5–8. Elementary and middle school librarians and teachers, public librarians, Title One teachers, and parents of boys in grades 3–9 will all benefit greatly from having this book at hand.

Jeff Smith

Jeff Smith PDF Author: Frederick Luis Aldama
Publisher: Univ. Press of Mississippi
ISBN: 1496824830
Category : Literary Criticism
Languages : en
Pages : 159

Book Description
First with his magisterial fantasy Bone to his mind-bending, time-warping sci-fi noir RASL, Paleolithic-set fantasy Tüki: Save the Humans, arthouse-styled superheroic miniseries Shazam!, and his latest children’s book Smiley’s Dream Book, Jeff Smith (b. 1960) has made an indelible mark on the comics industry. As a child, Smith was drawn to Charles Schulz’s Peanuts, Carl Barks’s Donald Duck, and Walt Kelly’s Pogo, and he began the daily practice of drawing his own stories. After writing his regular strip Thorn for The Ohio State University’s student paper, Smith worked in animation before creating, writing, and illustrating his runaway success, Bone. A comedic fantasy epic, Bone focuses on the Bone cousins, white, bald cartoon characters run out of their hometown, lost in a distant, mysterious valley. The self-published series ran from 1991 to 2004 and won numerous awards, including ten Eisner Awards. This career-spanning collection of interviews, ranging from 1999 to 2017, enables readers to follow along with Smith's development as an independent creator, writer, and illustrator.

Getting Graphic! Comics for Kids

Getting Graphic! Comics for Kids PDF Author: Michele Gorman
Publisher: Linworth
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 108

Book Description
Provides an introduction to graphic novels for both school and public librarians.

The Official Overstreet Comic Book Companion, 11th Edition

The Official Overstreet Comic Book Companion, 11th Edition PDF Author: Robert M. Overstreet
Publisher: Random House Digital, Inc.
ISBN: 0375723080
Category : Antiques & Collectibles
Languages : en
Pages : 354

Book Description
Describes and lists the values of popular collectible comics and graphic novels issued from the 1950s to today, providing tips on buying, collecting, selling, grading, and caring for comics and including a section on related toys and rings.

Connecting Comics to Curriculum

Connecting Comics to Curriculum PDF Author: Karen W. Gavigan
Publisher: Bloomsbury Publishing USA
ISBN: 1598847694
Category : Language Arts & Disciplines
Languages : en
Pages : 181

Book Description
Here is the essential guide for librarians and teachers who want to develop a quality, curriculum-based graphic novel collection—and use its power to engage and inform middle and high school students. Connecting Comics to Curriculum: Strategies for Grades 6–12 provides an introduction to graphic novels and the research that supports their use in schools. The book examines best curriculum practices for using graphic novels with students in grades 6–12, showing teachers and school librarians how they can work together to incorporate these materials across the secondary curriculum. Designed to be an essential guide to harnessing the power of graphic novels in schools, the book covers every aspect of graphic novel use in libraries and classrooms. It illuminates the criteria for selecting titles, explores collection development strategies, and suggests graphic novel tie-ins for subjects taught in secondary schools. One of the first books to provide in-depth lesson plans for teaching a variety of middle and high school standards with graphic novels, the guide offers suggestions for differentiating instruction and includes resource lists of recommended titles and websites.
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