Author: Brian W. Kernighan
Publisher: Addison-Wesley Professional
ISBN: 0133133419
Category : Computers
Languages : en
Pages : 283
Book Description
With the same insight and authority that made their book The Unix Programming Environment a classic, Brian Kernighan and Rob Pike have written The Practice of Programming to help make individual programmers more effective and productive. The practice of programming is more than just writing code. Programmers must also assess tradeoffs, choose among design alternatives, debug and test, improve performance, and maintain software written by themselves and others. At the same time, they must be concerned with issues like compatibility, robustness, and reliability, while meeting specifications. The Practice of Programming covers all these topics, and more. This book is full of practical advice and real-world examples in C, C++, Java, and a variety of special-purpose languages. It includes chapters on: debugging: finding bugs quickly and methodically testing: guaranteeing that software works correctly and reliably performance: making programs faster and more compact portability: ensuring that programs run everywhere without change design: balancing goals and constraints to decide which algorithms and data structures are best interfaces: using abstraction and information hiding to control the interactions between components style: writing code that works well and is a pleasure to read notation: choosing languages and tools that let the machine do more of the work Kernighan and Pike have distilled years of experience writing programs, teaching, and working with other programmers to create this book. Anyone who writes software will profit from the principles and guidance in The Practice of Programming.
The Practice of Prolog
Author: Leon Sterling
Publisher: MIT Press
ISBN: 9780262193016
Category : Computers
Languages : en
Pages : 352
Book Description
Addressed to readers at different levels of programming expertise, The Practice ofProlog offers a departure from current books that focus on small programming examples requiringadditional instruction in order to extend them to full programming projects. It shows how to designand organize moderate to large Prolog programs, providing a collection of eight programmingprojects, each with a particular application, and illustrating how a Prolog program was written tosolve the application. These range from a simple learning program to designing a database formolecular biology to natural language generation from plans and stream data analysis.Leon Sterlingis Associate Professor in the Department of Computer Engineering and Science at Case Western ReserveUniversity. He is the coauthor, along with Ehud Shapiro, of The Art of Prolog.Contents: A SimpleLearning Program, Richard O'Keefe. Designing a Prolog Database for Molecular Biology, Ewing Lusk,Robert Olson, Ross Overbeek, Steve Tuecke. Parallelizing a Pascal Compiler, Eran Gabber. PREDITOR: AProlog-Based VLSI Editor, Peter B. Reintjes. Assisting Register Transfer Level Hardware Design, PaulDrongowski. Design and Implementation of aPartial Evaluation System, Arun Lakhotia, Leon Sterling.Natural Language Generation from Plans, Chris Mellish. Stream Data Analysis in Prolog, Stott Parker.
Publisher: MIT Press
ISBN: 9780262193016
Category : Computers
Languages : en
Pages : 352
Book Description
Addressed to readers at different levels of programming expertise, The Practice ofProlog offers a departure from current books that focus on small programming examples requiringadditional instruction in order to extend them to full programming projects. It shows how to designand organize moderate to large Prolog programs, providing a collection of eight programmingprojects, each with a particular application, and illustrating how a Prolog program was written tosolve the application. These range from a simple learning program to designing a database formolecular biology to natural language generation from plans and stream data analysis.Leon Sterlingis Associate Professor in the Department of Computer Engineering and Science at Case Western ReserveUniversity. He is the coauthor, along with Ehud Shapiro, of The Art of Prolog.Contents: A SimpleLearning Program, Richard O'Keefe. Designing a Prolog Database for Molecular Biology, Ewing Lusk,Robert Olson, Ross Overbeek, Steve Tuecke. Parallelizing a Pascal Compiler, Eran Gabber. PREDITOR: AProlog-Based VLSI Editor, Peter B. Reintjes. Assisting Register Transfer Level Hardware Design, PaulDrongowski. Design and Implementation of aPartial Evaluation System, Arun Lakhotia, Leon Sterling.Natural Language Generation from Plans, Chris Mellish. Stream Data Analysis in Prolog, Stott Parker.
Elements of Programming
Author: Alexander Stepanov
Publisher: Lulu.com
ISBN: 0578222140
Category : Computers
Languages : en
Pages : 282
Book Description
Elements of Programming provides a different understanding of programming than is presented elsewhere. Its major premise is that practical programming, like other areas of science and engineering, must be based on a solid mathematical foundation. This book shows that algorithms implemented in a real programming language, such as C++, can operate in the most general mathematical setting. For example, the fast exponentiation algorithm is defined to work with any associative operation. Using abstract algorithms leads to efficient, reliable, secure, and economical software.
Publisher: Lulu.com
ISBN: 0578222140
Category : Computers
Languages : en
Pages : 282
Book Description
Elements of Programming provides a different understanding of programming than is presented elsewhere. Its major premise is that practical programming, like other areas of science and engineering, must be based on a solid mathematical foundation. This book shows that algorithms implemented in a real programming language, such as C++, can operate in the most general mathematical setting. For example, the fast exponentiation algorithm is defined to work with any associative operation. Using abstract algorithms leads to efficient, reliable, secure, and economical software.
Exercises for Programmers
Author: Brian P. Hogan
Publisher: Pragmatic Bookshelf
ISBN: 1680503480
Category : Computers
Languages : en
Pages : 120
Book Description
When you write software, you need to be at the top of your game. Great programmers practice to keep their skills sharp. Get sharp and stay sharp with more than fifty practice exercises rooted in real-world scenarios. If you're a new programmer, these challenges will help you learn what you need to break into the field, and if you're a seasoned pro, you can use these exercises to learn that hot new language for your next gig. One of the best ways to learn a programming language is to use it to solve problems. That's what this book is all about. Instead of questions rooted in theory, this book presents problems you'll encounter in everyday software development. These problems are designed for people learning their first programming language, and they also provide a learning path for experienced developers to learn a new language quickly. Start with simple input and output programs. Do some currency conversion and figure out how many months it takes to pay off a credit card. Calculate blood alcohol content and determine if it's safe to drive. Replace words in files and filter records, and use web services to display the weather, store data, and show how many people are in space right now. At the end you'll tackle a few larger programs that will help you bring everything together. Each problem includes constraints and challenges to push you further, but it's up to you to come up with the solutions. And next year, when you want to learn a new programming language or style of programming (perhaps OOP vs. functional), you can work through this book again, using new approaches to solve familiar problems. What You Need: You need access to a computer, a programming language reference, and the programming language you want to use.
Publisher: Pragmatic Bookshelf
ISBN: 1680503480
Category : Computers
Languages : en
Pages : 120
Book Description
When you write software, you need to be at the top of your game. Great programmers practice to keep their skills sharp. Get sharp and stay sharp with more than fifty practice exercises rooted in real-world scenarios. If you're a new programmer, these challenges will help you learn what you need to break into the field, and if you're a seasoned pro, you can use these exercises to learn that hot new language for your next gig. One of the best ways to learn a programming language is to use it to solve problems. That's what this book is all about. Instead of questions rooted in theory, this book presents problems you'll encounter in everyday software development. These problems are designed for people learning their first programming language, and they also provide a learning path for experienced developers to learn a new language quickly. Start with simple input and output programs. Do some currency conversion and figure out how many months it takes to pay off a credit card. Calculate blood alcohol content and determine if it's safe to drive. Replace words in files and filter records, and use web services to display the weather, store data, and show how many people are in space right now. At the end you'll tackle a few larger programs that will help you bring everything together. Each problem includes constraints and challenges to push you further, but it's up to you to come up with the solutions. And next year, when you want to learn a new programming language or style of programming (perhaps OOP vs. functional), you can work through this book again, using new approaches to solve familiar problems. What You Need: You need access to a computer, a programming language reference, and the programming language you want to use.
Professional Practice in Facility Programming (Routledge Revivals)
Author: Wolfgang Preiser
Publisher: Routledge
ISBN: 1317508718
Category : Architecture
Languages : en
Pages : 427
Book Description
This compelling resource, which was first published in 1993, was the first book on facility programming to design parameters and specifications over a broad range of project types. The book’s practical, how-to approach is exceedingly beneficial to professionals and students involved with a wide variety of building types – from corporate facilities, to parks, day care centres, health centres, and correctional facilities. It also covers the fine points of working with clients. The contributors provide real-world case studies, endowing the reader with the tools necessary to reap a deeper understanding and a more critical assessment of the major programming approaches today. Professional Practice in Facility Programming is a uniquely current, self-contained resource that will prove invaluable to a wide cross-section of practitioners and students.
Publisher: Routledge
ISBN: 1317508718
Category : Architecture
Languages : en
Pages : 427
Book Description
This compelling resource, which was first published in 1993, was the first book on facility programming to design parameters and specifications over a broad range of project types. The book’s practical, how-to approach is exceedingly beneficial to professionals and students involved with a wide variety of building types – from corporate facilities, to parks, day care centres, health centres, and correctional facilities. It also covers the fine points of working with clients. The contributors provide real-world case studies, endowing the reader with the tools necessary to reap a deeper understanding and a more critical assessment of the major programming approaches today. Professional Practice in Facility Programming is a uniquely current, self-contained resource that will prove invaluable to a wide cross-section of practitioners and students.
Effective Theories in Programming Practice
Author: Jayadev Misra
Publisher: Morgan & Claypool
ISBN: 1450399746
Category : Computers
Languages : en
Pages : 562
Book Description
Set theory, logic, discrete mathematics, and fundamental algorithms (along with their correctness and complexity analysis) will always remain useful for computing professionals and need to be understood by students who want to succeed. This textbook explains a number of those fundamental algorithms to programming students in a concise, yet precise, manner. The book includes the background material needed to understand the explanations and to develop such explanations for other algorithms. The author demonstrates that clarity and simplicity are achieved not by avoiding formalism, but by using it properly. The book is self-contained, assuming only a background in high school mathematics and elementary program writing skills. It does not assume familiarity with any specific programming language. Starting with basic concepts of sets, functions, relations, logic, and proof techniques including induction, the necessary mathematical framework for reasoning about the correctness, termination and efficiency of programs is introduced with examples at each stage. The book contains the systematic development, from appropriate theories, of a variety of fundamental algorithms related to search, sorting, matching, graph-related problems, recursive programming methodology and dynamic programming techniques, culminating in parallel recursive structures.
Publisher: Morgan & Claypool
ISBN: 1450399746
Category : Computers
Languages : en
Pages : 562
Book Description
Set theory, logic, discrete mathematics, and fundamental algorithms (along with their correctness and complexity analysis) will always remain useful for computing professionals and need to be understood by students who want to succeed. This textbook explains a number of those fundamental algorithms to programming students in a concise, yet precise, manner. The book includes the background material needed to understand the explanations and to develop such explanations for other algorithms. The author demonstrates that clarity and simplicity are achieved not by avoiding formalism, but by using it properly. The book is self-contained, assuming only a background in high school mathematics and elementary program writing skills. It does not assume familiarity with any specific programming language. Starting with basic concepts of sets, functions, relations, logic, and proof techniques including induction, the necessary mathematical framework for reasoning about the correctness, termination and efficiency of programs is introduced with examples at each stage. The book contains the systematic development, from appropriate theories, of a variety of fundamental algorithms related to search, sorting, matching, graph-related problems, recursive programming methodology and dynamic programming techniques, culminating in parallel recursive structures.
Modern Programming: Object Oriented Programming and Best Practices
Author: Graham Lee
Publisher: Packt Publishing Ltd
ISBN: 1838986901
Category : Computers
Languages : en
Pages : 266
Book Description
Discover the untapped features of object-oriented programming and use it with other software tools to code fast, efficient applications. Key FeaturesExplore the complexities of object-oriented programming (OOP)Discover what OOP can do for youLearn to use the key tools and software engineering practices to support your own programming needsBook Description Your experience and knowledge always influence the approach you take and the tools you use to write your programs. With a sound understanding of how to approach your goal and what software paradigms to use, you can create high-performing applications quickly and efficiently. In this two-part book, you’ll discover the untapped features of object-oriented programming and use it with other software tools to code fast and efficient applications. The first part of the book begins with a discussion on how OOP is used today and moves on to analyze the ideas and problems that OOP doesn’t address. It continues by deconstructing the complexity of OOP, showing you its fundamentally simple core. You’ll see that, by using the distinctive elements of OOP, you can learn to build your applications more easily. The next part of this book talks about acquiring the skills to become a better programmer. You’ll get an overview of how various tools, such as version control and build management, help make your life easier. This book also discusses the pros and cons of other programming paradigms, such as aspect-oriented programming and functional programming, and helps to select the correct approach for your projects. It ends by talking about the philosophy behind designing software and what it means to be a "good" developer. By the end of this two-part book, you will have learned that OOP is not always complex, and you will know how you can evolve into a better programmer by learning about ethics, teamwork, and documentation. What you will learnUntangle the complexity of object-oriented programming by breaking it down to its essential building blocksRealize the full potential of OOP to design efficient, maintainable programsUtilize coding best practices, including TDD, pair programming and code reviews, to improve your workUse tools, such as source control and IDEs, to work more efficientlyLearn how to most productively work with other developersBuild your own software development philosophyWho this book is for This book is ideal for programmers who want to understand the philosophy behind creating software and what it means to be “good” at designing software. Programmers who want to deconstruct the OOP paradigm and see how it can be reconstructed in a clear, straightforward way will also find this book useful. To understand the ideas expressed in this book, you must be an experienced programmer who wants to evolve their practice.
Publisher: Packt Publishing Ltd
ISBN: 1838986901
Category : Computers
Languages : en
Pages : 266
Book Description
Discover the untapped features of object-oriented programming and use it with other software tools to code fast, efficient applications. Key FeaturesExplore the complexities of object-oriented programming (OOP)Discover what OOP can do for youLearn to use the key tools and software engineering practices to support your own programming needsBook Description Your experience and knowledge always influence the approach you take and the tools you use to write your programs. With a sound understanding of how to approach your goal and what software paradigms to use, you can create high-performing applications quickly and efficiently. In this two-part book, you’ll discover the untapped features of object-oriented programming and use it with other software tools to code fast and efficient applications. The first part of the book begins with a discussion on how OOP is used today and moves on to analyze the ideas and problems that OOP doesn’t address. It continues by deconstructing the complexity of OOP, showing you its fundamentally simple core. You’ll see that, by using the distinctive elements of OOP, you can learn to build your applications more easily. The next part of this book talks about acquiring the skills to become a better programmer. You’ll get an overview of how various tools, such as version control and build management, help make your life easier. This book also discusses the pros and cons of other programming paradigms, such as aspect-oriented programming and functional programming, and helps to select the correct approach for your projects. It ends by talking about the philosophy behind designing software and what it means to be a "good" developer. By the end of this two-part book, you will have learned that OOP is not always complex, and you will know how you can evolve into a better programmer by learning about ethics, teamwork, and documentation. What you will learnUntangle the complexity of object-oriented programming by breaking it down to its essential building blocksRealize the full potential of OOP to design efficient, maintainable programsUtilize coding best practices, including TDD, pair programming and code reviews, to improve your workUse tools, such as source control and IDEs, to work more efficientlyLearn how to most productively work with other developersBuild your own software development philosophyWho this book is for This book is ideal for programmers who want to understand the philosophy behind creating software and what it means to be “good” at designing software. Programmers who want to deconstruct the OOP paradigm and see how it can be reconstructed in a clear, straightforward way will also find this book useful. To understand the ideas expressed in this book, you must be an experienced programmer who wants to evolve their practice.
Theory And Practice Of Computation - Proceedings Of Workshop On Computation: Theory And Practice Wctp2017
Author: Shin-ya Nishizaki
Publisher: World Scientific
ISBN: 9813279680
Category : Computers
Languages : en
Pages : 264
Book Description
This is the proceedings of the Seventh Workshop on Computing: Theory and Practice, WCTP 2017 devoted to theoretical and practical approaches to computation. This workshop was organized by four top universities in Japan and the Philippines: Tokyo Institute of Technology, Osaka University, University of the Philippines Diliman, and De La Salle University. The proceedings provides a view of the current movement in computational research in these two countries. The papers included in the proceedings focus on both: theoretical and practical aspects of computation.
Publisher: World Scientific
ISBN: 9813279680
Category : Computers
Languages : en
Pages : 264
Book Description
This is the proceedings of the Seventh Workshop on Computing: Theory and Practice, WCTP 2017 devoted to theoretical and practical approaches to computation. This workshop was organized by four top universities in Japan and the Philippines: Tokyo Institute of Technology, Osaka University, University of the Philippines Diliman, and De La Salle University. The proceedings provides a view of the current movement in computational research in these two countries. The papers included in the proceedings focus on both: theoretical and practical aspects of computation.
Theory and Practice of Computation
Author: Shin-ya Nishizaki
Publisher: CRC Press
ISBN: 1000360407
Category : Computers
Languages : en
Pages : 255
Book Description
This book provides a collection of papers from the Ninth Workshop on Computing: Theory and Practice, WCTP 2019 devoted to theoretical and practical approaches to computation, which was organized by four top universities in Japan and the Philippines: Tokyo Institute of Technology, Osaka University, the University of the Philippines Diliman, and De La Salle University. The proceedings provide a broad overview of recent research trends in computer science research in Asia, particularly in these two countries. The papers included in the proceedings focus on both theoretical and practical aspects of computations, such as programming language theory, modeling of software systems, applications of machine learning, empathic computing, and various applications of information technology.
Publisher: CRC Press
ISBN: 1000360407
Category : Computers
Languages : en
Pages : 255
Book Description
This book provides a collection of papers from the Ninth Workshop on Computing: Theory and Practice, WCTP 2019 devoted to theoretical and practical approaches to computation, which was organized by four top universities in Japan and the Philippines: Tokyo Institute of Technology, Osaka University, the University of the Philippines Diliman, and De La Salle University. The proceedings provide a broad overview of recent research trends in computer science research in Asia, particularly in these two countries. The papers included in the proceedings focus on both theoretical and practical aspects of computations, such as programming language theory, modeling of software systems, applications of machine learning, empathic computing, and various applications of information technology.