Author: Ian Stewart
Publisher: Courier Corporation
ISBN: 0486150968
Category : Mathematics
Languages : en
Pages : 210
Book Description
Twelve essays take a playful approach to mathematics, investigating the topology of a blanket, the odds of beating a superior tennis player, and how to distinguish between fact and fallacy.
The Joy of SET
Author: Liz McMahon
Publisher: Princeton University Press
ISBN: 0691192324
Category : Games & Activities
Languages : en
Pages : 320
Book Description
"Have you ever played the addictive card game SET? Have you ever wondered about the connections between games and mathematics? . . . The Joy of SET takes readers on a fascinating journey into this seemingly simple card game and reveals its surprisingly deep and diverse mathematical dimensions. Absolutely no mathematical background is necessary to enjoy this book - all you need is a sense of curiosity and adventure. Originally invented in 1974 by Marsha Falco and officially released in 1991, SET has gained a widespread, loyal following. SET's eighty-one cards consist of one, two, or three symbols of different shapes (diamond, oval, squiggle), shadings (solid, striped, open), and colors (green, purple, red). In order to win, players must identify 'sets' of three cards for which each characteristic is the same - or different - on all the cards. SET's strategic and unique design opens connections to a plethora of mathematical disciplines, including geometry, modular arithmetic, combinatorics, probability, linear algebra, and computer simulations. The Joy of SET looks at these areas as well as avenues for further mathematical exploration. As the authors show, the relationship between SET and mathematics runs in both directions - playing this game has generated new mathematics, and the math has led to new questions about the game itself."--Provided by publisher.
Publisher: Princeton University Press
ISBN: 0691192324
Category : Games & Activities
Languages : en
Pages : 320
Book Description
"Have you ever played the addictive card game SET? Have you ever wondered about the connections between games and mathematics? . . . The Joy of SET takes readers on a fascinating journey into this seemingly simple card game and reveals its surprisingly deep and diverse mathematical dimensions. Absolutely no mathematical background is necessary to enjoy this book - all you need is a sense of curiosity and adventure. Originally invented in 1974 by Marsha Falco and officially released in 1991, SET has gained a widespread, loyal following. SET's eighty-one cards consist of one, two, or three symbols of different shapes (diamond, oval, squiggle), shadings (solid, striped, open), and colors (green, purple, red). In order to win, players must identify 'sets' of three cards for which each characteristic is the same - or different - on all the cards. SET's strategic and unique design opens connections to a plethora of mathematical disciplines, including geometry, modular arithmetic, combinatorics, probability, linear algebra, and computer simulations. The Joy of SET looks at these areas as well as avenues for further mathematical exploration. As the authors show, the relationship between SET and mathematics runs in both directions - playing this game has generated new mathematics, and the math has led to new questions about the game itself."--Provided by publisher.
Teaching Mathematics Through Games
Author: Mindy Capaldi
Publisher: American Mathematical Soc.
ISBN: 1470462842
Category : Education
Languages : en
Pages : 160
Book Description
Active engagement is the key to learning. You want your students doing something that stimulates them to ask questions and creates a need to know. Teaching Mathematics Through Games presents a variety of classroom-tested exercises and activities that provoke the active learning and curiosity that you hope to promote. These games run the gamut from well-known favorites like SET and Settlers of Catan to original games involving simulating structural inequality in New York or playing Battleship with functions. The book contains activities suitable for a wide variety of college mathematics courses, including general education courses, math for elementary education, probability, calculus, linear algebra, history of math, and proof-based mathematics. Some chapter activities are short term, such as a drop-in lesson for a day, and some are longer, including semester-long projects. All have been tested, refined, and include extensive implementation notes.
Publisher: American Mathematical Soc.
ISBN: 1470462842
Category : Education
Languages : en
Pages : 160
Book Description
Active engagement is the key to learning. You want your students doing something that stimulates them to ask questions and creates a need to know. Teaching Mathematics Through Games presents a variety of classroom-tested exercises and activities that provoke the active learning and curiosity that you hope to promote. These games run the gamut from well-known favorites like SET and Settlers of Catan to original games involving simulating structural inequality in New York or playing Battleship with functions. The book contains activities suitable for a wide variety of college mathematics courses, including general education courses, math for elementary education, probability, calculus, linear algebra, history of math, and proof-based mathematics. Some chapter activities are short term, such as a drop-in lesson for a day, and some are longer, including semester-long projects. All have been tested, refined, and include extensive implementation notes.
The Master Book of Mathematical Recreations
Author: Fred Schuh
Publisher: Courier Dover Publications
ISBN: 0486808955
Category : Games & Activities
Languages : en
Pages : 452
Book Description
Praised for its "exceptionally good value" by the Journal of Recreational Mathematics, this book offers fun-filled insights into many fields of mathematics. The brainteasers include original puzzles as well as new approaches to classic conundrums. A vast assortment of challenges features domino puzzles, the game of noughts and crosses, games of encirclement, sliding movement puzzles, subtraction games, puzzles in mechanics, games with piles of matches, a road puzzle with concentric circles, "Catch the Giant," and much more. Detailed solutions show several methods by which a particular problem may be answered, why one method is preferable, and where the others fail. With numerous worked examples, the clear, step-by-step analyses cover how the problem should be approached, including hints and enumeration of possibilities and determination of probabilities, application of the theory of probability, and evaluation of contingencies and mean values. Readers are certain to improve their puzzle-solving strategies as well as their mathematical skills.
Publisher: Courier Dover Publications
ISBN: 0486808955
Category : Games & Activities
Languages : en
Pages : 452
Book Description
Praised for its "exceptionally good value" by the Journal of Recreational Mathematics, this book offers fun-filled insights into many fields of mathematics. The brainteasers include original puzzles as well as new approaches to classic conundrums. A vast assortment of challenges features domino puzzles, the game of noughts and crosses, games of encirclement, sliding movement puzzles, subtraction games, puzzles in mechanics, games with piles of matches, a road puzzle with concentric circles, "Catch the Giant," and much more. Detailed solutions show several methods by which a particular problem may be answered, why one method is preferable, and where the others fail. With numerous worked examples, the clear, step-by-step analyses cover how the problem should be approached, including hints and enumeration of possibilities and determination of probabilities, application of the theory of probability, and evaluation of contingencies and mean values. Readers are certain to improve their puzzle-solving strategies as well as their mathematical skills.
Mathematics Education for a New Era
Author: Keith Devlin
Publisher: CRC Press
ISBN: 1439867712
Category : Computers
Languages : en
Pages : 220
Book Description
Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at teachers and education researchers, but also of interest to game developers who want to produce videogames for mathematics education, Mathematics Education for a New Era: Video Games as a Med
Publisher: CRC Press
ISBN: 1439867712
Category : Computers
Languages : en
Pages : 220
Book Description
Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at teachers and education researchers, but also of interest to game developers who want to produce videogames for mathematics education, Mathematics Education for a New Era: Video Games as a Med
Math Games with Bad Drawings
Author: Ben Orlin
Publisher: Black Dog & Leventhal Publishers, Incorporated
ISBN: 9780762499861
Category :
Languages : en
Pages : 368
Book Description
"Best-selling author and worst-drawing artist Ben Orlin expands his oeuvre with this interactive collection of mathematical games. Each taking a minute to learn and a lifetime to master, this treasure chest of 70-plus games will delight, educate, and entertain"--
Publisher: Black Dog & Leventhal Publishers, Incorporated
ISBN: 9780762499861
Category :
Languages : en
Pages : 368
Book Description
"Best-selling author and worst-drawing artist Ben Orlin expands his oeuvre with this interactive collection of mathematical games. Each taking a minute to learn and a lifetime to master, this treasure chest of 70-plus games will delight, educate, and entertain"--
Math with Bad Drawings
Author: Ben Orlin
Publisher: Black Dog & Leventhal
ISBN: 0316509027
Category : Mathematics
Languages : en
Pages : 556
Book Description
A hilarious reeducation in mathematics-full of joy, jokes, and stick figures-that sheds light on the countless practical and wonderful ways that math structures and shapes our world. In Math With Bad Drawings, Ben Orlin reveals to us what math actually is; its myriad uses, its strange symbols, and the wild leaps of logic and faith that define the usually impenetrable work of the mathematician. Truth and knowledge come in multiple forms: colorful drawings, encouraging jokes, and the stories and insights of an empathetic teacher who believes that math should belong to everyone. Orlin shows us how to think like a mathematician by teaching us a brand-new game of tic-tac-toe, how to understand an economic crises by rolling a pair of dice, and the mathematical headache that ensues when attempting to build a spherical Death Star. Every discussion in the book is illustrated with Orlin's trademark "bad drawings," which convey his message and insights with perfect pitch and clarity. With 24 chapters covering topics from the electoral college to human genetics to the reasons not to trust statistics, Math with Bad Drawings is a life-changing book for the math-estranged and math-enamored alike.
Publisher: Black Dog & Leventhal
ISBN: 0316509027
Category : Mathematics
Languages : en
Pages : 556
Book Description
A hilarious reeducation in mathematics-full of joy, jokes, and stick figures-that sheds light on the countless practical and wonderful ways that math structures and shapes our world. In Math With Bad Drawings, Ben Orlin reveals to us what math actually is; its myriad uses, its strange symbols, and the wild leaps of logic and faith that define the usually impenetrable work of the mathematician. Truth and knowledge come in multiple forms: colorful drawings, encouraging jokes, and the stories and insights of an empathetic teacher who believes that math should belong to everyone. Orlin shows us how to think like a mathematician by teaching us a brand-new game of tic-tac-toe, how to understand an economic crises by rolling a pair of dice, and the mathematical headache that ensues when attempting to build a spherical Death Star. Every discussion in the book is illustrated with Orlin's trademark "bad drawings," which convey his message and insights with perfect pitch and clarity. With 24 chapters covering topics from the electoral college to human genetics to the reasons not to trust statistics, Math with Bad Drawings is a life-changing book for the math-estranged and math-enamored alike.
Game Theory and Strategy
Author: Philip D. Straffin
Publisher: American Mathematical Society
ISBN: 1470471965
Category : Mathematics
Languages : en
Pages : 256
Book Description
This book is an introduction to mathematical game theory, which might better be called the mathematical theory of conflict and cooperation. It is applicable whenever two individuals—or companies, or political parties, or nations—confront situations where the outcome for each depends on the behavior of all. What are the best strategies in such situations? If there are chances of cooperation, with whom should you cooperate, and how should you share the proceeds of cooperation? Since its creation by John von Neumann and Oskar Morgenstern in 1944, game theory has shed new light on business, politics, economics, social psychology, philosophy, and evolutionary biology. In this book, its fundamental ideas are developed with mathematics at the level of high school algebra and applied to many of these fields (see the table of contents). Ideas like “fairness” are presented via axioms that fair allocations should satisfy; thus the reader is introduced to axiomatic thinking as well as to mathematical modeling of actual situations.
Publisher: American Mathematical Society
ISBN: 1470471965
Category : Mathematics
Languages : en
Pages : 256
Book Description
This book is an introduction to mathematical game theory, which might better be called the mathematical theory of conflict and cooperation. It is applicable whenever two individuals—or companies, or political parties, or nations—confront situations where the outcome for each depends on the behavior of all. What are the best strategies in such situations? If there are chances of cooperation, with whom should you cooperate, and how should you share the proceeds of cooperation? Since its creation by John von Neumann and Oskar Morgenstern in 1944, game theory has shed new light on business, politics, economics, social psychology, philosophy, and evolutionary biology. In this book, its fundamental ideas are developed with mathematics at the level of high school algebra and applied to many of these fields (see the table of contents). Ideas like “fairness” are presented via axioms that fair allocations should satisfy; thus the reader is introduced to axiomatic thinking as well as to mathematical modeling of actual situations.
Where's the Math?
Author: Mary Hynes-Berry
Publisher:
ISBN: 9781938113512
Category : Education
Languages : en
Pages : 160
Book Description
Use the powerful strategies of play and storytelling to help young children develop their "math brains." This easy-to-use resource includes fun activities, routines, and games inspired by children's books that challenge children to recognize and think more logically about the math all around them.
Publisher:
ISBN: 9781938113512
Category : Education
Languages : en
Pages : 160
Book Description
Use the powerful strategies of play and storytelling to help young children develop their "math brains." This easy-to-use resource includes fun activities, routines, and games inspired by children's books that challenge children to recognize and think more logically about the math all around them.